From 5c6d94d3e5ac2c4bb8514ac920d59a465300465b Mon Sep 17 00:00:00 2001 From: James Bowman Date: Fri, 7 Feb 2020 10:30:49 -0800 Subject: Split into shared-module and shared-bindings --- shared-module/_eve/__init__.c | 270 ++++++++++++++++++++++++++++++++++++++++++ shared-module/_eve/__init__.h | 91 ++++++++++++++ 2 files changed, 361 insertions(+) create mode 100644 shared-module/_eve/__init__.c create mode 100644 shared-module/_eve/__init__.h (limited to 'shared-module') diff --git a/shared-module/_eve/__init__.c b/shared-module/_eve/__init__.c new file mode 100644 index 000000000..ca6fd4031 --- /dev/null +++ b/shared-module/_eve/__init__.c @@ -0,0 +1,270 @@ +/* + * This file is part of the MicroPython project, http://micropython.org/ + * + * The MIT License (MIT) + * + * Copyright (c) 2020 James Bowman for Excamera Labs + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#include +#include +#include "py/runtime.h" +#include "shared-module/_eve/__init__.h" + +STATIC void write(common_hal__eve_t *eve, size_t len, void *buf) { + eve->dest[2] = mp_obj_new_bytearray_by_ref(len, buf); + mp_call_method_n_kw(1, 0, eve->dest); +} + +void common_hal__eve_flush(common_hal__eve_t *eve) { + if (eve->n != 0) { + write(eve, eve->n, eve->buf); + eve->n = 0; + } +} + +static void *append(common_hal__eve_t *eve, size_t m) { + if ((eve->n + m) > sizeof(eve->buf)) + common_hal__eve_flush(eve); + uint8_t *r = eve->buf + eve->n; + eve->n += m; + return (void*)r; +} + +void common_hal__eve_add(common_hal__eve_t *eve, size_t len, void *buf) { + if (len <= sizeof(eve->buf)) { + uint8_t *p = (uint8_t*)append(eve, len); + // memcpy(p, buffer_info.buf, buffer_info.len); + uint8_t *s = buf; for (size_t i = 0; i < len; i++) *p++ = *s++; + } else { + common_hal__eve_flush(eve); + write(eve, len, buf); + } +} + +#define C4(eve, u) (*(uint32_t*)append((eve), sizeof(uint32_t)) = (u)) + +void common_hal__eve_Vertex2f(common_hal__eve_t *eve, mp_float_t x, mp_float_t y) { + int16_t ix = (int)(eve->vscale * x); + int16_t iy = (int)(eve->vscale * y); + C4(eve, (1 << 30) | ((ix & 32767) << 15) | (iy & 32767)); +} + +void common_hal__eve_VertexFormat(common_hal__eve_t *eve, uint32_t frac) +{ + C4(eve, ((27 << 24) | ((frac & 7)))); + eve->vscale = 1 << eve->vscale; +} + + + +void common_hal__eve_AlphaFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref) { + C4(eve, ((9 << 24) | ((func & 7) << 8) | ((ref & 255)))); +} + +void common_hal__eve_Begin(common_hal__eve_t *eve, uint32_t prim) { + C4(eve, ((31 << 24) | ((prim & 15)))); +} + +void common_hal__eve_BitmapExtFormat(common_hal__eve_t *eve, uint32_t fmt) { + C4(eve, ((46 << 24) | (fmt & 65535))); +} + +void common_hal__eve_BitmapHandle(common_hal__eve_t *eve, uint32_t handle) { + C4(eve, ((5 << 24) | ((handle & 31)))); +} + +void common_hal__eve_BitmapLayoutH(common_hal__eve_t *eve, uint32_t linestride, uint32_t height) { + C4(eve, ((40 << 24) | (((linestride) & 3) << 2) | (((height) & 3)))); +} + +void common_hal__eve_BitmapLayout(common_hal__eve_t *eve, uint32_t format, uint32_t linestride, uint32_t height) { + C4(eve, ((7 << 24) | ((format & 31) << 19) | ((linestride & 1023) << 9) | ((height & 511)))); +} + +void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_t height) { + C4(eve, ((41 << 24) | (((width) & 3) << 2) | (((height) & 3)))); +} + +void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height) { + C4(eve, ((8 << 24) | ((filter & 1) << 20) | ((wrapx & 1) << 19) | ((wrapy & 1) << 18) | ((width & 511) << 9) | ((height & 511)))); +} + +void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr) { + C4(eve, ((1 << 24) | ((addr & 0xffffff)))); +} + +void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a) { + C4(eve, ((47 << 24) | ((r & 7) << 9) | ((g & 7) << 6) | ((b & 7) << 3) | ((a & 7)))); +} + +void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p) { + C4(eve, ((21 << 24) | ((p & 1) << 17) | ((a & 131071)))); +} + +void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p) { + C4(eve, ((22 << 24) | ((p & 1) << 17) | ((b & 131071)))); +} + +void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p) { + C4(eve, ((23 << 24) | ((p & 1) << 17) | ((c & 16777215)))); +} + +void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p) { + C4(eve, ((24 << 24) | ((p & 1) << 17) | ((d & 131071)))); +} + +void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p) { + C4(eve, ((25 << 24) | ((p & 1) << 17) | ((e & 131071)))); +} + +void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p) { + C4(eve, ((26 << 24) | ((p & 1) << 17) | ((f & 16777215)))); +} + +void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst) { + C4(eve, ((11 << 24) | ((src & 7) << 3) | ((dst & 7)))); +} + +void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest) { + C4(eve, ((29 << 24) | ((dest & 65535)))); +} + +void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell) { + C4(eve, ((6 << 24) | ((cell & 127)))); +} + +void common_hal__eve_ClearColorA(common_hal__eve_t *eve, uint32_t alpha) { + C4(eve, ((15 << 24) | ((alpha & 255)))); +} + +void common_hal__eve_ClearColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue) { + C4(eve, ((2 << 24) | ((red & 255) << 16) | ((green & 255) << 8) | ((blue & 255)))); +} + +void common_hal__eve_Clear(common_hal__eve_t *eve, uint32_t c, uint32_t s, uint32_t t) { + C4(eve, ((38 << 24) | ((c & 1) << 2) | ((s & 1) << 1) | ((t & 1)))); +} + +void common_hal__eve_ClearStencil(common_hal__eve_t *eve, uint32_t s) { + C4(eve, ((17 << 24) | ((s & 255)))); +} + +void common_hal__eve_ClearTag(common_hal__eve_t *eve, uint32_t s) { + C4(eve, ((18 << 24) | ((s & 255)))); +} + +void common_hal__eve_ColorA(common_hal__eve_t *eve, uint32_t alpha) { + C4(eve, ((16 << 24) | ((alpha & 255)))); +} + +void common_hal__eve_ColorMask(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a) { + C4(eve, ((32 << 24) | ((r & 1) << 3) | ((g & 1) << 2) | ((b & 1) << 1) | ((a & 1)))); +} + +void common_hal__eve_ColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue) { + C4(eve, ((4 << 24) | ((red & 255) << 16) | ((green & 255) << 8) | ((blue & 255)))); +} + +void common_hal__eve_Display(common_hal__eve_t *eve) { + C4(eve, ((0 << 24))); +} + +void common_hal__eve_End(common_hal__eve_t *eve) { + C4(eve, ((33 << 24))); +} + +void common_hal__eve_Jump(common_hal__eve_t *eve, uint32_t dest) { + C4(eve, ((30 << 24) | ((dest & 65535)))); +} + +void common_hal__eve_LineWidth(common_hal__eve_t *eve, uint32_t width) { + C4(eve, ((14 << 24) | ((width & 4095)))); +} + +void common_hal__eve_Macro(common_hal__eve_t *eve, uint32_t m) { + C4(eve, ((37 << 24) | ((m & 1)))); +} + +void common_hal__eve_Nop(common_hal__eve_t *eve) { + C4(eve, ((45 << 24))); +} + +void common_hal__eve_PaletteSource(common_hal__eve_t *eve, uint32_t addr) { + C4(eve, ((42 << 24) | (((addr) & 4194303)))); +} + +void common_hal__eve_PointSize(common_hal__eve_t *eve, uint32_t size) { + C4(eve, ((13 << 24) | ((size & 8191)))); +} + +void common_hal__eve_RestoreContext(common_hal__eve_t *eve) { + C4(eve, ((35 << 24))); +} + +void common_hal__eve_Return(common_hal__eve_t *eve) { + C4(eve, ((36 << 24))); +} + +void common_hal__eve_SaveContext(common_hal__eve_t *eve) { + C4(eve, ((34 << 24))); +} + +void common_hal__eve_ScissorSize(common_hal__eve_t *eve, uint32_t width, uint32_t height) { + C4(eve, ((28 << 24) | ((width & 4095) << 12) | ((height & 4095)))); +} + +void common_hal__eve_ScissorXY(common_hal__eve_t *eve, uint32_t x, uint32_t y) { + C4(eve, ((27 << 24) | ((x & 2047) << 11) | ((y & 2047)))); +} + +void common_hal__eve_StencilFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref, uint32_t mask) { + C4(eve, ((10 << 24) | ((func & 7) << 16) | ((ref & 255) << 8) | ((mask & 255)))); +} + +void common_hal__eve_StencilMask(common_hal__eve_t *eve, uint32_t mask) { + C4(eve, ((19 << 24) | ((mask & 255)))); +} + +void common_hal__eve_StencilOp(common_hal__eve_t *eve, uint32_t sfail, uint32_t spass) { + C4(eve, ((12 << 24) | ((sfail & 7) << 3) | ((spass & 7)))); +} + +void common_hal__eve_TagMask(common_hal__eve_t *eve, uint32_t mask) { + C4(eve, ((20 << 24) | ((mask & 1)))); +} + +void common_hal__eve_Tag(common_hal__eve_t *eve, uint32_t s) { + C4(eve, ((3 << 24) | ((s & 255)))); +} + +void common_hal__eve_VertexTranslateX(common_hal__eve_t *eve, uint32_t x) { + C4(eve, ((43 << 24) | (((x) & 131071)))); +} + +void common_hal__eve_VertexTranslateY(common_hal__eve_t *eve, uint32_t y) { + C4(eve, ((44 << 24) | (((y) & 131071)))); +} + +void common_hal__eve_Vertex2ii(common_hal__eve_t *eve, uint32_t x, uint32_t y, uint32_t handle, uint32_t cell) { + C4(eve, ((2 << 30) | (((x) & 511) << 21) | (((y) & 511) << 12) | (((handle) & 31) << 7) | (((cell) & 127) << 0))); +} + diff --git a/shared-module/_eve/__init__.h b/shared-module/_eve/__init__.h new file mode 100644 index 000000000..f2fd7a943 --- /dev/null +++ b/shared-module/_eve/__init__.h @@ -0,0 +1,91 @@ +/* + * This file is part of the Micro Python project, http://micropython.org/ + * + * The MIT License (MIT) + * + * Copyright (c) 2020 James Bowman for Excamera Labs + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef MICROPY_INCLUDED_SHARED_MODULE__EVE___INIT___H +#define MICROPY_INCLUDED_SHARED_MODULE__EVE___INIT___H + +typedef struct _common_hal__eve_t { + mp_obj_t dest[3]; // Own 'write' method, plus argument + int vscale; // fixed-point scaling used for Vertex2f + size_t n; // Current size of command buffer + uint8_t buf[512]; // Command buffer +} common_hal__eve_t; + +void common_hal__eve_flush(common_hal__eve_t *eve); +void common_hal__eve_add(common_hal__eve_t *eve, size_t len, void *buf); +void common_hal__eve_Vertex2f(common_hal__eve_t *eve, mp_float_t x, mp_float_t y); + +void common_hal__eve_AlphaFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref); +void