diff options
Diffstat (limited to 'shared-module/displayio/TileGrid.c')
| -rw-r--r-- | shared-module/displayio/TileGrid.c | 149 |
1 files changed, 114 insertions, 35 deletions
diff --git a/shared-module/displayio/TileGrid.c b/shared-module/displayio/TileGrid.c index 3212dfe8b..6ffc65889 100644 --- a/shared-module/displayio/TileGrid.c +++ b/shared-module/displayio/TileGrid.c @@ -56,31 +56,40 @@ void common_hal_displayio_tilegrid_construct(displayio_tilegrid_t *self, mp_obj_ self->bitmap_width_in_tiles = bitmap_width_in_tiles; self->width_in_tiles = width; self->height_in_tiles = height; - self->total_width = width * tile_width; - self->total_height = height * tile_height; + self->area.x1 = x; + self->area.y1 = y; + // -1 because areas are inclusive + self->area.x2 = x + width * tile_width - 1; + self->area.y2 = y + height * tile_height - 1; self->tile_width = tile_width; self->tile_height = tile_height; self->bitmap = bitmap; self->pixel_shader = pixel_shader; - self->x = x; - self->y = y; } mp_int_t common_hal_displayio_tilegrid_get_x(displayio_tilegrid_t *self) { - return self->x; + return self->area.x1; } void common_hal_displayio_tilegrid_set_x(displayio_tilegrid_t *self, mp_int_t x) { - self->needs_refresh = self->x != x; - self->x = x; + if (self->area.x1 == x) { + return; + } + self->needs_refresh = true; + self->area.x2 += (self->area.x1 - x); + self->area.x1 = x; } mp_int_t common_hal_displayio_tilegrid_get_y(displayio_tilegrid_t *self) { - return self->y; + return self->area.y1; } void common_hal_displayio_tilegrid_set_y(displayio_tilegrid_t *self, mp_int_t y) { - self->needs_refresh = self->y != y; - self->y = y; + if (self->area.y1 == y) { + return; + } + self->needs_refresh = true; + self->area.y2 += (self->area.y1 - y); + self->area.y1 = y; } mp_obj_t common_hal_displayio_tilegrid_get_pixel_shader(displayio_tilegrid_t *self) { @@ -128,14 +137,11 @@ void common_hal_displayio_tilegrid_set_tile(displayio_tilegrid_t *self, uint16_t void common_hal_displayio_tilegrid_set_top_left(displayio_tilegrid_t *self, uint16_t x, uint16_t y) { self->top_left_x = x; self->top_left_y = y; + self->needs_refresh = true; } -bool displayio_tilegrid_get_pixel(displayio_tilegrid_t *self, int16_t x, int16_t y, uint16_t* pixel) { - x -= self->x; - y -= self->y; - if (y < 0 || y >= self->total_height || x >= self->total_width || x < 0) { - return false; - } +bool displayio_tilegrid_get_area(displayio_tilegrid_t *self, displayio_buffer_transform_t* transform, displayio_area_t* area, uint32_t* mask, uint32_t *buffer) { + // If no tiles are present we have no impact. uint8_t* tiles = self->tiles; if (self->inline_tiles) { tiles = (uint8_t*) &self->tiles; @@ -143,30 +149,103 @@ bool displayio_tilegrid_get_pixel(displayio_tilegrid_t *self, int16_t x, int16_t if (tiles == NULL) { return false; } - uint16_t tile_location = ((y / self->tile_height + self->top_left_y) % self->height_in_tiles) * self->width_in_tiles + (x / self->tile_width + self->top_left_x) % self->width_in_tiles; - uint8_t tile = tiles[tile_location]; - uint16_t tile_x = tile_x = (tile % self->bitmap_width_in_tiles) * self->tile_width + x % self->tile_width; - uint16_t tile_y = tile_y = (tile / self->bitmap_width_in_tiles) * self->tile_height + y % self->tile_height; - uint32_t value = 0; - if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_bitmap_type)) { - value = common_hal_displayio_bitmap_get_pixel(self->bitmap, tile_x, tile_y); - } else if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_shape_type)) { - value = common_hal_displayio_shape_get_pixel(self->bitmap, tile_x, tile_y); - } else if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_ondiskbitmap_type)) { - value = common_hal_displayio_ondiskbitmap_get_pixel(self->bitmap, tile_x, tile_y); + displayio_area_t overlap; + displayio_area_t scaled_area = { + .x1 = self->area.x1 * transform->scale, + .y1 = self->area.y1 * transform->scale, + .x2 = (self->area.x2 + 1) * transform->scale - 1, // Second point is inclusive. + .y2 = (self->area.y2 + 