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path: root/tools/gen_display_resources.py
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2020-08-18gen_display_resources: report missing character count, if anyJeff Epler
2020-08-16gen_display_resources: silence 'missing character' messageJeff Epler
Since we made the decision to allow translations which do not have coverage in the terminal font, these routinely occur and are expected. The message is unhelpful and due to their voume make it harder to find relevant information particularly in github actions results.
2020-07-06Add license to some obvious files.Diego Elio Pettenò
2019-12-19gen_display_resources: speed it upJeff Epler
It was intended that the `f.load_glyphs` line was fast and did most of the work. However, it actually didn't, because it's necessary to pass in a code point by number, not by string. Additionally, a little light layer violation is needed to make the check for missing characters fast. This used to be less important, as no fonts had missing characters. However, it would take an appreciable length of time on the Korean translation when failing to find hundreds of different code points. Testing performed: built build-circuitplayground_express_displayio/autogen_display_resources.c with ko translation before and after change. verified the file content was identical. Time went from about 7s on my machine to way under 1 second.
2019-09-03Add .hidden to TileGrid and GroupScott Shawcroft
This allows for one to preserve ordering within a Group while hiding something temporarily. Fixes #1688
2019-08-22EPaper displays work mostly.Scott Shawcroft
2019-08-05Merge remote-tracking branch 'adafruit/4.1.x' into merge_in_410Scott Shawcroft
2019-07-19Add support for grayscale displays that are < 8 bit depth.Scott Shawcroft
This also improves Palette so it stores the original RGB888 colors. Lastly, it adds I2CDisplay as a display bus to talk over I2C. Particularly useful for the SSD1306. Fixes #1828. Fixes #1956
2019-07-18Track a dirty area for in-memory bitmapsScott Shawcroft
This fixes the bug that bitmap changes do not cause screen updates and optimizes the refresh when the bitmap is simply shown on the screen. If the bitmap is used in tiles, then changing it will cause all TileGrids using it to do a full refresh. Fixes #1981
2019-06-30Use FONTBOUNDINGBOX for font metricsRadomir Dopieralski
Instead of iterating over all the glyphs and calculating the maximum width and height, use the FONTBOUNDINGBOX to determine the size of a tile for terminalio. This works better with fonts such as generated by FontForge, that don't include the empty space in the glyph bitmap itself. It also lets the font author specify vertical spacing they want. I only tested this with the default font and with one I generated with FontForge.
2019-06-12Add partial display update support.Scott Shawcroft
Different operations to the display tree have different costs. Be aware of these costs when optimizing your code. * Changing tiles indices in a TileGrid will update an area covering them all. * Changing a palette will refresh every object that references it. * Moving a TileGrid will update both where it was and where it moved to. * Adding something to a Group will refresh each individual area it covers. * Removing things from a Group will refresh one area that covers all previous locations. (Not separate areas like add.) * Setting a new top level Group will refresh the entire display. Only TileGrid moves are optimized for overlap. All other overlaps cause sending of duplicate pixels. This also adds flip_x, flip_y and transpose_xy to TileGrid. They change the direction of the pixels but not the location. Fixes #1169. Fixes #1705. Fixes #1923.
2019-05-21Rework the pixel computation to use areasScott Shawcroft
This changes the displayio pixel computation from per-pixel to per-area. This is precursor work to updating portions of the screen (#1169). It should provide mild speedups because bounds checks are done once per area rather than once per pixel. Filling by area also allows TileGrid to maintain a row-associative fill pattern even when the display's refresh is orthogonal to it.
2019-04-04Support multi-byte values with BitmapScott Shawcroft
It also corrects the behavior of single byte values. Fixes #1744
2019-03-19Move Glyph and BuiltinFont into fontioScott Shawcroft
It was confusing in displayio. Fixes #1662
2019-02-11A variety of displayio improvementsScott Shawcroft
This changes a number of things in displayio: * Introduces BuiltinFont and Glyph so the built in font can be used by libraries. For boards with a font it is available as board.TERMINAL_FONT. Fixes #1172 * Remove _load_row from Bitmap in favor of bitmap[] access. Index can be x/y tuple or overall index. Fixes #1191 * Add width and height properties to Bitmap. * Add insert and [] access to Group. Fixes #1518 * Add index param to pop on Group. * Terminal no longer takes unicode character info. It takes a BuiltinFont instead. * Fix Terminal's handling of [###D vt100 commands used when up arrowing into repl history. * Add x and y positions to Group plus scale as well. * Add bitmap accessor for BuiltinFont
2019-01-31Fix hallowing and nrf buildsScott Shawcroft
2019-01-31Hook up the terminal based on the first display.Scott Shawcroft
2019-01-31Begin font parsing and packing for terminalScott Shawcroft