common_hal__eve_Begin(common_hal__eve_t *eve, uint32_t prim); +void common_hal__eve_BitmapExtFormat(common_hal__eve_t *eve, uint32_t fmt); +void common_hal__eve_BitmapHandle(common_hal__eve_t *eve, uint32_t handle); +void common_hal__eve_BitmapLayoutH(common_hal__eve_t *eve, uint32_t linestride, uint32_t height); +void common_hal__eve_BitmapLayout(common_hal__eve_t *eve, uint32_t format, uint32_t linestride, uint32_t height); +void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_t height); +void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height); +void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr); +void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); +void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p); +void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p); +void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p); +void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p); +void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p); +void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p); +void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst); +void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest); +void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell); +void common_hal__eve_ClearColorA(common_hal__eve_t *eve, uint32_t alpha); +void common_hal__eve_ClearColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); +void common_hal__eve_Clear(common_hal__eve_t *eve, uint32_t c, uint32_t s, uint32_t t); +void common_hal__eve_ClearStencil(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_ClearTag(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_ColorA(common_hal__eve_t *eve, uint32_t alpha); +void common_hal__eve_ColorMask(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); +void common_hal__eve_ColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); +void common_hal__eve_Display(common_hal__eve_t *eve); +void common_hal__eve_End(common_hal__eve_t *eve); +void common_hal__eve_Jump(common_hal__eve_t *eve, uint32_t dest); +void common_hal__eve_LineWidth(common_hal__eve_t *eve, uint32_t width); +void common_hal__eve_Macro(common_hal__eve_t *eve, uint32_t m); +void common_hal__eve_Nop(common_hal__eve_t *eve); +void common_hal__eve_PaletteSource(common_hal__eve_t *eve, uint32_t addr); +void common_hal__eve_PointSize(common_hal__eve_t *eve, uint32_t size); +void common_hal__eve_RestoreContext(common_hal__eve_t *eve); +void common_hal__eve_Return(common_hal__eve_t *eve); +void common_hal__eve_SaveContext(common_hal__eve_t *eve); +void common_hal__eve_ScissorSize(common_hal__eve_t *eve, uint32_t width, uint32_t height); +void common_hal__eve_ScissorXY(common_hal__eve_t *eve, uint32_t x, uint32_t y); +void common_hal__eve_StencilFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref, uint32_t mask); +void common_hal__eve_StencilMask(common_hal__eve_t *eve, uint32_t mask); +void common_hal__eve_StencilOp(common_hal__eve_t *eve, uint32_t sfail, uint32_t spass); +void common_hal__eve_TagMask(common_hal__eve_t *eve, uint32_t mask); +void common_hal__eve_Tag(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_VertexTranslateX(common_hal__eve_t *eve, uint32_t x); +void common_hal__eve_VertexTranslateY(common_hal__eve_t *eve, uint32_t y); +void common_hal__eve_VertexFormat(common_hal__eve_t *eve, uint32_t frac); +void common_hal__eve_Vertex2ii(common_hal__eve_t *eve, uint32_t x, uint32_t y, uint32_t handle, uint32_t cell); + +#endif // MICROPY_INCLUDED_SHARED_MODULE__EVE___INIT___H -- cgit v1.2.3 From f101ff60c505f5ddcdd69cfd1f58e83c4676eb46 Mon Sep 17 00:00:00 2001 From: James Bowman Date: Fri, 7 Feb 2020 17:10:19 -0800 Subject: Move _eve module declarations into shared-bindings header --- shared-bindings/_eve/__init__.c | 3 +- shared-bindings/_eve/__init__.h | 84 +++++++++++++++++++++++++++++++++++++++++ shared-module/_eve/__init__.h | 54 -------------------------- 3 files changed, 86 insertions(+), 55 deletions(-) create mode 100644 shared-bindings/_eve/__init__.h (limited to 'shared-module') diff --git a/shared-bindings/_eve/__init__.c b/shared-bindings/_eve/__init__.c index b398c0a5d..d3076afbf 100644 --- a/shared-bindings/_eve/__init__.c +++ b/shared-bindings/_eve/__init__.c @@ -3,7 +3,7 @@ * * The MIT License (MIT) * - * Copyright (c) 2020 James Bowman + * Copyright (c) 2020 James Bowman for Excamera Labs * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal @@ -32,6 +32,7 @@ #include "py/binary.h" #include "shared-module/_eve/__init__.h" +#include "shared-bindings/_eve/__init__.h" //| :mod:`_eve` --- low-level BridgeTek EVE bindings //| ================================================ diff --git a/shared-bindings/_eve/__init__.h b/shared-bindings/_eve/__init__.h new file mode 100644 index 000000000..6287fb606 --- /dev/null +++ b/shared-bindings/_eve/__init__.h @@ -0,0 +1,84 @@ +/* + * This file is part of the Micro Python project, http://micropython.org/ + * + * The MIT License (MIT) + * + * Copyright (c) 2020 James Bowman for Excamera Labs + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef MICROPY_INCLUDED_SHARED_BINDINGS__EVE___INIT___H +#define MICROPY_INCLUDED_SHARED_BINDINGS__EVE___INIT___H + +void common_hal__eve_flush(common_hal__eve_t *eve); +void common_hal__eve_add(common_hal__eve_t *eve, size_t len, void *buf); +void common_hal__eve_Vertex2f(common_hal__eve_t *eve, mp_float_t x, mp_float_t y); + +void common_hal__eve_AlphaFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref); +void common_hal__eve_Begin(common_hal__eve_t *eve, uint32_t prim); +void common_hal__eve_BitmapExtFormat(common_hal__eve_t *eve, uint32_t fmt); +void common_hal__eve_BitmapHandle(common_hal__eve_t *eve, uint32_t handle); +void common_hal__eve_BitmapLayoutH(common_hal__eve_t *eve, uint32_t linestride, uint32_t height); +void common_hal__eve_BitmapLayout(common_hal__eve_t *eve, uint32_t format, uint32_t linestride, uint32_t height); +void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_t height); +void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height); +void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr); +void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); +void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p); +void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p); +void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p); +void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p); +void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p); +void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p); +void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst); +void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest); +void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell); +void common_hal__eve_ClearColorA(common_hal__eve_t *eve, uint32_t alpha); +void common_hal__eve_ClearColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); +void common_hal__eve_Clear(common_hal__eve_t *eve, uint32_t c, uint32_t s, uint32_t t); +void common_hal__eve_ClearStencil(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_ClearTag(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_ColorA(common_hal__eve_t *eve, uint32_t alpha); +void common_hal__eve_ColorMask(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); +void common_hal__eve_ColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); +void common_hal__eve_Display(common_hal__eve_t *eve); +void common_hal__eve_End(common_hal__eve_t *eve); +void common_hal__eve_Jump(common_hal__eve_t *eve, uint32_t dest); +void common_hal__eve_LineWidth(common_hal__eve_t *eve, uint32_t width); +void common_hal__eve_Macro(common_hal__eve_t *eve, uint32_t m); +void common_hal__eve_Nop(common_hal__eve_t *eve); +void common_hal__eve_PaletteSource(common_hal__eve_t *eve, uint32_t addr); +void common_hal__eve_PointSize(common_hal__eve_t *eve, uint32_t size); +void common_hal__eve_RestoreContext(common_hal__eve_t *eve); +void common_hal__eve_Return(common_hal__eve_t *eve); +void common_hal__eve_SaveContext(common_hal__eve_t *eve); +void common_hal__eve_ScissorSize(common_hal__eve_t *eve, uint32_t width, uint32_t height); +void common_hal__eve_ScissorXY(common_hal__eve_t *eve, uint32_t x, uint32_t y); +void common_hal__eve_StencilFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref, uint32_t mask); +void common_hal__eve_StencilMask(common_hal__eve_t *eve, uint32_t mask); +void common_hal__eve_StencilOp(common_hal__eve_t *eve, uint32_t sfail, uint32_t spass); +void common_hal__eve_TagMask(common_hal__eve_t *eve, uint32_t mask); +void common_hal__eve_Tag(common_hal__eve_t *eve, uint32_t s); +void common_hal__eve_VertexTranslateX(common_hal__eve_t *eve, uint32_t x); +void common_hal__eve_VertexTranslateY(common_hal__eve_t *eve, uint32_t y); +void common_hal__eve_VertexFormat(common_hal__eve_t *eve, uint32_t frac); +void common_hal__eve_Vertex2ii(common_hal__eve_t *eve, uint32_t x, uint32_t y, uint32_t handle, uint32_t cell); + +#endif // MICROPY_INCLUDED_SHARED_BINDINGS__EVE___INIT___H diff --git a/shared-module/_eve/__init__.h b/shared-module/_eve/__init__.h index f2fd7a943..5217d860a 100644 --- a/shared-module/_eve/__init__.h +++ b/shared-module/_eve/__init__.h @@ -34,58 +34,4 @@ typedef struct _common_hal__eve_t { uint8_t buf[512]; // Command buffer } common_hal__eve_t; -void common_hal__eve_flush(common_hal__eve_t *eve); -void common_hal__eve_add(common_hal__eve_t *eve, size_t len, void *buf); -void common_hal__eve_Vertex2f(common_hal__eve_t *eve, mp_float_t x, mp_float_t y); - -void common_hal__eve_AlphaFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref); -void common_hal__eve_Begin(common_hal__eve_t *eve, uint32_t prim); -void common_hal__eve_BitmapExtFormat(common_hal__eve_t *eve, uint32_t fmt); -void common_hal__eve_BitmapHandle(common_hal__eve_t *eve, uint32_t