diff options
| author | Scott Shawcroft <scott@tannewt.org> | 2017-09-22 18:05:51 -0700 |
|---|---|---|
| committer | Dan Halbert <halbert@halwitz.org> | 2017-09-22 21:05:51 -0400 |
| commit | 6839fff31303463d5c7942387fa498895edf1abf (patch) | |
| tree | f4c5b94c6534c8d5c65ea6b7209cd2d681508f5f /atmel-samd/asf4/samd21/include/component/ac.h | |
| parent | 3ad01ddb04b160b74b4baee9fce043da17dbcef5 (diff) | |
Move to ASF4 and introduce SAMD51 support. (#258)3.0.0-alpha.0
* atmel-samd: Remove ASF3. This will break builds.
* atmel-samd: Add ASF4 for the SAMD21 and SAMD51.
* Introduce the supervisor concept to facilitate porting.
The supervisor is the code which runs individual MicroPython VMs. By
splitting it out we make it more consistent and easier to find.
This also adds very basic SAMD21 and SAMD51 support using the
supervisor. Only the REPL currently works.
This begins the work for #178.
Diffstat (limited to 'atmel-samd/asf4/samd21/include/component/ac.h')
| -rw-r--r-- | atmel-samd/asf4/samd21/include/component/ac.h | 544 |
1 files changed, 544 insertions, 0 deletions
diff --git a/atmel-samd/asf4/samd21/include/component/ac.h b/atmel-samd/asf4/samd21/include/component/ac.h new file mode 100644 index 000000000..80ea1abe1 --- /dev/null +++ b/atmel-samd/asf4/samd21/include/component/ac.h @@ -0,0 +1,544 @@ +/** + * \file + * + * \brief Component description for AC + * + * Copyright (c) 2016 Atmel Corporation, + * a wholly owned subsidiary of Microchip Technology Inc. + * + * \asf_license_start + * + * \page License + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the Licence at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * \asf_license_stop + * + */ + +#ifndef _SAMD21_AC_COMPONENT_ +#define _SAMD21_AC_COMPONENT_ + +/* ========================================================================== */ +/** SOFTWARE API DEFINITION FOR AC */ +/* ========================================================================== */ +/** \addtogroup SAMD21_AC Analog Comparators */ +/*@{*/ + +#define AC_U2205 +#define REV_AC 0x111 + +/* -------- AC_CTRLA : (AC Offset: 0x00) (R/W 8) Control A -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t SWRST:1; /*!< bit: 0 Software Reset */ + uint8_t ENABLE:1; /*!< bit: 1 Enable */ + uint8_t RUNSTDBY:1; /*!< bit: 2 Run in Standby */ + uint8_t :4; /*!< bit: 3.. 6 Reserved */ + uint8_t LPMUX:1; /*!< bit: 7 Low-Power Mux */ + } bit; /*!< Structure used for bit access */ + uint8_t reg; /*!< Type used for register access */ +} AC_CTRLA_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_CTRLA_OFFSET 0x00 /**< \brief (AC_CTRLA offset) Control A */ +#define AC_CTRLA_RESETVALUE _U(0x00) /**< \brief (AC_CTRLA reset_value) Control A */ + +#define AC_CTRLA_SWRST_Pos 0 /**< \brief (AC_CTRLA) Software Reset */ +#define AC_CTRLA_SWRST (_U(0x1) << AC_CTRLA_SWRST_Pos) +#define AC_CTRLA_ENABLE_Pos 1 /**< \brief (AC_CTRLA) Enable */ +#define AC_CTRLA_ENABLE (_U(0x1) << AC_CTRLA_ENABLE_Pos) +#define AC_CTRLA_RUNSTDBY_Pos 2 /**< \brief (AC_CTRLA) Run in Standby */ +#define AC_CTRLA_RUNSTDBY_Msk (_U(0x1) << AC_CTRLA_RUNSTDBY_Pos) +#define AC_CTRLA_RUNSTDBY(value) (AC_CTRLA_RUNSTDBY_Msk & ((value) << AC_CTRLA_RUNSTDBY_Pos)) +#define AC_CTRLA_LPMUX_Pos 7 /**< \brief (AC_CTRLA) Low-Power Mux */ +#define AC_CTRLA_LPMUX (_U(0x1) << AC_CTRLA_LPMUX_Pos) +#define AC_CTRLA_MASK _U(0x87) /**< \brief (AC_CTRLA) MASK Register */ + +/* -------- AC_CTRLB : (AC Offset: 0x01) ( /W 8) Control B -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t START0:1; /*!< bit: 0 Comparator 0 Start Comparison */ + uint8_t START1:1; /*!< bit: 1 Comparator 1 Start Comparison */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t START:2; /*!