| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-06-12 | When clearing gamepad buffer, use the last button state, not 0 | Radomir Dopieralski | |
| When reading the accumulated button presses in gamepad and gamepadshift, don't clear the buffer to "no buttons pressed", but instead set it to the current (last checked) state. This clears the accumulated presses, but retains any ongoing ones. This fixes #1935 | |||
| 2019-04-16 | Include cleanup and style tweaks | Scott Shawcroft | |
| 2019-04-16 | Fully split gamepadshift from gamepad | Scott Shawcroft | |
| 2019-04-15 | Split GamePadShift from GamePad to save space on most boards. | Scott Shawcroft | |