handle); -void common_hal__eve_BitmapLayoutH(common_hal__eve_t *eve, uint32_t linestride, uint32_t height); -void common_hal__eve_BitmapLayout(common_hal__eve_t *eve, uint32_t format, uint32_t linestride, uint32_t height); -void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_t height); -void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height); -void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr); -void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); -void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p); -void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p); -void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p); -void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p); -void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p); -void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p); -void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst); -void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest); -void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell); -void common_hal__eve_ClearColorA(common_hal__eve_t *eve, uint32_t alpha); -void common_hal__eve_ClearColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); -void common_hal__eve_Clear(common_hal__eve_t *eve, uint32_t c, uint32_t s, uint32_t t); -void common_hal__eve_ClearStencil(common_hal__eve_t *eve, uint32_t s); -void common_hal__eve_ClearTag(common_hal__eve_t *eve, uint32_t s); -void common_hal__eve_ColorA(common_hal__eve_t *eve, uint32_t alpha); -void common_hal__eve_ColorMask(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); -void common_hal__eve_ColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue); -void common_hal__eve_Display(common_hal__eve_t *eve); -void common_hal__eve_End(common_hal__eve_t *eve); -void common_hal__eve_Jump(common_hal__eve_t *eve, uint32_t dest); -void common_hal__eve_LineWidth(common_hal__eve_t *eve, uint32_t width); -void common_hal__eve_Macro(common_hal__eve_t *eve, uint32_t m); -void common_hal__eve_Nop(common_hal__eve_t *eve); -void common_hal__eve_PaletteSource(common_hal__eve_t *eve, uint32_t addr); -void common_hal__eve_PointSize(common_hal__eve_t *eve, uint32_t size); -void common_hal__eve_RestoreContext(common_hal__eve_t *eve); -void common_hal__eve_Return(common_hal__eve_t *eve); -void common_hal__eve_SaveContext(common_hal__eve_t *eve); -void common_hal__eve_ScissorSize(common_hal__eve_t *eve, uint32_t width, uint32_t height); -void common_hal__eve_ScissorXY(common_hal__eve_t *eve, uint32_t x, uint32_t y); -void common_hal__eve_StencilFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref, uint32_t mask); -void common_hal__eve_StencilMask(common_hal__eve_t *eve, uint32_t mask); -void common_hal__eve_StencilOp(common_hal__eve_t *eve, uint32_t sfail, uint32_t spass); -void common_hal__eve_TagMask(common_hal__eve_t *eve, uint32_t mask); -void common_hal__eve_Tag(common_hal__eve_t *eve, uint32_t s); -void common_hal__eve_VertexTranslateX(common_hal__eve_t *eve, uint32_t x); -void common_hal__eve_VertexTranslateY(common_hal__eve_t *eve, uint32_t y); -void common_hal__eve_VertexFormat(common_hal__eve_t *eve, uint32_t frac); -void common_hal__eve_Vertex2ii(common_hal__eve_t *eve, uint32_t x, uint32_t y, uint32_t handle, uint32_t cell); - #endif // MICROPY_INCLUDED_SHARED_MODULE__EVE___INIT___H -- cgit v1.2.3 From a87dee2f66732690bde509e7d1221cce4c1fb466 Mon Sep 17 00:00:00 2001 From: James Bowman Date: Mon, 10 Feb 2020 19:34:38 -0800 Subject: Correct the BitmapTransform operations. Correct argument order better argument naming fix copypaste bug on C and F arguments --- shared-bindings/_eve/__init__.c | 58 ++++++++++++++++++--------------- shared-bindings/_eve/__init__.h | 12 +++---- shared-module/_eve/__init__.c | 71 ++++++++++++++++++++++++++++++++++------- 3 files changed, 97 insertions(+), 44 deletions(-) (limited to 'shared-module') diff --git a/shared-bindings/_eve/__init__.c b/shared-bindings/_eve/__init__.c index 8ea9d033f..97b4e8c47 100644 --- a/shared-bindings/_eve/__init__.c +++ b/shared-bindings/_eve/__init__.c @@ -268,13 +268,15 @@ STATIC MP_DEFINE_CONST_FUN_OBJ_VAR_BETWEEN(bitmapswizzle_obj, 5, 5, _bitmapswizz //| :param int p: precision control: 0 is 8.8, 1 is 1.15. Range 0-1. The initial value is 0 //| :param int v: The :math:`a` component of the bitmap transform matrix, in signed 8.8 or 1.15 bit fixed-point form. Range 0-131071. The initial value is 256 //| +//| The initial value is **p** = 0, **v** = 256. This represents the value 1.0. +//| //| These values are part of the graphics context and are saved and restored by :meth:`SaveContext` and :meth:`RestoreContext`. //| STATIC mp_obj_t _bitmaptransforma(mp_obj_t self, mp_obj_t a0, mp_obj_t a1) { - uint32_t a = mp_obj_get_int_truncated(a0); - uint32_t p = mp_obj_get_int_truncated(a1); - common_hal__eve_BitmapTransformA(EVEHAL(self), a, p); + uint32_t p = mp_obj_get_int_truncated(a0); + uint32_t