< bit: 0.. 1 Comparator x Start Comparison */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_CTRLB_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_CTRLB_OFFSET 0x01 /**< \brief (AC_CTRLB offset) Control B */ +#define AC_CTRLB_RESETVALUE _U(0x00) /**< \brief (AC_CTRLB reset_value) Control B */ + +#define AC_CTRLB_START0_Pos 0 /**< \brief (AC_CTRLB) Comparator 0 Start Comparison */ +#define AC_CTRLB_START0 (1 << AC_CTRLB_START0_Pos) +#define AC_CTRLB_START1_Pos 1 /**< \brief (AC_CTRLB) Comparator 1 Start Comparison */ +#define AC_CTRLB_START1 (1 << AC_CTRLB_START1_Pos) +#define AC_CTRLB_START_Pos 0 /**< \brief (AC_CTRLB) Comparator x Start Comparison */ +#define AC_CTRLB_START_Msk (_U(0x3) << AC_CTRLB_START_Pos) +#define AC_CTRLB_START(value) (AC_CTRLB_START_Msk & ((value) << AC_CTRLB_START_Pos)) +#define AC_CTRLB_MASK _U(0x03) /**< \brief (AC_CTRLB) MASK Register */ + +/* -------- AC_EVCTRL : (AC Offset: 0x02) (R/W 16) Event Control -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint16_t COMPEO0:1; /*!< bit: 0 Comparator 0 Event Output Enable */ + uint16_t COMPEO1:1; /*!< bit: 1 Comparator 1 Event Output Enable */ + uint16_t :2; /*!< bit: 2.. 3 Reserved */ + uint16_t WINEO0:1; /*!< bit: 4 Window 0 Event Output Enable */ + uint16_t :3; /*!< bit: 5.. 7 Reserved */ + uint16_t COMPEI0:1; /*!< bit: 8 Comparator 0 Event Input */ + uint16_t COMPEI1:1; /*!< bit: 9 Comparator 1 Event Input */ + uint16_t :6; /*!< bit: 10..15 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint16_t COMPEO:2; /*!< bit: 0.. 1 Comparator x Event Output Enable */ + uint16_t :2; /*!< bit: 2.. 3 Reserved */ + uint16_t WINEO:1; /*!< bit: 4 Window x Event Output Enable */ + uint16_t :3; /*!< bit: 5.. 7 Reserved */ + uint16_t COMPEI:2; /*!< bit: 8.. 9 Comparator x Event Input */ + uint16_t :6; /*!< bit: 10..15 Reserved */ + } vec; /*!< Structure used for vec access */ + uint16_t reg; /*!< Type used for register access */ +} AC_EVCTRL_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_EVCTRL_OFFSET 0x02 /**< \brief (AC_EVCTRL offset) Event Control */ +#define AC_EVCTRL_RESETVALUE _U(0x0000) /**< \brief (AC_EVCTRL reset_value) Event Control */ + +#define AC_EVCTRL_COMPEO0_Pos 0 /**< \brief (AC_EVCTRL) Comparator 0 Event Output Enable */ +#define AC_EVCTRL_COMPEO0 (1 << AC_EVCTRL_COMPEO0_Pos) +#define AC_EVCTRL_COMPEO1_Pos 1 /**< \brief (AC_EVCTRL) Comparator 1 Event Output Enable */ +#define AC_EVCTRL_COMPEO1 (1 << AC_EVCTRL_COMPEO1_Pos) +#define AC_EVCTRL_COMPEO_Pos 0 /**< \brief (AC_EVCTRL) Comparator x Event Output Enable */ +#define AC_EVCTRL_COMPEO_Msk (_U(0x3) << AC_EVCTRL_COMPEO_Pos) +#define AC_EVCTRL_COMPEO(value) (AC_EVCTRL_COMPEO_Msk & ((value) << AC_EVCTRL_COMPEO_Pos)) +#define AC_EVCTRL_WINEO0_Pos 4 /**< \brief (AC_EVCTRL) Window 0 Event Output Enable */ +#define AC_EVCTRL_WINEO0 (1 << AC_EVCTRL_WINEO0_Pos) +#define AC_EVCTRL_WINEO_Pos 4 /**< \brief (AC_EVCTRL) Window x Event Output Enable */ +#define AC_EVCTRL_WINEO_Msk (_U(0x1) << AC_EVCTRL_WINEO_Pos) +#define AC_EVCTRL_WINEO(value) (AC_EVCTRL_WINEO_Msk & ((value) << AC_EVCTRL_WINEO_Pos)) +#define AC_EVCTRL_COMPEI0_Pos 8 /**< \brief (AC_EVCTRL) Comparator 0 Event Input */ +#define AC_EVCTRL_COMPEI0 (1 << AC_EVCTRL_COMPEI0_Pos) +#define AC_EVCTRL_COMPEI1_Pos 9 /**< \brief (AC_EVCTRL) Comparator 1 Event Input */ +#define AC_EVCTRL_COMPEI1 (1 << AC_EVCTRL_COMPEI1_Pos) +#define AC_EVCTRL_COMPEI_Pos 8 /**< \brief (AC_EVCTRL) Comparator x Event Input */ +#define AC_EVCTRL_COMPEI_Msk (_U(0x3) << AC_EVCTRL_COMPEI_Pos) +#define AC_EVCTRL_COMPEI(value) (AC_EVCTRL_COMPEI_Msk & ((value) << AC_EVCTRL_COMPEI_Pos)) +#define AC_EVCTRL_MASK _U(0x0313) /**< \brief (AC_EVCTRL) MASK Register */ + +/* -------- AC_INTENCLR : (AC Offset: 0x04) (R/W 8) Interrupt Enable Clear -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t COMP0:1; /*!