diff options
| author | Scott Shawcroft <scott@tannewt.org> | 2019-04-16 10:11:54 -0700 |
|---|---|---|
| committer | Scott Shawcroft <scott@tannewt.org> | 2019-04-16 10:11:54 -0700 |
| commit | 0e03a321e4c4fba6c5d700bfef830c6196aec106 (patch) | |
| tree | 88e524829978a3874da8b0d5001558e3c6942b33 | |
| parent | c927e6b938ff35fe0f42180d1dc0f9d58f8e571c (diff) | |
Fully split gamepadshift from gamepad
| -rw-r--r-- | ports/atmel-samd/supervisor/port.c | 6 | ||||
| -rw-r--r-- | py/circuitpy_defns.mk | 7 | ||||
| -rw-r--r-- | py/circuitpy_mpconfig.h | 12 | ||||
| -rw-r--r-- | shared-bindings/digitalio/DigitalInOut.c | 11 | ||||
| -rw-r--r-- | shared-bindings/digitalio/DigitalInOut.h | 1 | ||||
| -rw-r--r-- | shared-bindings/gamepad/__init__.c | 13 | ||||
| -rw-r--r-- | shared-bindings/gamepad/__init__.h | 4 | ||||
| -rw-r--r-- | shared-bindings/gamepadshift/GamePadShift.c | 12 | ||||
| -rw-r--r-- | shared-bindings/gamepadshift/GamePadShift.h | 2 | ||||
| -rw-r--r-- | shared-module/gamepad/__init__.c | 10 | ||||
| -rw-r--r-- | shared-module/gamepadshift/GamePadShift.c | 19 | ||||
| -rw-r--r-- | shared-module/gamepadshift/GamePadShift.h | 2 | ||||
| -rw-r--r-- | shared-module/gamepadshift/__init__.c | 35 | ||||
| -rw-r--r-- | shared-module/gamepadshift/__init__.h | 33 |
14 files changed, 105 insertions, 62 deletions
diff --git a/ports/atmel-samd/supervisor/port.c b/ports/atmel-samd/supervisor/port.c index f8d830d8b..4f53d30f9 100644 --- a/ports/atmel-samd/supervisor/port.c +++ b/ports/atmel-samd/supervisor/port.c @@ -71,6 +71,9 @@ #if CIRCUITPY_GAMEPAD #include "shared-module/gamepad/__init__.h" #endif +#if CIRCUITPY_GAMEPADSHIFT +#include "shared-module/gamepadshift/__init__.h" +#endif #include "shared-module/_pew/PewPew.h" extern volatile bool mp_msc_enabled; @@ -229,6 +232,9 @@ void reset_port(void) { #if CIRCUITPY_GAMEPAD gamepad_reset(); #endif +#if CIRCUITPY_GAMEPADSHIFT + gamepadshift_reset(); +#endif #if CIRCUITPY_PEW pew_reset(); #endif diff --git a/py/circuitpy_defns.mk b/py/circuitpy_defns.mk index be7ff0b11..1aca33901 100644 --- a/py/circuitpy_defns.mk +++ b/py/circuitpy_defns.mk @@ -131,10 +131,9 @@ SRC_PATTERNS += frequencyio/% endif ifeq ($(CIRCUITPY_GAMEPAD),1) SRC_PATTERNS += gamepad/% - # gamepadshift depends on gamepad - ifeq ($(CIRCUITPY_GAMEPADSHIFT),1) - SRC_PATTERNS += gamepadshift/% - endif +endif +ifeq ($(CIRCUITPY_GAMEPADSHIFT),1) +SRC_PATTERNS += gamepadshift/% endif ifeq ($(CIRCUITPY_I2CSLAVE),1) SRC_PATTERNS += i2cslave/% diff --git a/py/circuitpy_mpconfig.h b/py/circuitpy_mpconfig.h index 3952b5e06..a101aa527 100644 --- a/py/circuitpy_mpconfig.h +++ b/py/circuitpy_mpconfig.h @@ -315,8 +315,6 @@ extern const struct _mp_obj_module_t frequencyio_module; #if CIRCUITPY_GAMEPAD extern const struct _mp_obj_module_t gamepad_module; -// Scan gamepad every 32ms -#define CIRCUITPY_GAMEPAD_TICKS 0x1f #define GAMEPAD_MODULE { MP_OBJ_NEW_QSTR(MP_QSTR_gamepad),(mp_obj_t)&gamepad_module }, #else #define GAMEPAD_MODULE @@ -329,6 +327,14 @@ extern const struct _mp_obj_module_t gamepadshift_module; #define GAMEPADSHIFT_MODULE #endif +#if CIRCUITPY_GAMEPAD || CIRCUITPY_GAMEPADSHIFT +// Scan gamepad every 32ms +#define CIRCUITPY_GAMEPAD_TICKS 0x1f +#define GAMEPAD_ROOT_POINTERS mp_obj_t gamepad_singleton; +#else +#define GAMEPAD_ROOT_POINTERS +#endif + #if CIRCUITPY_I2CSLAVE extern const struct _mp_obj_module_t i2cslave_module; #define I2CSLAVE_MODULE { MP_OBJ_NEW_QSTR(MP_QSTR_i2cslave), (mp_obj_t)&i2cslave_module }, @@ -612,7 +618,7 @@ extern const struct _mp_obj_module_t