v = mp_obj_get_int_truncated(a1); + common_hal__eve_BitmapTransformA(EVEHAL(self), p, v); return mp_const_none; } STATIC MP_DEFINE_CONST_FUN_OBJ_3(bitmaptransforma_obj, _bitmaptransforma); @@ -286,33 +288,34 @@ STATIC MP_DEFINE_CONST_FUN_OBJ_3(bitmaptransforma_obj, _bitmaptransforma); //| :param int p: precision control: 0 is 8.8, 1 is 1.15. Range 0-1. The initial value is 0 //| :param int v: The :math:`b` component of the bitmap transform matrix, in signed 8.8 or 1.15 bit fixed-point form. Range 0-131071. The initial value is 0 //| +//| The initial value is **p** = 0, **v** = 0. This represents the value 0.0. +//| //| These values are part of the graphics context and are saved and restored by :meth:`SaveContext` and :meth:`RestoreContext`. //| STATIC mp_obj_t _bitmaptransformb(mp_obj_t self, mp_obj_t a0, mp_obj_t a1) { - uint32_t b = mp_obj_get_int_truncated(a0); - uint32_t p = mp_obj_get_int_truncated(a1); - common_hal__eve_BitmapTransformB(EVEHAL(self), b, p); + uint32_t p = mp_obj_get_int_truncated(a0); + uint32_t v = mp_obj_get_int_truncated(a1); + common_hal__eve_BitmapTransformB(EVEHAL(self), p, v); return mp_const_none; } STATIC MP_DEFINE_CONST_FUN_OBJ_3(bitmaptransformb_obj, _bitmaptransformb); -//| .. method:: BitmapTransformC(c) +//| .. method:: BitmapTransformC(v) //| //| Set the :math:`c` component of the bitmap transform matrix //| -//| :param int c: The :math:`c` component of the bitmap transform matrix, in signed 15.8 bit fixed-point form. Range 0-16777215. The initial value is 0 +//| :param int v: The :math:`c` component of the bitmap transform matrix, in signed 15.8 bit fixed-point form. Range 0-16777215. The initial value is 0 //| //| This value is part of the graphics context and is saved and restored by :meth:`SaveContext` and :meth:`RestoreContext`. //| -STATIC mp_obj_t _bitmaptransformc(mp_obj_t self, mp_obj_t a0, mp_obj_t a1) { - uint32_t c = mp_obj_get_int_truncated(a0); - uint32_t p = mp_obj_get_int_truncated(a1); - common_hal__eve_BitmapTransformC(EVEHAL(self), c, p); +STATIC mp_obj_t _bitmaptransformc(mp_obj_t self, mp_obj_t a0) { + uint32_t v = mp_obj_get_int_truncated(a0); + common_hal__eve_BitmapTransformC(EVEHAL(self), v); return mp_const_none; } -STATIC MP_DEFINE_CONST_FUN_OBJ_3(bitmaptransformc_obj, _bitmaptransformc); +STATIC MP_DEFINE_CONST_FUN_OBJ_2(bitmaptransformc_obj, _bitmaptransformc); //| .. method:: BitmapTransformD(p, v) //| @@ -321,13 +324,15 @@ STATIC MP_DEFINE_CONST_FUN_OBJ_3(bitmaptransformc_obj, _bitmaptransformc); //| :param int p: precision control: 0 is 8.8, 1 is 1.15. Range 0-1. The initial value is 0 //| :param int v: The :math:`d` component of the bitmap transform matrix, in signed 8.8 or 1.15 bit fixed-point form. Range 0-131071. The initial value is 0 //| +//| The initial value is **p** = 0, **v** = 0. This represents the value 0.0. +//| //| These values are part of the graphics context and are saved and restored by :meth:`SaveContext` and :meth:`RestoreContext`. //| STATIC mp_obj_t _bitmaptransformd(mp_obj_t self, mp_obj_t a0, mp_obj_t a1) { - uint32_t d = mp_obj_get_int_truncated(a0); - uint32_t p = mp_obj_get_int_truncated(a1); - common_hal__eve_BitmapTransformD(EVEHAL(self), d, p); + uint32_t p = mp_obj_get_int_truncated(a0); + uint32_t v = mp_obj_get_int_truncated(a1); + common_hal__eve_BitmapTransformD(EVEHAL(self), p, v); return mp_const_none; } STATIC MP_DEFINE_CONST_FUN_OBJ_3(bitmaptransformd_obj, _bitmaptransformd); @@ -339,33 +344,34 @@ STATIC MP_DEFINE_CONST_FUN_OBJ_3(bitmaptransformd_obj, _bitmaptransformd); //| :param int p: precision control: 0 is 8.8, 1 is 1.15. Range 0-1. The initial value is 0 //| :param int v: The :math:`e` component of the bitmap transform matrix, in signed 8.8 or 1.15 bit fixed-point form. Range 0-131071. The initial value is 256 //| +//| The initial value is **p** = 0, **v** = 256. This represents the value 1.0. +//| //| These values are part of the graphics context and are saved and restored by :meth:`SaveContext` and :meth:`RestoreContext`. //| STATIC mp_obj_t _bitmaptransforme(mp_obj_t self, mp_obj_t a0, mp_obj_t a1) { - uint32_t e = mp_obj_get_int_truncated(a0); - uint32_t p = mp_obj_get_int_truncated(a1); - common_hal__eve_BitmapTransformE(EVEHAL(self), e, p); + uint32_t p = mp_obj_get_int_truncated(a0); + uint32_t v = mp_obj_get_int_truncated(a1); + common_hal__eve_BitmapTransformE(EVEHAL(self), p, v); return mp_const_none; } STATIC MP_DEFINE_CONST_FUN_OBJ_3(bitmaptransforme_obj, _bitmaptransforme); -//| .. method:: BitmapTransformF(f) +//| .. method:: BitmapTransformF(v) //| //| Set the :math:`f` component of the bitmap transform matrix //| -//| :param int f: The :math:`f` component of the bitmap transform matrix, in signed 15.8 bit fixed-point form. Range 0-16777215. The initial value is 0 +//| :param int v: The :math:`f` component of the bitmap transform matrix, in signed 15.8 bit fixed-point form. Range 