< bit: 0 Comparator 0 Interrupt Enable */ + uint8_t COMP1:1; /*!< bit: 1 Comparator 1 Interrupt Enable */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WIN0:1; /*!< bit: 4 Window 0 Interrupt Enable */ + uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t COMP:2; /*!< bit: 0.. 1 Comparator x Interrupt Enable */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WIN:1; /*!< bit: 4 Window x Interrupt Enable */ + uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_INTENCLR_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_INTENCLR_OFFSET 0x04 /**< \brief (AC_INTENCLR offset) Interrupt Enable Clear */ +#define AC_INTENCLR_RESETVALUE _U(0x00) /**< \brief (AC_INTENCLR reset_value) Interrupt Enable Clear */ + +#define AC_INTENCLR_COMP0_Pos 0 /**< \brief (AC_INTENCLR) Comparator 0 Interrupt Enable */ +#define AC_INTENCLR_COMP0 (1 << AC_INTENCLR_COMP0_Pos) +#define AC_INTENCLR_COMP1_Pos 1 /**< \brief (AC_INTENCLR) Comparator 1 Interrupt Enable */ +#define AC_INTENCLR_COMP1 (1 << AC_INTENCLR_COMP1_Pos) +#define AC_INTENCLR_COMP_Pos 0 /**< \brief (AC_INTENCLR) Comparator x Interrupt Enable */ +#define AC_INTENCLR_COMP_Msk (_U(0x3) << AC_INTENCLR_COMP_Pos) +#define AC_INTENCLR_COMP(value) (AC_INTENCLR_COMP_Msk & ((value) << AC_INTENCLR_COMP_Pos)) +#define AC_INTENCLR_WIN0_Pos 4 /**< \brief (AC_INTENCLR) Window 0 Interrupt Enable */ +#define AC_INTENCLR_WIN0 (1 << AC_INTENCLR_WIN0_Pos) +#define AC_INTENCLR_WIN_Pos 4 /**< \brief (AC_INTENCLR) Window x Interrupt Enable */ +#define AC_INTENCLR_WIN_Msk (_U(0x1) << AC_INTENCLR_WIN_Pos) +#define AC_INTENCLR_WIN(value) (AC_INTENCLR_WIN_Msk & ((value) << AC_INTENCLR_WIN_Pos)) +#define AC_INTENCLR_MASK _U(0x13) /**< \brief (AC_INTENCLR) MASK Register */ + +/* -------- AC_INTENSET : (AC Offset: 0x05) (R/W 8) Interrupt Enable Set -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t COMP0:1; /*!< bit: 0 Comparator 0 Interrupt Enable */ + uint8_t COMP1:1; /*!< bit: 1 Comparator 1 Interrupt Enable */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WIN0:1; /*!< bit: 4 Window 0 Interrupt Enable */ + uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t COMP:2; /*!< bit: 0.. 1 Comparator x Interrupt Enable */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WIN:1; /*!< bit: 4 Window x Interrupt Enable */ + uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_INTENSET_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_INTENSET_OFFSET 0x05 /**< \brief (AC_INTENSET offset) Interrupt Enable Set */ +#define AC_INTENSET_RESETVALUE _U(0x00) /**< \brief (AC_INTENSET reset_value) Interrupt Enable Set */ + +#define AC_INTENSET_COMP0_Pos 0 /**< \brief (AC_INTENSET) Comparator 0 Interrupt Enable */ +#define AC_INTENSET_COMP0 (1 << AC_INTENSET_COMP0_Pos) +#define AC_INTENSET_COMP1_Pos 1 /**< \brief (AC_INTENSET) Comparator 1 Interrupt Enable */ +#define AC_INTENSET_COMP1 (1 << AC_INTENSET_COMP1_Pos) +#define AC_INTENSET_COMP_Pos 0 /**< \brief (AC_INTENSET) Comparator x Interrupt Enable */ +#define AC_INTENSET_COMP_Msk (_U(0x3) << AC_INTENSET_COMP_Pos) +#define AC_INTENSET_COMP(value) (AC_INTENSET_COMP_Msk & ((value) << AC_INTENSET_COMP_Pos)) +#define AC_INTENSET_WIN0_Pos 4 /**< \brief (AC_INTENSET) Window 0 Interrupt Enable */ +#define AC_INTENSET_WIN0 (1 << AC_INTENSET_WIN0_Pos) +#define AC_INTENSET_WIN_Pos 4 /**< \brief (AC_INTENSET) Window x Interrupt Enable */ +#define AC_INTENSET_WIN_Msk (_U(0x1) << AC_INTENSET_WIN_Pos) +#define AC_INTENSET_WIN(value) (AC_INTENSET_WIN_Msk & ((value) << AC_INTENSET_WIN_Pos)) +#define AC_INTENSET_MASK _U(0x13) /**< \brief (AC_INTENSET) MASK Register */ + +/* -------- AC_INTFLAG : (AC Offset: 0x06) (R/W 8) Interrupt Flag Status and Clear -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { // __I to avoid read-modify-write on write-to-clear register + struct { + __I uint8_t COMP0:1; /*!