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authorRadomir Dopieralski <openstack@sheep.art.pl>2019-03-17 13:31:14 +0100
committerRadomir Dopieralski <openstack@sheep.art.pl>2019-03-17 14:03:50 +0100
commita50ee4f6503af0c6d0f62976a4aa2c1de0f694f1 (patch)
tree4727f2cb993d9bc9ec0fbaa1a9d9c673c795cba4 /ports
parent0cdb5fcfd9bb178a880bbbb1a043aa2452243e0f (diff)
Add frozen stage module to ugame10 board
And also ignore some more pins. This is needed for the builds on the circuitpython.org to be functional.
Diffstat (limited to 'ports')
-rw-r--r--ports/atmel-samd/boards/ugame10/mpconfigboard.h23
-rw-r--r--ports/atmel-samd/boards/ugame10/mpconfigboard.mk16
2 files changed, 37 insertions, 2 deletions
diff --git a/ports/atmel-samd/boards/ugame10/mpconfigboard.h b/ports/atmel-samd/boards/ugame10/mpconfigboard.h
index c22a3f735..caa05bc1a 100644
--- a/ports/atmel-samd/boards/ugame10/mpconfigboard.h
+++ b/ports/atmel-samd/boards/ugame10/mpconfigboard.h
@@ -24,6 +24,29 @@
{ MP_OBJ_NEW_QSTR(MP_QSTR_gamepad),(mp_obj_t)&gamepad_module }, \
{ MP_OBJ_NEW_QSTR(MP_QSTR__stage), (mp_obj_t)&stage_module }
+#define IGNORE_PIN_PB00 1
+#define IGNORE_PIN_PB01 1
+#define IGNORE_PIN_PB02 1
+#define IGNORE_PIN_PB03 1
+#define IGNORE_PIN_PB04 1
+#define IGNORE_PIN_PB05 1
+#define IGNORE_PIN_PB06 1
+#define IGNORE_PIN_PB07 1
+#define IGNORE_PIN_PB08 1
+#define IGNORE_PIN_PB09 1
+#define IGNORE_PIN_PB10 1
+#define IGNORE_PIN_PB11 1
+#define IGNORE_PIN_PB12 1
+#define IGNORE_PIN_PB13 1
+#define IGNORE_PIN_PB14 1
+#define IGNORE_PIN_PB15 1
+#define IGNORE_PIN_PB16 1
+#define IGNORE_PIN_PB17 1
+#define IGNORE_PIN_PB22 1
+#define IGNORE_PIN_PB23 1
+#define IGNORE_PIN_PB30 1
+#define IGNORE_PIN_PB31 1
+
// USB is always used internally so skip the pin objects for it.
#define IGNORE_PIN_PA24 1
#define IGNORE_PIN_PA25 1
diff --git a/ports/atmel-samd/boards/ugame10/mpconfigboard.mk b/ports/atmel-samd/boards/ugame10/mpconfigboard.mk
index 6dc0af9cf..0a727c8b1 100644
--- a/ports/atmel-samd/boards/ugame10/mpconfigboard.mk
+++ b/ports/atmel-samd/boards/ugame10/mpconfigboard.mk
@@ -1,5 +1,4 @@
LD_FILE = boards/samd21x18-bootloader-external-flash-crystalless.ld
-#LD_FILE = boards/samd21x18-bootloader.ld
USB_VID = 0x239A
USB_PID = 0x801F
USB_PRODUCT = "uGame10"
@@ -13,5 +12,18 @@ LONGINT_IMPL = MPZ
CHIP_VARIANT = SAMD21E18A
CHIP_FAMILY = samd21
+CIRCUITPY_STAGE = 1
+CIRCUITPY_MATH = 1
+CIRCUITPY_AUDIOIO = 1
+CIRCUITPY_ANALOGIO = 1
+CIRCUITPY_GAMEPAD = 1
+CIRCUITPY_TOUCHIO = 0
+CIRCUITPY_NEOPIXEL_WRITE = 0
+CIRCUITPY_RTC = 0
+CIRCUITPY_SAMD = 0
+CIRCUITPY_USB_MIDI = 0
+CIRCUITPY_USB_HID = 0
+CIRCUITPY_FREQUENCYIO = 0
+CIRCUITPY_SMALL_BUILD = 1
-FROZEN_MPY_DIRS += $(TOP)/frozen/ugame10
+FROZEN_MPY_DIRS += $(TOP)/frozen/circuitpython-stage