| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-05-12 | Swap sphinx to autoapi and the inline stubs | Scott Shawcroft | |
| 2020-05-07 | Added gamepad, gamepadshift, and i2cslave | dherrada | |
| 2019-04-16 | Fully split gamepadshift from gamepad | Scott Shawcroft | |
| 2019-04-15 | Split GamePadShift from GamePad to save space on most boards. | Scott Shawcroft | |
| 2019-04-12 | Add GamePadShift to docs | Radomir Dopieralski | |
| 2019-04-12 | Reorganize the gamepad code | Radomir Dopieralski | |
| 2019-04-12 | Add GamePadShift for handling shift-register-based buttons | Radomir Dopieralski | |
| 2017-10-03 | Add a `gamepad` module for handling buttons in the background. (#295) | Radomir Dopieralski | |
| The `GamePad` singleton monitors buttons in the background to make sure a button press is never missed and debouncing happens consistently. | |||