< bit: 0 Comparator 0 */ + __I uint8_t COMP1:1; /*!< bit: 1 Comparator 1 */ + __I uint8_t :2; /*!< bit: 2.. 3 Reserved */ + __I uint8_t WIN0:1; /*!< bit: 4 Window 0 */ + __I uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + __I uint8_t COMP:2; /*!< bit: 0.. 1 Comparator x */ + __I uint8_t :2; /*!< bit: 2.. 3 Reserved */ + __I uint8_t WIN:1; /*!< bit: 4 Window x */ + __I uint8_t :3; /*!< bit: 5.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_INTFLAG_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_INTFLAG_OFFSET 0x06 /**< \brief (AC_INTFLAG offset) Interrupt Flag Status and Clear */ +#define AC_INTFLAG_RESETVALUE _U(0x00) /**< \brief (AC_INTFLAG reset_value) Interrupt Flag Status and Clear */ + +#define AC_INTFLAG_COMP0_Pos 0 /**< \brief (AC_INTFLAG) Comparator 0 */ +#define AC_INTFLAG_COMP0 (1 << AC_INTFLAG_COMP0_Pos) +#define AC_INTFLAG_COMP1_Pos 1 /**< \brief (AC_INTFLAG) Comparator 1 */ +#define AC_INTFLAG_COMP1 (1 << AC_INTFLAG_COMP1_Pos) +#define AC_INTFLAG_COMP_Pos 0 /**< \brief (AC_INTFLAG) Comparator x */ +#define AC_INTFLAG_COMP_Msk (_U(0x3) << AC_INTFLAG_COMP_Pos) +#define AC_INTFLAG_COMP(value) (AC_INTFLAG_COMP_Msk & ((value) << AC_INTFLAG_COMP_Pos)) +#define AC_INTFLAG_WIN0_Pos 4 /**< \brief (AC_INTFLAG) Window 0 */ +#define AC_INTFLAG_WIN0 (1 << AC_INTFLAG_WIN0_Pos) +#define AC_INTFLAG_WIN_Pos 4 /**< \brief (AC_INTFLAG) Window x */ +#define AC_INTFLAG_WIN_Msk (_U(0x1) << AC_INTFLAG_WIN_Pos) +#define AC_INTFLAG_WIN(value) (AC_INTFLAG_WIN_Msk & ((value) << AC_INTFLAG_WIN_Pos)) +#define AC_INTFLAG_MASK _U(0x13) /**< \brief (AC_INTFLAG) MASK Register */ + +/* -------- AC_STATUSA : (AC Offset: 0x08) (R/ 8) Status A -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t STATE0:1; /*!< bit: 0 Comparator 0 Current State */ + uint8_t STATE1:1; /*!< bit: 1 Comparator 1 Current State */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WSTATE0:2; /*!< bit: 4.. 5 Window 0 Current State */ + uint8_t :2; /*!< bit: 6.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t STATE:2; /*!< bit: 0.. 1 Comparator x Current State */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_STATUSA_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_STATUSA_OFFSET 0x08 /**< \brief (AC_STATUSA offset) Status A */ +#define AC_STATUSA_RESETVALUE _U(0x00) /**< \brief (AC_STATUSA reset_value) Status A */ + +#define AC_STATUSA_STATE0_Pos 0 /**< \brief (AC_STATUSA) Comparator 0 Current State */ +#define AC_STATUSA_STATE0 (1 << AC_STATUSA_STATE0_Pos) +#define AC_STATUSA_STATE1_Pos 1 /**< \brief (AC_STATUSA) Comparator 1 Current State */ +#define AC_STATUSA_STATE1 (1 << AC_STATUSA_STATE1_Pos) +#define AC_STATUSA_STATE_Pos 0 /**< \brief (AC_STATUSA) Comparator x Current State */ +#define AC_STATUSA_STATE_Msk (_U(0x3) << AC_STATUSA_STATE_Pos) +#define AC_STATUSA_STATE(value) (AC_STATUSA_STATE_Msk & ((value) << AC_STATUSA_STATE_Pos)) +#define AC_STATUSA_WSTATE0_Pos 4 /**< \brief (AC_STATUSA) Window 0 Current State */ +#define AC_STATUSA_WSTATE0_Msk (_U(0x3) << AC_STATUSA_WSTATE0_Pos) +#define AC_STATUSA_WSTATE0(value) (AC_STATUSA_WSTATE0_Msk & ((value) << AC_STATUSA_WSTATE0_Pos)) +#define AC_STATUSA_WSTATE0_ABOVE_Val _U(0x0) /**< \brief (AC_STATUSA) Signal