diff options
| author | James Bowman <jamesb@excamera.com> | 2020-02-07 10:30:49 -0800 |
|---|---|---|
| committer | James Bowman <jamesb@excamera.com> | 2020-02-07 10:30:49 -0800 |
| commit | 5c6d94d3e5ac2c4bb8514ac920d59a465300465b (patch) | |
| tree | f62cccf883999a8a0e5a62b8c9fa0ae32d81d63f /shared-module | |
| parent | a20490c0b3f17355765f22cd6b102d27824d33ec (diff) | |
Split into shared-module and shared-bindings
Diffstat (limited to 'shared-module')
| -rw-r--r-- | shared-module/_eve/__init__.c | 270 | ||||
| -rw-r--r-- | shared-module/_eve/__init__.h | 91 |
2 files changed, 361 insertions, 0 deletions
diff --git a/shared-module/_eve/__init__.c b/shared-module/_eve/__init__.c new file mode 100644 index 000000000..ca6fd4031 --- /dev/null +++ b/shared-module/_eve/__init__.c @@ -0,0 +1,270 @@ +/* + * This file is part of the MicroPython project, http://micropython.org/ + * + * The MIT License (MIT) + * + * Copyright (c) 2020 James Bowman for Excamera Labs + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#include <stddef.h> +#include <stdint.h> +#include "py/runtime.h" +#include "shared-module/_eve/__init__.h" + +STATIC void write(common_hal__eve_t *eve, size_t len, void *buf) { + eve->dest[2] = mp_obj_new_bytearray_by_ref(len, buf); + mp_call_method_n_kw(1, 0, eve->dest); +} + +void common_hal__eve_flush(common_hal__eve_t *eve) { + if (eve->n != 0) { + write(eve, eve->n, eve->buf); + eve->n = 0; + } +} + +static void *append(common_hal__eve_t *eve, size_t m) { + if ((eve->n + m) > sizeof(eve->buf)) + common_hal__eve_flush(eve); + uint8_t *r = eve->buf + eve->n; + eve->n += m; + return (void*)r; +} + +void common_hal__eve_add(common_hal__eve_t *eve, size_t len, void *buf) { + if (len <= sizeof(eve->buf)) { + uint8_t *p = (uint8_t*)append(eve, len); + // memcpy(p, buffer_info.buf, buffer_info.len); + uint8_t *s = buf; for (size_t i = 0; i < len; i++) *p++ = *s++; + } else { + common_hal__eve_flush(eve); + write(eve, len, buf); + } +} + +#define C4(eve, u) (*(uint32_t*)append((eve), sizeof(uint32_t)) = (u)) + +void common_hal__eve_Vertex2f(common_hal__eve_t *eve, mp_float_t x, mp_float_t y) { + int16_t ix = (int)(eve->vscale * x); + int16_t iy = (int)(eve->vscale * y); + C4(eve, (1 << 30) | ((ix & 32767) << 15) | (iy & 32767)); +} + +void common_hal__eve_VertexFormat(common_hal__eve_t *eve, uint32_t frac) +{ + C4(eve, ((27 << 24) | ((frac & 7)))); + eve->vscale = 1 << eve->vscale; +} + + + +void common_hal__eve_AlphaFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref) { + C4(eve, ((9 << 24) | ((func & 7) << 8) | ((ref & 255)))); +} + +void common_hal__eve_Begin(common_hal__eve_t *eve, uint32_t prim) { + C4(eve, ((31 << 24) | ((prim & 15)))); +} + +void common_hal__eve_BitmapExtFormat(common_hal__eve_t *eve, uint32_t fmt) { + C4(eve, ((46 << 24) | (fmt & 65535))); +} + +void common_hal__eve_BitmapHandle(common_hal__eve_t *eve, uint32_t handle) { + C4(eve, ((5 << 24) | ((handle & 31)))); +} + +void common_hal__eve_BitmapLayoutH(common_hal__eve_t *eve, uint32_t linestride, uint32_t height) { + C4(eve, ((40 << 24) | (((linestride) & 3) << 2) | (((height) & 3)))); +} + +void common_hal__eve_BitmapLayout(common_hal__eve_t *eve, uint32_t format, uint32_t linestride, uint32_t height) { + C4(eve, ((7 << 24) | ((format & 31) << 19) | ((linestride & 1023) << 9) | ((height & 511)))); +} + +void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_t