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+
+#include "shared-module/vectorio/__init__.h"
+#include "shared-bindings/vectorio/VectorShape.h"
+#include "shared-bindings/vectorio/Circle.h"
+#include "shared-bindings/vectorio/Polygon.h"
+#include "shared-bindings/vectorio/Rectangle.h"
+
+#include "shared-bindings/displayio/ColorConverter.h"
+#include "shared-bindings/displayio/Palette.h"
+
+#include <stdint.h>
+
+#include "lib/utils/context_manager_helpers.h"
+
+#include "py/binary.h"
+#include "py/objproperty.h"
+#include "py/objtype.h"
+#include "py/runtime.h"
+#include "supervisor/shared/translate.h"
+
+
+//| .. currentmodule:: vectorio
+//|
+//| :class:`VectorShape` -- Binds a vector shape to a location and pixel color
+//| ==========================================================================
+//|
+//| .. class:: VectorShape( shape, pixel_shader, x=0, y=0)
+//|
+//| :param vectorio.Polygon shape: The shape to draw.
+//| :param displayio.Palette pixel_shader: The pixel shader that produces colors from values
+//| :param int x: Initial x position of the center axis of the shape within the parent.
+//| :param int y: Initial y position of the center axis of the shape within the parent.
+//|
+STATIC mp_obj_t vectorio_vector_shape_make_new(const mp_obj_type_t *type, size_t n_args, const mp_obj_t *pos_args, mp_map_t *kw_args) {
+ enum { ARG_shape, ARG_pixel_shader, ARG_x, ARG_y };
+ static const mp_arg_t allowed_args[] = {
+ { MP_QSTR_shape, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
+ { MP_QSTR_pixel_shader, MP_ARG_OBJ | MP_ARG_KW_ONLY | MP_ARG_REQUIRED },
+ { MP_QSTR_x, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
+ { MP_QSTR_y, MP_ARG_INT | MP_ARG_KW_ONLY, {.u_int = 0} },
+ };
+ mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
+ mp_arg_parse_all(n_args, pos_args, kw_args, MP_ARRAY_SIZE(allowed_args), allowed_args, args);
+
+ mp_obj_t pixel_shader = args[ARG_pixel_shader].u_obj;
+ if (!MP_OBJ_IS_TYPE(pixel_shader, &displayio_colorconverter_type) &&
+ !MP_OBJ_IS_TYPE(pixel_shader, &displayio_palette_type)) {
+ mp_raise_TypeError_varg(translate("unsupported %q type"), MP_QSTR_pixel_shader);
+ }
+
+ int16_t x = args[ARG_x].u_int;
+ int16_t y = args[ARG_y].u_int;
+
+ mp_obj_t shape = args[ARG_shape].u_obj;
+ vectorio_ishape_t ishape;
+ // Wire up shape functions
+ if (MP_OBJ_IS_TYPE(shape, &vectorio_polygon_type)) {
+ ishape.shape = shape;
+ ishape.get_area = &common_hal_vectorio_polygon_get_area;
+ ishape.get_pixel = &common_hal_vectorio_polygon_get_pixel;
+ } else if (MP_OBJ_IS_TYPE(shape, &vectorio_rectangle_type)) {
+ ishape.shape = shape;
+ ishape.get_area = &common_hal_vectorio_rectangle_get_area;
+ ishape.get_pixel = &common_hal_vectorio_rectangle_get_pixel;
+ } else if (MP_OBJ_IS_TYPE(shape, &vectorio_circle_type)) {
+ ishape.shape = shape;
+ ishape.get_area = &common_hal_vectorio_circle_get_area;
+ ishape.get_pixel = &common_hal_vectorio_circle_get_pixel;
+ } else {
+ mp_raise_TypeError_varg(translate("unsupported %q type"), MP_QSTR_shape);
+ }
+
+ vectorio_vector_shape_t *self = m_new_obj(vectorio_vector_shape_t);
+ self->base.type = &vectorio_vector_shape_type;
+ common_hal_vectorio_vector_shape_construct(self,
+ ishape, pixel_shader, x, y
+ );
+
+ // Wire up event callbacks
+ vectorio_event_t on_dirty = {
+ .obj = self,
+ .event = &common_hal_vectorio_vector_shape_set_dirty
+ };
+
+ if (MP_OBJ_IS_TYPE(shape, &vectorio_polygon_type)) {
+ common_hal_vectorio_polygon_set_on_dirty(self->ishape.shape, on_dirty);
+ } else if (MP_OBJ_IS_TYPE(shape, &vectorio_rectangle_type)) {
+ } else if (MP_OBJ_IS_TYPE(shape, &vectorio_circle_type)) {
+ common_hal_vectorio_circle_set_on_dirty(self->ishape.shape, on_dirty);
+ } else {
+ mp_raise_TypeError_varg(translate("unsupported %q type"), MP_QSTR_shape);
+ }
+
+ return MP_OBJ_FROM_PTR(self);
+}
+
+
+//| .. attribute:: x
+//|
+//| X position of the center point of the shape in the parent.