is above window */ +#define AC_STATUSA_WSTATE0_INSIDE_Val _U(0x1) /**< \brief (AC_STATUSA) Signal is inside window */ +#define AC_STATUSA_WSTATE0_BELOW_Val _U(0x2) /**< \brief (AC_STATUSA) Signal is below window */ +#define AC_STATUSA_WSTATE0_ABOVE (AC_STATUSA_WSTATE0_ABOVE_Val << AC_STATUSA_WSTATE0_Pos) +#define AC_STATUSA_WSTATE0_INSIDE (AC_STATUSA_WSTATE0_INSIDE_Val << AC_STATUSA_WSTATE0_Pos) +#define AC_STATUSA_WSTATE0_BELOW (AC_STATUSA_WSTATE0_BELOW_Val << AC_STATUSA_WSTATE0_Pos) +#define AC_STATUSA_MASK _U(0x33) /**< \brief (AC_STATUSA) MASK Register */ + +/* -------- AC_STATUSB : (AC Offset: 0x09) (R/ 8) Status B -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t READY0:1; /*!< bit: 0 Comparator 0 Ready */ + uint8_t READY1:1; /*!< bit: 1 Comparator 1 Ready */ + uint8_t :5; /*!< bit: 2.. 6 Reserved */ + uint8_t SYNCBUSY:1; /*!< bit: 7 Synchronization Busy */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t READY:2; /*!< bit: 0.. 1 Comparator x Ready */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_STATUSB_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_STATUSB_OFFSET 0x09 /**< \brief (AC_STATUSB offset) Status B */ +#define AC_STATUSB_RESETVALUE _U(0x00) /**< \brief (AC_STATUSB reset_value) Status B */ + +#define AC_STATUSB_READY0_Pos 0 /**< \brief (AC_STATUSB) Comparator 0 Ready */ +#define AC_STATUSB_READY0 (1 << AC_STATUSB_READY0_Pos) +#define AC_STATUSB_READY1_Pos 1 /**< \brief (AC_STATUSB) Comparator 1 Ready */ +#define AC_STATUSB_READY1 (1 << AC_STATUSB_READY1_Pos) +#define AC_STATUSB_READY_Pos 0 /**< \brief (AC_STATUSB) Comparator x Ready */ +#define AC_STATUSB_READY_Msk (_U(0x3) << AC_STATUSB_READY_Pos) +#define AC_STATUSB_READY(value) (AC_STATUSB_READY_Msk & ((value) << AC_STATUSB_READY_Pos)) +#define AC_STATUSB_SYNCBUSY_Pos 7 /**< \brief (AC_STATUSB) Synchronization Busy */ +#define AC_STATUSB_SYNCBUSY (_U(0x1) << AC_STATUSB_SYNCBUSY_Pos) +#define AC_STATUSB_MASK _U(0x83) /**< \brief (AC_STATUSB) MASK Register */ + +/* -------- AC_STATUSC : (AC Offset: 0x0A) (R/ 8) Status C -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t STATE0:1; /*!< bit: 0 Comparator 0 Current State */ + uint8_t STATE1:1; /*!< bit: 1 Comparator 1 Current State */ + uint8_t :2; /*!< bit: 2.. 3 Reserved */ + uint8_t WSTATE0:2; /*!< bit: 4.. 5 Window 0 Current State */ + uint8_t :2; /*!< bit: 6.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + struct { + uint8_t STATE:2; /*!< bit: 0.. 1 Comparator x Current State */ + uint8_t :6; /*!< bit: 2.. 7 Reserved */ + } vec; /*!< Structure used for vec access */ + uint8_t reg; /*!< Type used for register access */ +} AC_STATUSC_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_STATUSC_OFFSET 0x0A /**< \brief (AC_STATUSC offset) Status C */ +#define AC_STATUSC_RESETVALUE _U(0x00) /**< \brief (AC_STATUSC reset_value) Status C */ + +#define AC_STATUSC_STATE0_Pos 0 /**< \brief (AC_STATUSC) Comparator 0 Current State */ +#define AC_STATUSC_STATE0 (1 << AC_STATUSC_STATE0_Pos) +#define AC_STATUSC_STATE1_Pos 1 /**< \brief (AC_STATUSC) Comparator 1 Current State */ +#define AC_STATUSC_STATE1 (1 << AC_STATUSC_STATE1_Pos) +#define AC_STATUSC_STATE_Pos 0 /**< \brief (AC_STATUSC) Comparator x Current State */ +#define AC_STATUSC_STATE_Msk (_U(0x3) << AC_STATUSC_STATE_Pos) +#define AC_STATUSC_STATE(value) (AC_STATUSC_STATE_Msk & ((value) << AC_STATUSC_STATE_Pos)) +#define AC_STATUSC_WSTATE0_Pos 4 /**< \brief (AC_STATUSC) Window 0 Current State */ +#define AC_STATUSC_WSTATE0_Msk (_U(0x3) << AC_STATUSC_WSTATE0_Pos) +#define AC_STATUSC_WSTATE0(value) (AC_STATUSC_WSTATE0_Msk & ((value) << AC_STATUSC_WSTATE0_Pos)) +#define