height) { + C4(eve, ((41 << 24) | (((width) & 3) << 2) | (((height) & 3)))); +} + +void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height) { + C4(eve, ((8 << 24) | ((filter & 1) << 20) | ((wrapx & 1) << 19) | ((wrapy & 1) << 18) | ((width & 511) << 9) | ((height & 511)))); +} + +void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr) { + C4(eve, ((1 << 24) | ((addr & 0xffffff)))); +} + +void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a) { + C4(eve, ((47 << 24) | ((r & 7) << 9) | ((g & 7) << 6) | ((b & 7) << 3) | ((a & 7)))); +} + +void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p) { + C4(eve, ((21 << 24) | ((p & 1) << 17) | ((a & 131071)))); +} + +void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p) { + C4(eve, ((22 << 24) | ((p & 1) << 17) | ((b & 131071)))); +} + +void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p) { + C4(eve, ((23 << 24) | ((p & 1) << 17) | ((c & 16777215)))); +} + +void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p) { + C4(eve, ((24 << 24) | ((p & 1) << 17) | ((d & 131071)))); +} + +void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p) { + C4(eve, ((25 << 24) | ((p & 1) << 17) | ((e & 131071)))); +} + +void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p) { + C4(eve, ((26 << 24) | ((p & 1) << 17) | ((f & 16777215)))); +} + +void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst) { + C4(eve, ((11 << 24) | ((src & 7) << 3) | ((dst & 7)))); +} + +void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest) { + C4(eve, ((29 << 24) | ((dest & 65535)))); +} + +void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell) { + C4(eve, ((6 << 24) | ((cell & 127)))); +} + +void common_hal__eve_ClearColorA(common_hal__eve_t *eve, uint32_t alpha) { + C4(eve, ((15 << 24) | ((alpha & 255)))); +} + +void common_hal__eve_ClearColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue) { + C4(eve, ((2 << 24) | ((red & 255) << 16) | ((green & 255) << 8) | ((blue & 255)))); +} + +void common_hal__eve_Clear(common_hal__eve_t *eve, uint32_t c, uint32_t s, uint32_t t) { + C4(eve, ((38 << 24) | ((c & 1) << 2) | ((s & 1) << 1) | ((t & 1)))); +} + +void common_hal__eve_ClearStencil(common_hal__eve_t *eve, uint32_t s) { + C4(eve, ((17 << 24) | ((s & 255)))); +} + +void common_hal__eve_ClearTag(common_hal__eve_t *eve, uint32_t s) { + C4(eve, ((18 << 24) | ((s & 255)))); +} + +void common_hal__eve_ColorA(common_hal__eve_t *eve, uint32_t alpha) { + C4(eve, ((16 << 24) | ((alpha & 255)))); +} + +void common_hal__eve_ColorMask(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a) { + C4(eve, ((32 << 24) | ((r & 1) << 3) | ((g & 1) << 2) | ((b & 1) << 1) | ((a & 1)))); +} + +void common_hal__eve_ColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue) { + C4(eve, ((4 << 24) | ((red & 255) << 16) | ((green & 255) << 8) | ((blue & 255)))); +} + +void common_hal__eve_Display(common_hal__eve_t *eve) { + C4(eve, ((0 << 24))); +} + +void common_hal__eve_End(common_hal__eve_t *eve) { + C4(eve, ((33 << 24))); +} + +void common_hal__eve_Jump(common_hal__eve_t *eve, uint32_t dest) { + C4(eve, ((30 << 24) | ((dest & 65535)))); +} + +void common_hal__eve_LineWidth(common_hal__eve_t *eve, uint32_t width) { + C4(eve, ((14 << 24) | ((width & 4095)))); +} + +void common_hal__eve_Macro(common_hal__eve_t *eve, uint32_t