diff options
Diffstat (limited to 'shared-bindings/gamepadshift/GamePadShift.c')
| -rw-r--r-- | shared-bindings/gamepadshift/GamePadShift.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/shared-bindings/gamepadshift/GamePadShift.c b/shared-bindings/gamepadshift/GamePadShift.c index 94b71036f..de3813b08 100644 --- a/shared-bindings/gamepadshift/GamePadShift.c +++ b/shared-bindings/gamepadshift/GamePadShift.c @@ -39,11 +39,11 @@ //| :class:`GamePadShift` -- Scan buttons for presses through a shift register //| =========================================================================== //| -//| .. class:: GamePadShift(data, clock, latch) +//| .. class:: GamePadShift(clock, data, latch) //| //| Initializes button scanning routines. //| -//| The ``data``, ``clock`` and ``latch`` parameters are ``DigitalInOut`` +//| The ``clock``, ``data`` and ``latch`` parameters are ``DigitalInOut`` //| objects connected to the shift register controlling the buttons. //| //| They button presses are accumulated, until the ``get_pressed`` method @@ -56,18 +56,18 @@ STATIC mp_obj_t gamepadshift_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) { - enum { ARG_data, ARG_clock, ARG_latch }; + enum { ARG_clock, ARG_data, ARG_latch }; static const mp_arg_t allowed_args[] = { - { MP_QSTR_data, MP_ARG_REQUIRED | MP_ARG_OBJ }, { MP_QSTR_clock, MP_ARG_REQUIRED | MP_ARG_OBJ}, + { MP_QSTR_data, MP_ARG_REQUIRED | MP_ARG_OBJ }, { MP_QSTR_latch, MP_ARG_REQUIRED | MP_ARG_OBJ}, }; mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)]; mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args); - digitalio_digitalinout_obj_t *data_pin = assert_digitalinout(args[ARG_data].u_obj); digitalio_digitalinout_obj_t *clock_pin = assert_digitalinout(args[ARG_clock].u_obj); + digitalio_digitalinout_obj_t *data_pin = assert_digitalinout(args[ARG_data].u_obj); digitalio_digitalinout_obj_t *latch_pin = assert_digitalinout(args[ARG_latch].u_obj); gamepadshift_obj_t* gamepad_singleton = MP_STATE_VM(gamepad_singleton); @@ -79,7 +79,7 @@ STATIC mp_obj_t gamepadshift_make_new(const mp_obj_type_t *type, size_t n_args, gamepad_singleton = gc_make_long_lived(gamepad_singleton); MP_STATE_VM(gamepad_singleton) = gamepad_singleton; } - common_hal_gamepadshift_gamepadshift_init(gamepad_singleton, data_pin, clock_pin, latch_pin); + common_hal_gamepadshift_gamepadshift_init(gamepad_singleton, clock_pin, data_pin, latch_pin); return MP_OBJ_FROM_PTR(gamepad_singleton); } |