AC_STATUSC_WSTATE0_ABOVE_Val _U(0x0) /**< \brief (AC_STATUSC) Signal is above window */ +#define AC_STATUSC_WSTATE0_INSIDE_Val _U(0x1) /**< \brief (AC_STATUSC) Signal is inside window */ +#define AC_STATUSC_WSTATE0_BELOW_Val _U(0x2) /**< \brief (AC_STATUSC) Signal is below window */ +#define AC_STATUSC_WSTATE0_ABOVE (AC_STATUSC_WSTATE0_ABOVE_Val << AC_STATUSC_WSTATE0_Pos) +#define AC_STATUSC_WSTATE0_INSIDE (AC_STATUSC_WSTATE0_INSIDE_Val << AC_STATUSC_WSTATE0_Pos) +#define AC_STATUSC_WSTATE0_BELOW (AC_STATUSC_WSTATE0_BELOW_Val << AC_STATUSC_WSTATE0_Pos) +#define AC_STATUSC_MASK _U(0x33) /**< \brief (AC_STATUSC) MASK Register */ + +/* -------- AC_WINCTRL : (AC Offset: 0x0C) (R/W 8) Window Control -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t WEN0:1; /*!< bit: 0 Window 0 Mode Enable */ + uint8_t WINTSEL0:2; /*!< bit: 1.. 2 Window 0 Interrupt Selection */ + uint8_t :5; /*!< bit: 3.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + uint8_t reg; /*!< Type used for register access */ +} AC_WINCTRL_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_WINCTRL_OFFSET 0x0C /**< \brief (AC_WINCTRL offset) Window Control */ +#define AC_WINCTRL_RESETVALUE _U(0x00) /**< \brief (AC_WINCTRL reset_value) Window Control */ + +#define AC_WINCTRL_WEN0_Pos 0 /**< \brief (AC_WINCTRL) Window 0 Mode Enable */ +#define AC_WINCTRL_WEN0 (_U(0x1) << AC_WINCTRL_WEN0_Pos) +#define AC_WINCTRL_WINTSEL0_Pos 1 /**< \brief (AC_WINCTRL) Window 0 Interrupt Selection */ +#define AC_WINCTRL_WINTSEL0_Msk (_U(0x3) << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_WINTSEL0(value) (AC_WINCTRL_WINTSEL0_Msk & ((value) << AC_WINCTRL_WINTSEL0_Pos)) +#define AC_WINCTRL_WINTSEL0_ABOVE_Val _U(0x0) /**< \brief (AC_WINCTRL) Interrupt on signal above window */ +#define AC_WINCTRL_WINTSEL0_INSIDE_Val _U(0x1) /**< \brief (AC_WINCTRL) Interrupt on signal inside window */ +#define AC_WINCTRL_WINTSEL0_BELOW_Val _U(0x2) /**< \brief (AC_WINCTRL) Interrupt on signal below window */ +#define AC_WINCTRL_WINTSEL0_OUTSIDE_Val _U(0x3) /**< \brief (AC_WINCTRL) Interrupt on signal outside window */ +#define AC_WINCTRL_WINTSEL0_ABOVE (AC_WINCTRL_WINTSEL0_ABOVE_Val << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_WINTSEL0_INSIDE (AC_WINCTRL_WINTSEL0_INSIDE_Val << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_WINTSEL0_BELOW (AC_WINCTRL_WINTSEL0_BELOW_Val << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_WINTSEL0_OUTSIDE (AC_WINCTRL_WINTSEL0_OUTSIDE_Val << AC_WINCTRL_WINTSEL0_Pos) +#define AC_WINCTRL_MASK _U(0x07) /**< \brief (AC_WINCTRL) MASK Register */ + +/* -------- AC_COMPCTRL : (AC Offset: 0x10) (R/W 32) Comparator Control n -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint32_t ENABLE:1; /*!< bit: 0 Enable */ + uint32_t SINGLE:1; /*!< bit: 1 Single-Shot Mode */ + uint32_t SPEED:2; /*!< bit: 2.. 3 Speed Selection */ + uint32_t :1; /*!< bit: 4 Reserved */ + uint32_t INTSEL:2; /*!< bit: 5.. 6 Interrupt Selection */ + uint32_t :1; /*!< bit: 7 Reserved */ + uint32_t MUXNEG:3; /*!< bit: 8..10 Negative Input Mux Selection */ + uint32_t :1; /*!< bit: 11 Reserved */ + uint32_t MUXPOS:2; /*!< bit: 12..13 Positive Input Mux Selection */ + uint32_t :1; /*!< bit: 14 Reserved */ + uint32_t SWAP:1; /*!< bit: 15 Swap Inputs and Invert */ + uint32_t OUT:2; /*!< bit: 16..17 Output */ + uint32_t :1; /*!< bit: 18 Reserved */ + uint32_t HYST:1; /*!< bit: 19 Hysteresis Enable */ + uint32_t :4; /*!< bit: 20..23 Reserved */ + uint32_t FLEN:3; /*!< bit: 24..26 Filter Length */ + uint32_t :5; /*!< bit: 27..31 Reserved */ + } bit; /*!< Structure used for bit access */ + uint32_t reg; /*!