1) * transform->scale - 1 + }; + if (!displayio_area_compute_overlap(area, &scaled_area, &overlap)) { + return false; } - if (self->pixel_shader == mp_const_none) { - *pixel = value; - return true; - } else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_palette_type) && displayio_palette_get_color(self->pixel_shader, value, pixel)) { - return true; - } else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_colorconverter_type) && common_hal_displayio_colorconverter_convert(self->pixel_shader, value, pixel)) { - return true; + int16_t x_stride = 1; + int16_t y_stride = displayio_area_width(area); + if (transform->transpose_xy) { + x_stride = displayio_area_height(area); + y_stride = 1; + } + uint16_t start = 0; + if (transform->mirror_x) { + start += (area->x2 - area->x1) * x_stride; + x_stride *= -1; + } + if (transform->mirror_y) { + start += (area->y2 - area->y1) * y_stride; + y_stride *= -1; } - return false; + bool full_coverage = displayio_area_equal(area, &overlap); + + // TODO(tannewt): Set full coverage to true if all pixels outside the overlap have already been + // set as well. + bool always_full_coverage = false; + + // TODO(tannewt): Check to see if the pixel_shader has any transparency. If it doesn't then we + // can either return full coverage or bulk update the mask. + int16_t y = overlap.y1 - scaled_area.y1; + if (y < 0) { + y = 0; + } + int16_t x_shift = area->x1 - scaled_area.x1; + int16_t y_shift = area->y1 - scaled_area.y1; + for (; y <= overlap.y2 - scaled_area.y1; y++) { + int16_t x = overlap.x1 - scaled_area.x1; + if (x < 0) { + x = 0; + } + int16_t row_start = start + (y - y_shift) * y_stride; + int16_t local_y = y / transform->scale; + for (; x <= overlap.x2 - scaled_area.x1; x++) { + // Compute the destination pixel in the buffer and mask based on the transformations. + uint16_t offset = row_start + (x - x_shift) * x_stride; + + // Check the mask first to see if the pixel has already been set. + if ((mask[offset / 32] & (1 << (offset % 32))) != 0) { + continue; + } + int16_t local_x = x / transform->scale; + uint16_t tile_location = ((local_y / self->tile_height + self->top_left_y) % self->height_in_tiles) * self->width_in_tiles + (local_x / self->tile_width + self->top_left_x) % self->width_in_tiles; + uint8_t tile = tiles[tile_location]; + uint16_t tile_x = (tile % self->bitmap_width_in_tiles) * self->tile_width + local_x % self->tile_width; + uint16_t tile_y = (tile / self->bitmap_width_in_tiles) * self->tile_height + local_y % self->tile_height; + + uint32_t value = 0; + // We always want to read bitmap pixels by row first and then transpose into the destination + // buffer because most bitmaps are row associated. + if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_bitmap_type)) { + value = common_hal_displayio_bitmap_get_pixel(self->bitmap, tile_x, tile_y); + } else if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_shape_type)) { + value = common_hal_displayio_shape_get_pixel(self->bitmap, tile_x, tile_y); + } else if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_ondiskbitmap_type)) { + value = common_hal_displayio_ondiskbitmap_get_pixel(self->bitmap, tile_x, tile_y); + } + + uint16_t* pixel = ((uint16_t*) buffer) + offset; + if (self->pixel_shader == mp_const_none) { + *pixel = value; + return true; + } else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_palette_type)) { + if (!displayio_palette_get_color(self->pixel_shader, value, pixel)) { + // mark the pixel as transparent + full_coverage = false; + } else if (!always_full_coverage) { + mask[offset / 32] |= 1 << (offset % 32); + } + } else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_colorconverter_type)) { + if (!common_hal_displayio_colorconverter_convert(self->pixel_shader, value, pixel)) { + // mark the pixel as transparent + full_coverage = false; + } else if (!always_full_coverage) { + mask[offset / 32] |= 1 << (offset % 32); + } + } + } + } + + return full_coverage; } bool displayio_tilegrid_needs_refresh(displayio_tilegrid_t *self) { |
