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<title>suspect-devices/circuitpython/shared-bindings/displayio/ColorConverter.h, branch encoding</title>
<subtitle>CircuitPython - a Python implementation for teaching coding with microcontrollers</subtitle>
<id>https://git.suspectdevices.com/suspect-devices/circuitpython/atom?h=encoding</id>
<link rel='self' href='https://git.suspectdevices.com/suspect-devices/circuitpython/atom?h=encoding'/>
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<updated>2019-09-06T01:55:45+00:00</updated>
<entry>
<title>Move dither parameter to ColorConverter constructor and parameter</title>
<updated>2019-09-06T01:55:45+00:00</updated>
<author>
<name>Matthew Newberg</name>
<email>mnewberg@gmail.com</email>
</author>
<published>2019-09-06T01:55:45+00:00</published>
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<id>urn:sha1:4604a69498d5f7ffadb4ebf46a064ea5e18164b6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Review feedback including NO_BRIGHTNESS_COMMAND macro</title>
<updated>2019-07-19T23:11:13+00:00</updated>
<author>
<name>Scott Shawcroft</name>
<email>scott@tannewt.org</email>
</author>
<published>2019-07-19T23:05:13+00:00</published>
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<id>urn:sha1:1d1b8703b6c108b72a1abda9312646895f542672</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add support for grayscale displays that are &lt; 8 bit depth.</title>
<updated>2019-07-19T23:06:11+00:00</updated>
<author>
<name>Scott Shawcroft</name>
<email>scott@tannewt.org</email>
</author>
<published>2019-07-06T02:01:54+00:00</published>
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<id>urn:sha1:6797ec6ed396f65916fe816f8b2b49114253dd86</id>
<content type='text'>
This also improves Palette so it stores the original RGB888 colors.

Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly
useful for the SSD1306.

Fixes #1828. Fixes #1956
</content>
</entry>
<entry>
<title>Add OnDiskBitmap which loads pixel data straight from disk.</title>
<updated>2018-09-12T22:25:59+00:00</updated>
<author>
<name>Scott Shawcroft</name>
<email>scott@tannewt.org</email>
</author>
<published>2018-09-11T05:00:21+00:00</published>
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<id>urn:sha1:f21cf15c384756ae462fdffded79c4bda8afcc28</id>
<content type='text'>
Also, renamed Sprite's palette to pixel_shader so it can be
anything that produces colors based on values (including color values).
Added a ColorConverter that converts RGB888 (found in bitmaps) to
RGB565 for the display.

Fixes #1182
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</entry>
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