From 206d0e598adb66e2b23a39a7d11e2f5087513205 Mon Sep 17 00:00:00 2001 From: warriorofwire <3454741+WarriorOfWire@users.noreply.github.com> Date: Sat, 2 May 2020 02:21:35 -0700 Subject: Add vectorio: for drawing shapes vectorio builds on m4 express feather Concrete shapes are composed into a VectorShape which is put into a displayio Group for display. VectorShape provides transpose and x/y positioning for shape implementations. Included Shapes: * Circle - A radius; Circle is positioned at its axis in the VectorShape. - You can freely modify the radius to grow and shrink the circle in-place. * Polygon - An ordered list of points. - Beteween each successive point an edge is inferred. A final edge closing the shape is inferred between the last point and the first point. - You can modify the points in a Polygon. The points' coordinate system is relative to (0, 0) so if you'd like a top-center justified 10x20 rectangle you can do points [(-5, 0), (5, 0), (5, 20), (0, 20)] and your VectorShape x and y properties will position the rectangle relative to its top center point * Rectangle A width and a height. --- shared-module/vectorio/__init__.h | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 shared-module/vectorio/__init__.h (limited to 'shared-module/vectorio/__init__.h') diff --git a/shared-module/vectorio/__init__.h b/shared-module/vectorio/__init__.h new file mode 100644 index 000000000..6ae381f06 --- /dev/null +++ b/shared-module/vectorio/__init__.h @@ -0,0 +1,15 @@ +#ifndef MICROPY_INCLUDED_SHARED_MODULE_VECTORIO_INIT_H +#define MICROPY_INCLUDED_SHARED_MODULE_VECTORIO_INIT_H + +#include "py/obj.h" + +typedef void event_function(mp_obj_t obj); + +typedef struct { + mp_obj_t obj; + event_function *event; +} vectorio_event_t; + + +#endif + -- cgit v1.2.3