m) { + C4(eve, ((37 << 24) | ((m & 1)))); +} + +void common_hal__eve_Nop(common_hal__eve_t *eve) { + C4(eve, ((45 << 24))); +} + +void common_hal__eve_PaletteSource(common_hal__eve_t *eve, uint32_t addr) { + C4(eve, ((42 << 24) | (((addr) & 4194303)))); +} + +void common_hal__eve_PointSize(common_hal__eve_t *eve, uint32_t size) { + C4(eve, ((13 << 24) | ((size & 8191)))); +} + +void common_hal__eve_RestoreContext(common_hal__eve_t *eve) { + C4(eve, ((35 << 24))); +} + +void common_hal__eve_Return(common_hal__eve_t *eve) { + C4(eve, ((36 << 24))); +} + +void common_hal__eve_SaveContext(common_hal__eve_t *eve) { + C4(eve, ((34 << 24))); +} + +void common_hal__eve_ScissorSize(common_hal__eve_t *eve, uint32_t width, uint32_t height) { + C4(eve, ((28 << 24) | ((width & 4095) << 12) | ((height & 4095)))); +} + +void common_hal__eve_ScissorXY(common_hal__eve_t *eve, uint32_t x, uint32_t y) { + C4(eve, ((27 << 24) | ((x & 2047) << 11) | ((y & 2047)))); +} + +void common_hal__eve_StencilFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref, uint32_t mask) { + C4(eve, ((10 << 24) | ((func & 7) << 16) | ((ref & 255) << 8) | ((mask & 255)))); +} + +void common_hal__eve_StencilMask(common_hal__eve_t *eve, uint32_t mask) { + C4(eve, ((19 << 24) | ((mask & 255)))); +} + +void common_hal__eve_StencilOp(common_hal__eve_t *eve, uint32_t sfail, uint32_t spass) { + C4(eve, ((12 << 24) | ((sfail & 7) << 3) | ((spass & 7)))); +} + +void common_hal__eve_TagMask(common_hal__eve_t *eve, uint32_t mask) { + C4(eve, ((20 << 24) | ((mask & 1)))); +} + +void common_hal__eve_Tag(common_hal__eve_t *eve, uint32_t s) { + C4(eve, ((3 << 24) | ((s & 255)))); +} + +void common_hal__eve_VertexTranslateX(common_hal__eve_t *eve, uint32_t x) { + C4(eve, ((43 << 24) | (((x) & 131071)))); +} + +void common_hal__eve_VertexTranslateY(common_hal__eve_t *eve, uint32_t y) { + C4(eve, ((44 << 24) | (((y) & 131071)))); +} + +void common_hal__eve_Vertex2ii(common_hal__eve_t *eve, uint32_t x, uint32_t y, uint32_t handle, uint32_t cell) { + C4(eve, ((2 << 30) | (((x) & 511) << 21) | (((y) & 511) << 12) | (((handle) & 31) << 7) | (((cell) & 127) << 0))); +} + diff --git a/shared-module/_eve/__init__.h b/shared-module/_eve/__init__.h new file mode 100644 index 000000000..f2fd7a943 --- /dev/null +++ b/shared-module/_eve/__init__.h @@ -0,0 +1,91 @@ +/* + * This file is part of the Micro Python project, http://micropython.org/ + * + * The MIT License (MIT) + * + * Copyright (c) 2020 James Bowman for Excamera Labs + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef MICROPY_INCLUDED_SHARED_MODULE__EVE___INIT___H +#define MICROPY_INCLUDED_SHARED_MODULE__EVE___INIT___H + +typedef struct _common_hal__eve_t { + mp_obj_t dest[3]; // Own 'write' method, plus argument + int vscale; // fixed-point scaling used for Vertex2f + size_t n; // Current size of command buffer + uint8_t buf[512]; // Command buffer +} common_hal__eve_t; + +void common_hal__eve_flush(common_hal__eve_t *eve); +void common_hal__eve_add(common_hal__eve_t *eve, size_t len, void *buf); +void common_hal__eve_Vertex2f(common_hal__eve_t *eve, mp_float_t x, mp_float_t y); + +void common_hal__eve_AlphaFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref); +void common_hal__eve_Begin(common_hal__eve_t *eve, uint32_t prim); +void common_hal__eve_BitmapExtFormat(common_hal__eve_t *eve, uint32_t fmt); +void