0-16777215. The initial value is 0 //| //| This value is part of the graphics context and is saved and restored by :meth:`SaveContext` and :meth:`RestoreContext`. //| -STATIC mp_obj_t _bitmaptransformf(mp_obj_t self, mp_obj_t a0, mp_obj_t a1) { - uint32_t f = mp_obj_get_int_truncated(a0); - uint32_t p = mp_obj_get_int_truncated(a1); - common_hal__eve_BitmapTransformF(EVEHAL(self), f, p); +STATIC mp_obj_t _bitmaptransformf(mp_obj_t self, mp_obj_t a0) { + uint32_t v = mp_obj_get_int_truncated(a0); + common_hal__eve_BitmapTransformF(EVEHAL(self), v); return mp_const_none; } -STATIC MP_DEFINE_CONST_FUN_OBJ_3(bitmaptransformf_obj, _bitmaptransformf); +STATIC MP_DEFINE_CONST_FUN_OBJ_2(bitmaptransformf_obj, _bitmaptransformf); //| .. method:: BlendFunc(src, dst) //| diff --git a/shared-bindings/_eve/__init__.h b/shared-bindings/_eve/__init__.h index 6287fb606..759a629bb 100644 --- a/shared-bindings/_eve/__init__.h +++ b/shared-bindings/_eve/__init__.h @@ -41,12 +41,12 @@ void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_ void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height); void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr); void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a); -void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p); -void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p); -void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p); -void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p); -void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p); -void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p); +void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t p, uint32_t v); +void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t p, uint32_t v); +void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t v); +void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t p, uint32_t v); +void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t p, uint32_t v); +void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t v); void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst); void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest); void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell); diff --git a/shared-module/_eve/__init__.c b/shared-module/_eve/__init__.c index ca6fd4031..2c93eb69f 100644 --- a/shared-module/_eve/__init__.c +++ b/shared-module/_eve/__init__.c @@ -80,190 +80,237 @@ void common_hal__eve_AlphaFunc(common_hal__eve_t *eve, uint32_t func, uint32_t r C4(eve, ((9 << 24) | ((func & 7) << 8) | ((ref & 255)))); } + void common_hal__eve_Begin(common_hal__eve_t *eve, uint32_t prim) { C4(eve, ((31 << 24) | ((prim & 15)))); } + void common_hal__eve_BitmapExtFormat(common_hal__eve_t *eve, uint32_t fmt) { C4(eve, ((46 << 24) | (fmt & 65535))); } + void common_hal__eve_BitmapHandle(common_hal__eve_t *eve, uint32_t handle) { C4(eve, ((5 << 24) | ((handle & 31)))); } + void common_hal__eve_BitmapLayoutH(common_hal__eve_t *eve, uint32_t linestride, uint32_t height) { C4(eve, ((40 << 24) | (((linestride) & 3) << 2) | (((height) & 3)))); } + void common_hal__eve_BitmapLayout(common_hal__eve_t *eve, uint32_t format, uint32_t linestride, uint32_t height) { C4(eve, ((7 << 24) | ((format & 31) << 19) | ((linestride & 1023) << 9) | ((height & 511)))); } + void common_hal__eve_BitmapSizeH(common_hal__eve_t *eve, uint32_t width, uint32_t height) { C4(eve, ((41 << 24) | (((width) & 3) << 2) | (((height) & 3)))); } + void common_hal__eve_BitmapSize(common_hal__eve_t *eve, uint32_t filter, uint32_t wrapx, uint32_t wrapy, uint32_t width, uint32_t height) { C4(eve, ((8 << 24) | ((filter & 1) << 20) | ((wrapx & 1) << 19) | ((wrapy & 1) << 18) | ((width & 511) << 9) | ((height & 511)))); } + void common_hal__eve_BitmapSource(common_hal__eve_t *eve, uint32_t addr) { C4(eve, ((1 << 24) | ((addr & 0xffffff)))); } + void common_hal__eve_BitmapSwizzle(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a) { C4(eve, ((47 << 24) | ((r & 7) << 9) | ((g & 7) << 6) | ((b & 7) << 3) | ((a & 7)))); } -void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t a, uint32_t p) { - C4(eve, ((21 << 24) | ((p & 1) << 17) | ((a & 131071)))); + +void common_hal__eve_BitmapTransformA(common_hal__eve_t *eve, uint32_t p, uint32_t v) { + C4(eve, ((21 << 24) | ((p & 1) << 17) | ((v & 131071)))); } -void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t b, uint32_t p) { - C4(eve, ((22 << 24) | ((p & 1) << 17) | ((b & 131071)))); + +void common_hal__eve_BitmapTransformB(common_hal__eve_t *eve, uint32_t p, uint32_t v) { + C4(eve, ((22 << 24) | ((p & 1) << 17) | ((v & 131071)))); } -void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t c, uint32_t p) { - C4(eve, ((23 << 24) | ((p & 1) << 17) | ((c & 16777215)))); + +void common_hal__eve_BitmapTransformC(common_hal__eve_t *eve, uint32_t v) { + C4(eve, ((23 << 24) | ((v & 16777215)))); } -void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t