+//|
+STATIC mp_obj_t vectorio_vector_shape_obj_get_x(mp_obj_t self_in) {
+ vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
+ return MP_OBJ_NEW_SMALL_INT(common_hal_vectorio_vector_shape_get_x(self));
+}
+MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_x_obj, vectorio_vector_shape_obj_get_x);
+
+STATIC mp_obj_t vectorio_vector_shape_obj_set_x(mp_obj_t self_in, mp_obj_t x_obj) {
+ vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
+
+ mp_int_t x = mp_obj_get_int(x_obj);
+ common_hal_vectorio_vector_shape_set_x(self, x);
+ return mp_const_none;
+}
+MP_DEFINE_CONST_FUN_OBJ_2(vectorio_vector_shape_set_x_obj, vectorio_vector_shape_obj_set_x);
+
+const mp_obj_property_t vectorio_vector_shape_x_obj = {
+ .base.type = &mp_type_property,
+ .proxy = {(mp_obj_t)&vectorio_vector_shape_get_x_obj,
+ (mp_obj_t)&vectorio_vector_shape_set_x_obj,
+ (mp_obj_t)&mp_const_none_obj},
+};
+
+
+//| .. attribute:: y
+//|
+//| Y position of the center point of the shape in the parent.
+//|
+STATIC mp_obj_t vectorio_vector_shape_obj_get_y(mp_obj_t self_in) {
+ vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
+ return MP_OBJ_NEW_SMALL_INT(common_hal_vectorio_vector_shape_get_y(self));
+}
+MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_y_obj, vectorio_vector_shape_obj_get_y);
+
+STATIC mp_obj_t vectorio_vector_shape_obj_set_y(mp_obj_t self_in, mp_obj_t y_obj) {
+ vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
+
+ mp_int_t y = mp_obj_get_int(y_obj);
+ common_hal_vectorio_vector_shape_set_y(self, y);
+ return mp_const_none;
+}
+MP_DEFINE_CONST_FUN_OBJ_2(vectorio_vector_shape_set_y_obj, vectorio_vector_shape_obj_set_y);
+
+const mp_obj_property_t vectorio_vector_shape_y_obj = {
+ .base.type = &mp_type_property,
+ .proxy = {(mp_obj_t)&vectorio_vector_shape_get_y_obj,
+ (mp_obj_t)&vectorio_vector_shape_set_y_obj,
+ (mp_obj_t)&mp_const_none_obj},
+};
+
+
+//| .. attribute:: pixel_shader
+//|
+//| The pixel shader of the shape.
+//|
+STATIC mp_obj_t vectorio_vector_shape_obj_get_pixel_shader(mp_obj_t self_in) {
+ vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
+ return common_hal_vectorio_vector_shape_get_pixel_shader(self);
+}
+MP_DEFINE_CONST_FUN_OBJ_1(vectorio_vector_shape_get_pixel_shader_obj, vectorio_vector_shape_obj_get_pixel_shader);
+
+STATIC mp_obj_t vectorio_vector_shape_obj_set_pixel_shader(mp_obj_t self_in, mp_obj_t pixel_shader) {
+ vectorio_vector_shape_t *self = MP_OBJ_TO_PTR(self_in);
+ if (!MP_OBJ_IS_TYPE(pixel_shader, &displayio_palette_type) && !MP_OBJ_IS_TYPE(pixel_shader, &displayio_colorconverter_type)) {
+ mp_raise_TypeError(translate("pixel_shader must be displayio.Palette or displayio.ColorConverter"));
+ }
+
+ common_hal_vectorio_vector_shape_set_pixel_shader(self, pixel_shader);
+
+ return mp_const_none;
+}
+MP_DEFINE_CONST_FUN_OBJ_2(vectorio_vector_shape_set_pixel_shader_obj, vectorio_vector_shape_obj_set_pixel_shader);
+
+const mp_obj_property_t vectorio_vector_shape_pixel_shader_obj = {
+ .base.type = &mp_type_property,
+ .proxy = {(mp_obj_t)&vectorio_vector_shape_get_pixel_shader_obj,
+ (mp_obj_t)&vectorio_vector_shape_set_pixel_shader_obj,
+ (mp_obj_t)&mp_const_none_obj},
+};
+
+
+STATIC const mp_rom_map_elem_t vectorio_vector_shape_locals_dict_table[] = {
+ // Properties
+ { MP_ROM_QSTR(MP_QSTR_x), MP_ROM_PTR(&vectorio_vector_shape_x_obj) },
+ { MP_ROM_QSTR(MP_QSTR_y), MP_ROM_PTR(&vectorio_vector_shape_y_obj) },
+ { MP_ROM_QSTR(MP_QSTR_pixel_shader), MP_ROM_PTR(&vectorio_vector_shape_pixel_shader_obj) },
+};
+STATIC MP_DEFINE_CONST_DICT(vectorio_vector_shape_locals_dict, vectorio_vector_shape_locals_dict_table);
+
+const mp_obj_type_t vectorio_vector_shape_type = {
+ { &mp_type_type },
+ .name = MP_QSTR_VectorShape,
+ .make_new = vectorio_vector_shape_make_new,
+ .locals_dict = (mp_obj_dict_t*)&vectorio_vector_shape_locals_dict,
+};