ustack_module; const char *readline_hist[8]; \ vstr_t *repl_line; \ mp_obj_t rtc_time_source; \ - mp_obj_t gamepad_singleton; \ + GAMEPAD_ROOT_POINTERS \ mp_obj_t pew_singleton; \ mp_obj_t terminal_tilegrid_tiles; \ BOARD_I2C_ROOT_POINTER \ diff --git a/shared-bindings/digitalio/DigitalInOut.c b/shared-bindings/digitalio/DigitalInOut.c index 2fcbefe11..1ced15137 100644 --- a/shared-bindings/digitalio/DigitalInOut.c +++ b/shared-bindings/digitalio/DigitalInOut.c @@ -374,3 +374,14 @@ const mp_obj_type_t digitalio_digitalinout_type = { .make_new = digitalio_digitalinout_make_new, .locals_dict = (mp_obj_t)&digitalio_digitalinout_locals_dict, }; + +// Helper for validating digitalio.DigitalInOut arguments +digitalio_digitalinout_obj_t *assert_digitalinout(mp_obj_t obj) { + if (!MP_OBJ_IS_TYPE(obj, &digitalio_digitalinout_type)) { + mp_raise_TypeError(translate("argument num/types mismatch")); + } + digitalio_digitalinout_obj_t *pin = MP_OBJ_TO_PTR(obj); + raise_error_if_deinited( + common_hal_digitalio_digitalinout_deinited(pin)); + return pin; +} diff --git a/shared-bindings/digitalio/DigitalInOut.h b/shared-bindings/digitalio/DigitalInOut.h index 037979098..eee0d5801 100644 --- a/shared-bindings/digitalio/DigitalInOut.h +++ b/shared-bindings/digitalio/DigitalInOut.h @@ -53,5 +53,6 @@ digitalio_drive_mode_t common_hal_digitalio_digitalinout_get_drive_mode(digitali void common_hal_digitalio_digitalinout_set_pull(digitalio_digitalinout_obj_t* self, digitalio_pull_t pull); digitalio_pull_t common_hal_digitalio_digitalinout_get_pull(digitalio_digitalinout_obj_t* self); void common_hal_digitalio_digitalinout_never_reset(digitalio_digitalinout_obj_t *self); +digitalio_digitalinout_obj_t *assert_digitalinout(mp_obj_t obj); #endif // MICROPY_INCLUDED_SHARED_BINDINGS_DIGITALIO_DIGITALINOUT_H diff --git a/shared-bindings/gamepad/__init__.c b/shared-bindings/gamepad/__init__.c index e61f36cc2..cea0b4ee9 100644 --- a/shared-bindings/gamepad/__init__.c +++ b/shared-bindings/gamepad/__init__.c @@ -29,19 +29,6 @@ #include "shared-bindings/gamepad/GamePad.h" #include "shared-bindings/util.h" - -// Helper for validating digitalio.DigitalInOut arguments -digitalio_digitalinout_obj_t *assert_digitalinout(mp_obj_t obj) { - if (!MP_OBJ_IS_TYPE(obj, &digitalio_digitalinout_type)) { - mp_raise_TypeError(translate("argument num/types mismatch")); - } - digitalio_digitalinout_obj_t *pin = MP_OBJ_TO_PTR(obj); - raise_error_if_deinited( - common_hal_digitalio_digitalinout_deinited(pin)); - return pin; -} - - //| :mod:`gamepad` --- Button handling //| ================================== //| diff --git a/shared-bindings/gamepad/__init__.h b/shared-bindings/gamepad/__init__.h index 40cf4e6de..2ae5efb3a 100644 --- a/shared-bindings/gamepad/__init__.h +++ b/shared-bindings/gamepad/__init__.h @@ -28,8 +28,4 @@ #ifndef MICROPY_INCLUDED_SHARED_BINDINGS_GAMEPAD___INIT___H #define MICROPY_INCLUDED_SHARED_BINDINGS_GAMEPAD___INIT___H -#include "shared-bindings/digitalio/DigitalInOut.h" - -digitalio_digitalinout_obj_t *assert_digitalinout(mp_obj_t obj); - #endif // MICROPY_INCLUDED_SHARED_BINDINGS_GAMEPAD___INIT___H diff --git a/shared-bindings/gamepadshift/GamePadShift.c b/shared-bindings/gamepadshift/GamePadShift.c index 94b71036f..de3813b08 100644 --- a/shared-bindings/gamepadshift/GamePadShift.c +++ b/shared-bindings/gamepadshift/GamePadShift.c @@ -39,11 +39,11 @@ //| :class:`GamePadShift` -- Scan buttons for presses through a shift register //| =========================================================================== //| -//| .. class:: GamePadShift(data, clock, latch) +//| .. class:: GamePadShift(clock, data, latch) //| //| Initializes button scanning routines. //| -//| The ``data``, ``clock`` and ``latch`` parameters are ``DigitalInOut`` +//| The ``clock``, ``data`` and ``latch`` parameters are ``DigitalInOut`` //| objects connected to the shift register controlling the buttons. //| //| They button presses are accumulated, until the ``get_pressed`` method @@ -56,18 +56,18 @@ STATIC mp_obj_t gamepadshift_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) { - enum { ARG_data, ARG_clock, ARG_latch }; + enum { ARG_clock, ARG_data, ARG_latch }; static const mp_arg_t allowed_args[] = { - { MP_QSTR_data, MP_ARG_REQUIRED | MP_ARG_OBJ }, { MP_QSTR_clock, MP_ARG_REQUIRED | MP_ARG_OBJ}, + { MP_QSTR_data, MP_ARG_REQUIRED | MP_ARG_OBJ }, { MP_QSTR_latch, MP_ARG_REQUIRED | MP_ARG_OBJ}, }; mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)]; mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args); - digitalio_digitalinout_obj_t *data_pin = assert_digitalinout(args[ARG_data].u_obj); digitalio_digitalinout_obj_t *clock_pin = assert_digitalinout(args[ARG_clock].u_obj); + digitalio_digitalinout_obj_t *data_pin = assert_digitalinout(args[ARG_data].u_obj); digitalio_digitalinout_obj_t *latch_pin = assert_digitalinout(args[ARG_latch].u_obj); gamepadshift_obj_t* gamepad_singleton = MP_STATE_VM(gamepad_singleton); @@ -79,7 +79,7 @@ STATIC mp_obj_t gamepadshift_make_new(const mp_obj_type_t *type, size_t n_args, gamepad_singleton = gc_make_long_lived(gamepad_singleton); MP_STATE_VM(gamepad_singleton) = gamepad_singleton; } - common_hal_gamepadshift_gamepadshift_init(gamepad_singleton, data_pin, clock_pin, latch_pin); + common_hal_gamepadshift_gamepadshift_init(gamepad_singleton, clock_pin, data_pin, latch_pin); return MP_OBJ_FROM_PTR(gamepad_singleton); } diff --git a/shared-bindings/gamepadshift/GamePadShift.h b/shared-bindings/gamepadshift/GamePadShift.h index 2668ec83f..3e8ea9693 100644 --- a/shared-bindings/gamepadshift/GamePadShift.h +++ b/shared-bindings/gamepadshift/GamePadShift.h @@ -33,8 +33,8 @@ extern const mp_obj_type_t gamepadshift_type; void common_hal_gamepadshift_gamepadshift_init(gamepadshift_obj_t *gamepadshift, - digitalio_digitalinout_obj_t *data_pin, digitalio_digitalinout_obj_t *clock_pin, + digitalio_digitalinout_obj_t *data_pin, digitalio_digitalinout_obj_t *latch_pin); void common_hal_gamepadshift_gamepadshift_deinit(gamepadshift_obj_t *gamepadshift); diff --git a/shared-module/gamepad/__init__.c b/shared-module/gamepad/__init__.c index 8a4f4eae9..46630fd32 100644 --- a/shared-module/gamepad/__init__.c +++ b/shared-module/gamepad/__init__.c @@ -30,10 +30,6 @@ #include "shared-bindings/gamepad/__init__.h" #include "shared-bindings/gamepad/GamePad.h" -#if CIRCUITPY_GAMEPADSHIFT -#include "shared-bindings/gamepadshift/GamePadShift.h" -#endif - #include "shared-bindings/digitalio/DigitalInOut.h" @@ -62,12 +58,6 @@ void gamepad_tick(void) { self->pressed |= self->last & current; self->last = current; } - #if CIRCUITPY_GAMEPADSHIFT - else if (MP_OBJ_IS_TYPE(MP_OBJ_FROM_PTR(singleton), &gamepadshift_type)) { - // buttons connected to a shift register - gamepadshift_tick(singleton); - } - #endif } void gamepad_reset(void) { diff --git a/shared-module/gamepadshift/GamePadShift.c b/shared-module/gamepadshift/GamePadShift.c index 1dadfb9b2..f9303938f 100644 --- a/shared-module/gamepadshift/GamePadShift.c +++ b/shared-module/gamepadshift/GamePadShift.c @@ -29,8 +29,8 @@ #include "shared-module/gamepadshift/GamePadShift.h" void common_hal_gamepadshift_gamepadshift_init(gamepadshift_obj_t *gamepadshift, - digitalio_digitalinout_obj_t *data_pin, digitalio_digitalinout_obj_t *clock_pin, + digitalio_digitalinout_obj_t *data_pin, digitalio_digitalinout_obj_t *latch_pin) { common_hal_digitalio_digitalinout_switch_to_input(data_pin, PULL_NONE); gamepadshift->data_pin = data_pin; @@ -45,20 +45,3 @@ void common_hal_gamepadshift_gamepadshift_init(gamepadshift_obj_t *gamepadshift, void common_hal_gamepadshift_gamepadshift_deinit(gamepadshift_obj_t *gamepadshift) { MP_STATE_VM(gamepad_singleton) = NULL; } - -void gamepadshift_tick(gamepadshift_obj_t *self) { - uint8_t current = 0; - uint8_t bit = 1; - common_hal_digitalio_digitalinout_set_value(self->latch_pin, 1); - for (int i = 0; i < 8; ++i) { - common_hal_digitalio_digitalinout_set_value(self->clock_pin, 0); - if (common_hal_digitalio_digitalinout_get_value(self->data_pin)) { - current |= bit; - } - common_hal_digitalio_digitalinout_set_value(self->clock_pin, 1); - bit <<= 1; - } - common_hal_digitalio_digitalinout_set_value(self->latch_pin, 0); - self->pressed |= self->last & current; - self->last = current; -} diff --git a/shared-module/gamepadshift/GamePadShift.h b/shared-module/gamepadshift/GamePadShift.h index ccbf5ca06..b4b26b7a9 100644 --- a/shared-module/gamepadshift/GamePadShift.h +++ b/shared-module/gamepadshift/GamePadShift.h @@ -40,6 +40,4 @@ typedef struct { volatile uint8_t last; } gamepadshift_obj_t; -void gamepadshift_tick(gamepadshift_obj_t *self); - #endif // MICROPY_INCLUDED_GAMEPADSHIFT_GAMEPADSHIFT_H diff --git a/shared-module/gamepadshift/__init__.c b/shared-module/gamepadshift/__init__.c index c3bb83e34..728c2187e 100644 --- a/shared-module/gamepadshift/__init__.c +++ b/shared-module/gamepadshift/__init__.c @@ -24,4 +24,37 @@ * THE SOFTWARE. */ -// Nothing now. +#include "shared-module/gamepadshift/__init__.h" + +#include "py/mpstate.h" +#include "shared-bindings/gamepadshift/GamePadShift.h" + +void gamepadshift_tick(void) { + void* singleton = MP_STATE_VM(gamepad_singleton); + if (!singleton) { + return; + } + + if (MP_OBJ_IS_TYPE(MP_OBJ_FROM_PTR(singleton), &gamepadshift_type)) { + // buttons connected to a shift register + gamepadshift_obj_t *self = MP_OBJ_TO_PTR(singleton); + uint8_t current = 0; + uint8_t bit = 1; + common_hal_digitalio_digitalinout_set_value(self->latch_pin, 1); + for (int i = 0; i < 8; ++i) { + common_hal_digitalio_digitalinout_set_value(self->clock_pin, 0); + if (common_hal_digitalio_digitalinout_get_value(self->data_pin)) { + current |= bit; + } + common_hal_digitalio_digitalinout_set_value(self->clock_pin, 1); + bit <<= 1; + } + common_hal_digitalio_digitalinout_set_value(self->latch_pin, 0); + self->pressed |= self->last & current; + self->last = current; + } +} + +void gamepadshift_reset(void) { + MP_STATE_VM(gamepad_singleton) = NULL; +} diff --git a/shared-module/gamepadshift/__init__.h b/shared-module/gamepadshift/__init__.h new file mode 100644 index 000000000..225db7336 --- /dev/null +++ b/shared-module/gamepadshift/__init__.h @@ -0,0 +1,33 @@ +/* + * This file is part of the MicroPython project, http://micropython.org/ + * + * The MIT License (MIT) + * + * Copyright (c) 2016 Scott Shawcroft for Adafruit Industries + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef MICROPY_INCLUDED_GAMEPADSHIFT___INIT___H +#define MICROPY_INCLUDED_GAMEPADSHIFT___INIT___H + +void gamepadshift_tick(void); +void gamepadshift_reset(void); + +#endif // MICROPY_INCLUDED_GAMEPADSHIFT___INIT___H |