d, uint32_t p) { - C4(eve, ((24 << 24) | ((p & 1) << 17) | ((d & 131071)))); + +void common_hal__eve_BitmapTransformD(common_hal__eve_t *eve, uint32_t p, uint32_t v) { + C4(eve, ((24 << 24) | ((p & 1) << 17) | ((v & 131071)))); } -void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t e, uint32_t p) { - C4(eve, ((25 << 24) | ((p & 1) << 17) | ((e & 131071)))); + +void common_hal__eve_BitmapTransformE(common_hal__eve_t *eve, uint32_t p, uint32_t v) { + C4(eve, ((25 << 24) | ((p & 1) << 17) | ((v & 131071)))); } -void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t f, uint32_t p) { - C4(eve, ((26 << 24) | ((p & 1) << 17) | ((f & 16777215)))); + +void common_hal__eve_BitmapTransformF(common_hal__eve_t *eve, uint32_t v) { + C4(eve, ((26 << 24) | ((v & 16777215)))); } + void common_hal__eve_BlendFunc(common_hal__eve_t *eve, uint32_t src, uint32_t dst) { C4(eve, ((11 << 24) | ((src & 7) << 3) | ((dst & 7)))); } + void common_hal__eve_Call(common_hal__eve_t *eve, uint32_t dest) { C4(eve, ((29 << 24) | ((dest & 65535)))); } + void common_hal__eve_Cell(common_hal__eve_t *eve, uint32_t cell) { C4(eve, ((6 << 24) | ((cell & 127)))); } + void common_hal__eve_ClearColorA(common_hal__eve_t *eve, uint32_t alpha) { C4(eve, ((15 << 24) | ((alpha & 255)))); } + void common_hal__eve_ClearColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue) { C4(eve, ((2 << 24) | ((red & 255) << 16) | ((green & 255) << 8) | ((blue & 255)))); } + void common_hal__eve_Clear(common_hal__eve_t *eve, uint32_t c, uint32_t s, uint32_t t) { C4(eve, ((38 << 24) | ((c & 1) << 2) | ((s & 1) << 1) | ((t & 1)))); } + void common_hal__eve_ClearStencil(common_hal__eve_t *eve, uint32_t s) { C4(eve, ((17 << 24) | ((s & 255)))); } + void common_hal__eve_ClearTag(common_hal__eve_t *eve, uint32_t s) { C4(eve, ((18 << 24) | ((s & 255)))); } + void common_hal__eve_ColorA(common_hal__eve_t *eve, uint32_t alpha) { C4(eve, ((16 << 24) | ((alpha & 255)))); } + void common_hal__eve_ColorMask(common_hal__eve_t *eve, uint32_t r, uint32_t g, uint32_t b, uint32_t a) { C4(eve, ((32 << 24) | ((r & 1) << 3) | ((g & 1) << 2) | ((b & 1) << 1) | ((a & 1)))); } + void common_hal__eve_ColorRGB(common_hal__eve_t *eve, uint32_t red, uint32_t green, uint32_t blue) { C4(eve, ((4 << 24) | ((red & 255) << 16) | ((green & 255) << 8) | ((blue & 255)))); } + void common_hal__eve_Display(common_hal__eve_t *eve) { C4(eve, ((0 << 24))); } + void common_hal__eve_End(common_hal__eve_t *eve) { C4(eve, ((33 << 24))); } + void common_hal__eve_Jump(common_hal__eve_t *eve, uint32_t dest) { C4(eve, ((30 << 24) | ((dest & 65535)))); } + void common_hal__eve_LineWidth(common_hal__eve_t *eve, uint32_t width) { C4(eve, ((14 << 24) | ((width & 4095)))); } + void common_hal__eve_Macro(common_hal__eve_t *eve, uint32_t m) { C4(eve, ((37 << 24) | ((m & 1)))); } + void common_hal__eve_Nop(common_hal__eve_t *eve) { C4(eve, ((45 << 24))); } + void common_hal__eve_PaletteSource(common_hal__eve_t *eve, uint32_t addr) { C4(eve, ((42 << 24) | (((addr) & 4194303)))); } + void common_hal__eve_PointSize(common_hal__eve_t *eve, uint32_t size) { C4(eve, ((13 << 24) | ((size & 8191)))); } + void common_hal__eve_RestoreContext(common_hal__eve_t *eve) { C4(eve, ((35 << 24))); } + void common_hal__eve_Return(common_hal__eve_t *eve) { C4(eve, ((36 << 24))); } + void common_hal__eve_SaveContext(common_hal__eve_t *eve) { C4(eve, ((34 << 24))); } + void common_hal__eve_ScissorSize(common_hal__eve_t *eve, uint32_t width, uint32_t height) { C4(eve, ((28 << 24) | ((width & 4095) << 12) | ((height & 4095)))); } + void common_hal__eve_ScissorXY(common_hal__eve_t *eve, uint32_t x, uint32_t y) { C4(eve, ((27 << 24) | ((x & 2047) << 11) | ((y & 2047)))); } + void common_hal__eve_StencilFunc(common_hal__eve_t *eve, uint32_t func, uint32_t ref, uint32_t mask) { C4(eve, ((10 << 24) | ((func & 7) << 16) | ((ref & 255) << 8) | ((mask & 255)))); } + void common_hal__eve_StencilMask(common_hal__eve_t *eve, uint32_t mask) { C4(eve, ((19 << 24) | ((mask & 255)))); } + void common_hal__eve_StencilOp(common_hal__eve_t *eve, uint32_t sfail, uint32_t spass) { C4(eve, ((12 << 24) | ((sfail & 7) << 3) | ((spass & 7)))); } + void common_hal__eve_TagMask(common_hal__eve_t *eve, uint32_t mask) { C4(eve, ((20 << 24) | ((mask & 1)))); } + void common_hal__eve_Tag(common_hal__eve_t *eve, uint32_t s) { C4(eve, ((3 << 24) | ((s & 255)))); } + void common_hal__eve_VertexTranslateX(common_hal__eve_t *eve, uint32_t x) { C4(eve, ((43 << 24) | (((x) & 131071)))); } + void common_hal__eve_VertexTranslateY(common_hal__eve_t *eve, uint32_t y) { C4(eve, ((44 << 24) | (((y) & 131071)))); } + void common_hal__eve_Vertex2ii(common_hal__eve_t *eve, uint32_t x, uint32_t y, uint32_t handle, uint32_t cell) { C4(eve, ((2 << 30) | (((x) & 511) << 21) | (((y) & 511) << 12) | (((handle) & 31) << 7) | (((cell) & 127) << 0))); } -- cgit v1.2.3