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+/*
+ * This file is part of the Micro Python project, http://micropython.org/
+ *
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2018 Scott Shawcroft for Adafruit Industries
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include "shared-bindings/displayio/TileGrid.h"
+
+#include <stdint.h>
+
+#include "lib/utils/context_manager_helpers.h"
+#include "py/binary.h"
+#include "py/objproperty.h"
+#include "py/runtime.h"
+#include "shared-bindings/displayio/Bitmap.h"
+#include "shared-bindings/displayio/ColorConverter.h"
+#include "shared-bindings/displayio/OnDiskBitmap.h"
+#include "shared-bindings/displayio/Palette.h"
+#include "shared-bindings/displayio/Shape.h"
+#include "supervisor/shared/translate.h"
+
+static void unpack_position(mp_obj_t position_obj, int16_t* x, int16_t* y) {
+ // TODO(tannewt): Support any value sequence such as bytearray or bytes.
+ mp_obj_tuple_t *position = MP_OBJ_TO_PTR(position_obj);
+ if (MP_OBJ_IS_TYPE(position_obj, &mp_type_tuple) && position->len == 2) {
+ *x = mp_obj_get_int(position->items[0]);
+ *y = mp_obj_get_int(position->items[1]);
+ } else if (position != mp_const_none) {
+ mp_raise_TypeError(translate("position must be 2-tuple"));
+ }
+}
+
+//| .. currentmodule:: displayio
+//|
+//| :class:`TileGrid` -- A grid of tiles sourced out of one bitmap
+//| ==========================================================================
+//|
+//| Position a grid of tiles sourced from a bitmap and pixel_shader combination. Multiple grids
+//| can share bitmaps and pixel shaders.
+//|
+//| A single tile grid is also known as a Sprite.
+//|
+//| .. warning:: This will be changed before 4.0.0. Consider it very experimental.
+//|
+//| .. class:: TileGrid(bitmap, *, pixel_shader, position, width=1, height=1, tile_width=None, tile_height=None, default_tile=0)
+//|
+//| Create a TileGrid object. The bitmap is source for 2d pixels. The pixel_shader is used to
+//| convert the value and its location to a display native pixel color. This may be a simple color
+//| palette lookup, a gradient, a pattern or a color transformer.
+//|
+//| tile_width and tile_height match the height of the bitmap by default.
+//|
+//| :param displayio.Bitmap bitmap: The bitmap storing one or more tiles.
+//| :param displayio.Palette pixel_shader: The pixel shader that produces colors from values
+//| :param tuple position: Upper left corner of the grid
+//| :param int width: Width of the grid in tiles.
+//| :param int height: Height of the grid in tiles.
+//| :param int tile_width: Width of a single tile in pixels. Defaults to the full Bitmap and must evenly divide into the Bitmap's dimensions.
+//| :param int tile_height: Height of a single tile in pixels. Defaults to the full Bitmap and must evenly divide into the Bitmap's dimensions.
+//| :param in default_tile: Default tile index to show.
+//|
+STATIC mp_obj_t displayio_tilegrid_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) {
+ enum { ARG_bitmap, ARG_pixel_shader, ARG_position, ARG_width, ARG_height, ARG_tile_width, ARG_tile_height, ARG_default_tile };
+ static const mp_arg_t allowed_args[] = {
+ { MP_QSTR_bitmap, MP_ARG_REQUIRED | MP_ARG_OBJ },
+ { MP_QSTR_pixel_shader, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
+ { MP_QSTR_position, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
+ { MP_QSTR_width, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 1} },
+ { MP_QSTR_height, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 1} },
+ { MP_QSTR_tile_width, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
+ { MP_QSTR_tile_height, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
+ { MP_QSTR_default_tile, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
+ };
+ mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
+ mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args);
+
+ mp_obj_t bitmap = args[ARG_bitmap].u_obj;
+
+ uint16_t bitmap_width;
+ uint16_t bitmap_height;
+ mp_obj_t native = mp_instance_cast_to_native_base(bitmap, &displayio_shape_type);
+ if (native != MP_OBJ_NULL) {
+ displayio_shape_t* bmp = MP_OBJ_TO_PTR(native);
+ bitmap_width = bmp->width;
+ bitmap_height = bmp->height;
+ } else if (MP_OBJ_IS_TYPE(bitmap, &displayio_bitmap_type)) {
+ displayio_bitmap_t* bmp = MP_OBJ_TO_PTR(bitmap);
+ native = bitmap;
+ bitmap_width = bmp->width;
+ bitmap_height = bmp->height;
+ } else if (MP_OBJ_IS_TYPE(bitmap, &displayio_ondiskbitmap_type)) {
+ displayio_ondiskbitmap_t* bmp = MP_OBJ_TO_PTR(bitmap);
+ native = bitmap;
+ bitmap_width = bmp->width;
+ bitmap_height = bmp->height;
+ } else {
+ mp_raise_TypeError(translate("unsupported bitmap type"));
+ }
+ uint16_t tile_width = args[ARG_tile_width].u_int;
+ if (tile_width == 0) {
+ tile_width = bitmap_width;
+ }
+ uint16_t tile_height = args[ARG_tile_height].u_int;
+ if (tile_height == 0) {
+ tile_height = bitmap_height;
+ }
+ if (bitmap_width % tile_width != 0) {
+ mp_raise_ValueError(translate("Tile width must exactly divide bitmap width"));
+ }
+ if (bitmap_height % tile_height != 0) {
+ mp_raise_ValueError(translate("Tile height must exactly divide bitmap height"));
+ }
+
+ int16_t x = 0;
+ int16_t y = 0;
+ mp_obj_t position_obj = args[ARG_position].u_obj;
+ unpack_position(position_obj, &x, &y);
+
+ displayio_tilegrid_t *self = m_new_obj(displayio_tilegrid_t);
+ self->base.type = &displayio_tilegrid_type;
+ common_hal_displayio_tilegrid_construct(self, native, bitmap_width / tile_width,
+ args[ARG_pixel_shader].u_obj, args[ARG_width].u_int, args[ARG_height].u_int,
+ tile_width, tile_height, x, y, args[ARG_default_tile].u_int);
+ return MP_OBJ_FROM_PTR(self);
+}
+
+//| .. attribute:: position
+//|
+//| The position of the top-left corner of the tilegrid.