common_hal__eve_BitmapHandle(common_hal__eve_t *eve, uint32_t handle); +void common_hal__eve_BitmapLayoutH(common_hal__eve_t *eve, uint32_t linestride, uint32_t height); +void common_hal__eve_BitmapLayout(common_hal__eve_t *eve, uint32_t format, uint32_t linestride, uint32_t height); +void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_t height); +void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height); +void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr); +void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); +void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p); +void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p); +void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p); +void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p); +void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p); +void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p); +void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst); +void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest); +void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell); +void common_hal__eve_ClearColorA(common_hal__eve_t *eve, uint32_t alpha); +void common_hal__eve_ClearColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); +void common_hal__eve_Clear(common_hal__eve_t *eve, uint32_t c, uint32_t s, uint32_t t); +void common_hal__eve_ClearStencil(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_ClearTag(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_ColorA(common_hal__eve_t *eve, uint32_t alpha); +void common_hal__eve_ColorMask(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); +void common_hal__eve_ColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); +void common_hal__eve_Display(common_hal__eve_t *eve); +void common_hal__eve_End(common_hal__eve_t *eve); +void common_hal__eve_Jump(common_hal__eve_t *eve, uint32_t dest); +void common_hal__eve_LineWidth(common_hal__eve_t *eve, uint32_t width); +void common_hal__eve_Macro(common_hal__eve_t *eve, uint32_t m); +void common_hal__eve_Nop(common_hal__eve_t *eve); +void common_hal__eve_PaletteSource(common_hal__eve_t *eve, uint32_t addr); +void common_hal__eve_PointSize(common_hal__eve_t *eve, uint32_t size); +void common_hal__eve_RestoreContext(common_hal__eve_t *eve); +void common_hal__eve_Return(common_hal__eve_t *eve); +void common_hal__eve_SaveContext(common_hal__eve_t *eve); +void common_hal__eve_ScissorSize(common_hal__eve_t *eve, uint32_t width, uint32_t height); +void common_hal__eve_ScissorXY(common_hal__eve_t *eve, uint32_t x, uint32_t y); +void common_hal__eve_StencilFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref, uint32_t mask); +void common_hal__eve_StencilMask(common_hal__eve_t *eve, uint32_t mask); +void common_hal__eve_StencilOp(common_hal__eve_t *eve, uint32_t sfail, uint32_t spass); +void common_hal__eve_TagMask(common_hal__eve_t *eve, uint32_t mask); +void common_hal__eve_Tag(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_VertexTranslateX(common_hal__eve_t *eve, uint32_t x); +void common_hal__eve_VertexTranslateY(common_hal__eve_t *eve, uint32_t y); +void common_hal__eve_VertexFormat(common_hal__eve_t *eve, uint32_t frac); +void common_hal__eve_Vertex2ii(common_hal__eve_t *eve, uint32_t x, uint32_t y, uint32_t handle, uint32_t cell); + +#endif // MICROPY_INCLUDED_SHARED_MODULE__EVE___INIT___H |
