From 206d0e598adb66e2b23a39a7d11e2f5087513205 Mon Sep 17 00:00:00 2001 From: warriorofwire <3454741+WarriorOfWire@users.noreply.github.com> Date: Sat, 2 May 2020 02:21:35 -0700 Subject: Add vectorio: for drawing shapes vectorio builds on m4 express feather Concrete shapes are composed into a VectorShape which is put into a displayio Group for display. VectorShape provides transpose and x/y positioning for shape implementations. Included Shapes: * Circle - A radius; Circle is positioned at its axis in the VectorShape. - You can freely modify the radius to grow and shrink the circle in-place. * Polygon - An ordered list of points. - Beteween each successive point an edge is inferred. A final edge closing the shape is inferred between the last point and the first point. - You can modify the points in a Polygon. The points' coordinate system is relative to (0, 0) so if you'd like a top-center justified 10x20 rectangle you can do points [(-5, 0), (5, 0), (5, 20), (0, 20)] and your VectorShape x and y properties will position the rectangle relative to its top center point * Rectangle A width and a height. --- shared-bindings/vectorio/__init__.c | 46 +++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 shared-bindings/vectorio/__init__.c (limited to 'shared-bindings/vectorio/__init__.c') diff --git a/shared-bindings/vectorio/__init__.c b/shared-bindings/vectorio/__init__.c new file mode 100644 index 000000000..b9e3828bd --- /dev/null +++ b/shared-bindings/vectorio/__init__.c @@ -0,0 +1,46 @@ +#include + +#include "py/obj.h" +#include "py/runtime.h" + +#include "shared-bindings/vectorio/Circle.h" +#include "shared-bindings/vectorio/Polygon.h" +#include "shared-bindings/vectorio/Rectangle.h" +#include "shared-bindings/vectorio/VectorShape.h" + +//| :mod:`vectorio` --- Lightweight 2d shapes for displays +//| ========================================================================= +//| +//| .. module:: vectorio +//| :synopsis: Adds vector graphics to displayio +//| :platform: SAMD21, SAMD51, nRF52 +//| +//| The `vectorio` module contains classes to construct shapes +//| by describing their points rather than providing them in bitmaps. +//| +//| Libraries +//| +//| .. toctree:: +//| :maxdepth: 3 +//| +//| Circle +//| Polygon +//| Rectangle +//| VectorShape +//| + + +STATIC const mp_rom_map_elem_t vectorio_module_globals_table[] = { + { MP_ROM_QSTR(MP_QSTR___name__), MP_ROM_QSTR(MP_QSTR_vectorio) }, + { MP_ROM_QSTR(MP_QSTR_Circle), MP_ROM_PTR(&vectorio_circle_type) }, + { MP_ROM_QSTR(MP_QSTR_Polygon), MP_ROM_PTR(&vectorio_polygon_type) }, + { MP_ROM_QSTR(MP_QSTR_Rectangle), MP_ROM_PTR(&vectorio_rectangle_type) }, + { MP_ROM_QSTR(MP_QSTR_VectorShape), MP_ROM_PTR(&vectorio_vector_shape_type) }, +}; + +STATIC MP_DEFINE_CONST_DICT(vectorio_module_globals, vectorio_module_globals_table); + +const mp_obj_module_t vectorio_module = { + .base = { &mp_type_module }, + .globals = (mp_obj_dict_t*)&vectorio_module_globals, +}; -- cgit v1.2.3