+//|
+STATIC mp_obj_t displayio_tilegrid_obj_get_position(mp_obj_t self_in) {
+ displayio_tilegrid_t *self = MP_OBJ_TO_PTR(self_in);
+ int16_t x;
+ int16_t y;
+ common_hal_displayio_tilegrid_get_position(self, &x, &y);
+
+ mp_obj_t coords[2];
+ coords[0] = mp_obj_new_int(x);
+ coords[1] = mp_obj_new_int(y);
+
+ return mp_obj_new_tuple(2, coords);
+}
+MP_DEFINE_CONST_FUN_OBJ_1(displayio_tilegrid_get_position_obj, displayio_tilegrid_obj_get_position);
+
+STATIC mp_obj_t displayio_tilegrid_obj_set_position(mp_obj_t self_in, mp_obj_t value) {
+ displayio_tilegrid_t *self = MP_OBJ_TO_PTR(self_in);
+
+ int16_t x = 0;
+ int16_t y = 0;
+ unpack_position(value, &x, &y);
+
+ common_hal_displayio_tilegrid_set_position(self, x, y);
+
+ return mp_const_none;
+}
+MP_DEFINE_CONST_FUN_OBJ_2(displayio_tilegrid_set_position_obj, displayio_tilegrid_obj_set_position);
+
+const mp_obj_property_t displayio_tilegrid_position_obj = {
+ .base.type = &mp_type_property,
+ .proxy = {(mp_obj_t)&displayio_tilegrid_get_position_obj,
+ (mp_obj_t)&displayio_tilegrid_set_position_obj,
+ (mp_obj_t)&mp_const_none_obj},
+};
+
+//| .. attribute:: pixel_shader
+//|
+//| The pixel shader of the tilegrid.
+//|
+STATIC mp_obj_t displayio_tilegrid_obj_get_pixel_shader(mp_obj_t self_in) {
+ displayio_tilegrid_t *self = MP_OBJ_TO_PTR(self_in);
+ return common_hal_displayio_tilegrid_get_pixel_shader(self);
+}
+MP_DEFINE_CONST_FUN_OBJ_1(displayio_tilegrid_get_pixel_shader_obj, displayio_tilegrid_obj_get_pixel_shader);
+
+STATIC mp_obj_t displayio_tilegrid_obj_set_pixel_shader(mp_obj_t self_in, mp_obj_t pixel_shader) {
+ displayio_tilegrid_t *self = MP_OBJ_TO_PTR(self_in);
+ if (!MP_OBJ_IS_TYPE(pixel_shader, &displayio_palette_type) && !MP_OBJ_IS_TYPE(pixel_shader, &displayio_colorconverter_type)) {
+ mp_raise_TypeError(translate("pixel_shader must be displayio.Palette or displayio.ColorConverter"));
+ }
+
+ common_hal_displayio_tilegrid_set_pixel_shader(self, pixel_shader);
+
+ return mp_const_none;
+}
+MP_DEFINE_CONST_FUN_OBJ_2(displayio_tilegrid_set_pixel_shader_obj, displayio_tilegrid_obj_set_pixel_shader);
+
+const mp_obj_property_t displayio_tilegrid_pixel_shader_obj = {
+ .base.type = &mp_type_property,
+ .proxy = {(mp_obj_t)&displayio_tilegrid_get_pixel_shader_obj,
+ (mp_obj_t)&displayio_tilegrid_set_pixel_shader_obj,
+ (mp_obj_t)&mp_const_none_obj},
+};
+
+STATIC const mp_rom_map_elem_t displayio_tilegrid_locals_dict_table[] = {
+ // Properties
+ { MP_ROM_QSTR(MP_QSTR_position), MP_ROM_PTR(&displayio_tilegrid_position_obj) },
+ { MP_ROM_QSTR(MP_QSTR_pixel_shader), MP_ROM_PTR(&displayio_tilegrid_pixel_shader_obj) },
+};
+STATIC MP_DEFINE_CONST_DICT(displayio_tilegrid_locals_dict, displayio_tilegrid_locals_dict_table);
+
+const mp_obj_type_t displayio_tilegrid_type = {
+ { &mp_type_type },
+ .name = MP_QSTR_TileGrid,
+ .make_new = displayio_tilegrid_make_new,
+ .locals_dict = (mp_obj_dict_t*)&displayio_tilegrid_locals_dict,
+};