< Type used for register access */ +} AC_COMPCTRL_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_COMPCTRL_OFFSET 0x10 /**< \brief (AC_COMPCTRL offset) Comparator Control n */ +#define AC_COMPCTRL_RESETVALUE _U(0x00000000) /**< \brief (AC_COMPCTRL reset_value) Comparator Control n */ + +#define AC_COMPCTRL_ENABLE_Pos 0 /**< \brief (AC_COMPCTRL) Enable */ +#define AC_COMPCTRL_ENABLE (_U(0x1) << AC_COMPCTRL_ENABLE_Pos) +#define AC_COMPCTRL_SINGLE_Pos 1 /**< \brief (AC_COMPCTRL) Single-Shot Mode */ +#define AC_COMPCTRL_SINGLE (_U(0x1) << AC_COMPCTRL_SINGLE_Pos) +#define AC_COMPCTRL_SPEED_Pos 2 /**< \brief (AC_COMPCTRL) Speed Selection */ +#define AC_COMPCTRL_SPEED_Msk (_U(0x3) << AC_COMPCTRL_SPEED_Pos) +#define AC_COMPCTRL_SPEED(value) (AC_COMPCTRL_SPEED_Msk & ((value) << AC_COMPCTRL_SPEED_Pos)) +#define AC_COMPCTRL_SPEED_LOW_Val _U(0x0) /**< \brief (AC_COMPCTRL) Low speed */ +#define AC_COMPCTRL_SPEED_HIGH_Val _U(0x1) /**< \brief (AC_COMPCTRL) High speed */ +#define AC_COMPCTRL_SPEED_LOW (AC_COMPCTRL_SPEED_LOW_Val << AC_COMPCTRL_SPEED_Pos) +#define AC_COMPCTRL_SPEED_HIGH (AC_COMPCTRL_SPEED_HIGH_Val << AC_COMPCTRL_SPEED_Pos) +#define AC_COMPCTRL_INTSEL_Pos 5 /**< \brief (AC_COMPCTRL) Interrupt Selection */ +#define AC_COMPCTRL_INTSEL_Msk (_U(0x3) << AC_COMPCTRL_INTSEL_Pos) +#define AC_COMPCTRL_INTSEL(value) (AC_COMPCTRL_INTSEL_Msk & ((value) << AC_COMPCTRL_INTSEL_Pos)) +#define AC_COMPCTRL_INTSEL_TOGGLE_Val _U(0x0) /**< \brief (AC_COMPCTRL) Interrupt on comparator output toggle */ +#define AC_COMPCTRL_INTSEL_RISING_Val _U(0x1) /**< \brief (AC_COMPCTRL) Interrupt on comparator output rising */ +#define AC_COMPCTRL_INTSEL_FALLING_Val _U(0x2) /**< \brief (AC_COMPCTRL) Interrupt on comparator output falling */ +#define AC_COMPCTRL_INTSEL_EOC_Val _U(0x3) /**< \brief (AC_COMPCTRL) Interrupt on end of comparison (single-shot mode only) */ +#define AC_COMPCTRL_INTSEL_TOGGLE (AC_COMPCTRL_INTSEL_TOGGLE_Val << AC_COMPCTRL_INTSEL_Pos) +#define AC_COMPCTRL_INTSEL_RISING (AC_COMPCTRL_INTSEL_RISING_Val << AC_COMPCTRL_INTSEL_Pos) +#define AC_COMPCTRL_INTSEL_FALLING (AC_COMPCTRL_INTSEL_FALLING_Val << AC_COMPCTRL_INTSEL_Pos) +#define AC_COMPCTRL_INTSEL_EOC (AC_COMPCTRL_INTSEL_EOC_Val << AC_COMPCTRL_INTSEL_Pos) +#define AC_COMPCTRL_MUXNEG_Pos 8 /**< \brief (AC_COMPCTRL) Negative Input Mux Selection */ +#define AC_COMPCTRL_MUXNEG_Msk (_U(0x7) << AC_COMPCTRL_MUXNEG_Pos) +#define AC_COMPCTRL_MUXNEG(value) (AC_COMPCTRL_MUXNEG_Msk & ((value) << AC_COMPCTRL_MUXNEG_Pos)) +#define AC_COMPCTRL_MUXNEG_PIN0_Val _U(0x0) /**< \brief (AC_COMPCTRL) I/O pin 0 */ +#define AC_COMPCTRL_MUXNEG_PIN1_Val _U(0x1) /**< \brief (AC_COMPCTRL) I/O pin 1 */ +#define AC_COMPCTRL_MUXNEG_PIN2_Val _U(0x2) /**< \brief (AC_COMPCTRL) I/O pin 2 */ +#define AC_COMPCTRL_MUXNEG_PIN3_Val _U(0x3) /**< \brief (AC_COMPCTRL) I/O pin 3 */ +#define AC_COMPCTRL_MUXNEG_GND_Val _U(0x4) /**< \brief (AC_COMPCTRL) Ground */ +#define AC_COMPCTRL_MUXNEG_VSCALE_Val _U(0x5) /**< \brief (AC_COMPCTRL) VDD scaler */ +#define AC_COMPCTRL_MUXNEG_BANDGAP_Val _U(0x6) /**< \brief (AC_COMPCTRL) Internal bandgap voltage */ +#define AC_COMPCTRL_MUXNEG_DAC_Val _U(0x7) /**< \brief (AC_COMPCTRL) DAC output */ +#define AC_COMPCTRL_MUXNEG_PIN0 (AC_COMPCTRL_MUXNEG_PIN0_Val << AC_COMPCTRL_MUXNEG_Pos) +#define AC_COMPCTRL_MUXNEG_PIN1 (AC_COMPCTRL_MUXNEG_PIN1_Val << AC_COMPCTRL_MUXNEG_Pos) +#define AC_COMPCTRL_MUXNEG_PIN2 (AC_COMPCTRL_MUXNEG_PIN2_Val << AC_COMPCTRL_MUXNEG_Pos) +#define AC_COMPCTRL_MUXNEG_PIN3 (AC_COMPCTRL_MUXNEG_PIN3_Val << AC_COMPCTRL_MUXNEG_Pos) +#define AC_COMPCTRL_MUXNEG_GND (AC_COMPCTRL_MUXNEG_GND_Val << AC_COMPCTRL_MUXNEG_Pos) +#define AC_COMPCTRL_MUXNEG_VSCALE (AC_COMPCTRL_MUXNEG_VSCALE_Val << AC_COMPCTRL_MUXNEG_Pos) +#define AC_COMPCTRL_MUXNEG_BANDGAP (AC_COMPCTRL_MUXNEG_BANDGAP_Val << AC_COMPCTRL_MUXNEG_Pos) +#define AC_COMPCTRL_MUXNEG_DAC (AC_COMPCTRL_MUXNEG_DAC_Val << AC_COMPCTRL_MUXNEG_Pos) +#define AC_COMPCTRL_MUXPOS_Pos 12 /**< \brief (AC_COMPCTRL) Positive Input Mux Selection */ +#define AC_COMPCTRL_MUXPOS_Msk (_U(0x3) << AC_COMPCTRL_MUXPOS_Pos) +#define AC_COMPCTRL_MUXPOS(value) (AC_COMPCTRL_MUXPOS_Msk & ((value) << AC_COMPCTRL_MUXPOS_Pos)) +#define AC_COMPCTRL_MUXPOS_PIN0_Val _U(0x0) /**< \brief (AC_COMPCTRL) I/O pin 0 */ +#define AC_COMPCTRL_MUXPOS_PIN1_Val _U(0x1) /**< \brief (AC_COMPCTRL) I/O pin 1 */ +#define AC_COMPCTRL_MUXPOS_PIN2_Val _U(0x2) /**< \brief (AC_COMPCTRL) I/O pin 2 */ +#define AC_COMPCTRL_MUXPOS_PIN3_Val _U(0x3) /**< \brief (AC_COMPCTRL) I/O pin 3 */ +#define AC_COMPCTRL_MUXPOS_PIN0 (AC_COMPCTRL_MUXPOS_PIN0_Val << AC_COMPCTRL_MUXPOS_Pos) +#define AC_COMPCTRL_MUXPOS_PIN1 (AC_COMPCTRL_MUXPOS_PIN1_Val << AC_COMPCTRL_MUXPOS_Pos) +#define AC_COMPCTRL_MUXPOS_PIN2 (AC_COMPCTRL_MUXPOS_PIN2_Val << AC_COMPCTRL_MUXPOS_Pos) +#define AC_COMPCTRL_MUXPOS_PIN3 (AC_COMPCTRL_MUXPOS_PIN3_Val << AC_COMPCTRL_MUXPOS_Pos) +#define AC_COMPCTRL_SWAP_Pos 15 /**< \brief (AC_COMPCTRL) Swap Inputs and Invert */ +#define AC_COMPCTRL_SWAP (_U(0x1) << AC_COMPCTRL_SWAP_Pos) +#define AC_COMPCTRL_OUT_Pos 16 /**< \brief (AC_COMPCTRL) Output */ +#define AC_COMPCTRL_OUT_Msk (_U(0x3) << AC_COMPCTRL_OUT_Pos) +#define AC_COMPCTRL_OUT(value) (AC_COMPCTRL_OUT_Msk & ((value) << AC_COMPCTRL_OUT_Pos)) +#define AC_COMPCTRL_OUT_OFF_Val _U(0x0) /**< \brief (AC_COMPCTRL) The output of COMPn is not routed to the COMPn I/O port */ +#define AC_COMPCTRL_OUT_ASYNC_Val _U(0x1) /**< \brief (AC_COMPCTRL) The asynchronous output of COMPn is routed to the COMPn I/O port */ +#define AC_COMPCTRL_OUT_SYNC_Val _U(0x2) /**< \brief (AC_COMPCTRL) The synchronous output (including filtering) of COMPn is routed to the COMPn I/O port */ +#define AC_COMPCTRL_OUT_OFF (AC_COMPCTRL_OUT_OFF_Val << AC_COMPCTRL_OUT_Pos) +#define AC_COMPCTRL_OUT_ASYNC (AC_COMPCTRL_OUT_ASYNC_Val << AC_COMPCTRL_OUT_Pos) +#define AC_COMPCTRL_OUT_SYNC (AC_COMPCTRL_OUT_SYNC_Val << AC_COMPCTRL_OUT_Pos) +#define AC_COMPCTRL_HYST_Pos 19 /**< \brief (AC_COMPCTRL) Hysteresis Enable */ +#define AC_COMPCTRL_HYST (_U(0x1) << AC_COMPCTRL_HYST_Pos) +#define AC_COMPCTRL_FLEN_Pos 24 /**< \brief (AC_COMPCTRL) Filter Length */ +#define AC_COMPCTRL_FLEN_Msk (_U(0x7) << AC_COMPCTRL_FLEN_Pos) +#define AC_COMPCTRL_FLEN(value) (AC_COMPCTRL_FLEN_Msk & ((value) << AC_COMPCTRL_FLEN_Pos)) +#define AC_COMPCTRL_FLEN_OFF_Val _U(0x0) /**< \brief (AC_COMPCTRL) No filtering */ +#define AC_COMPCTRL_FLEN_MAJ3_Val _U(0x1) /**< \brief (AC_COMPCTRL) 3-bit majority function (2 of 3) */ +#define AC_COMPCTRL_FLEN_MAJ5_Val _U(0x2) /**< \brief (AC_COMPCTRL) 5-bit majority function (3 of 5) */ +#define AC_COMPCTRL_FLEN_OFF (AC_COMPCTRL_FLEN_OFF_Val << AC_COMPCTRL_FLEN_Pos) +#define AC_COMPCTRL_FLEN_MAJ3 (AC_COMPCTRL_FLEN_MAJ3_Val << AC_COMPCTRL_FLEN_Pos) +#define AC_COMPCTRL_FLEN_MAJ5 (AC_COMPCTRL_FLEN_MAJ5_Val << AC_COMPCTRL_FLEN_Pos) +#define AC_COMPCTRL_MASK _U(0x070BB76F) /**< \brief (AC_COMPCTRL) MASK Register */ + +/* -------- AC_SCALER : (AC Offset: 0x20) (R/W 8) Scaler n -------- */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef union { + struct { + uint8_t VALUE:6; /*!< bit: 0.. 5 Scaler Value */ + uint8_t :2; /*!< bit: 6.. 7 Reserved */ + } bit; /*!< Structure used for bit access */ + uint8_t reg; /*!< Type used for register access */ +} AC_SCALER_Type; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +#define AC_SCALER_OFFSET 0x20 /**< \brief (AC_SCALER offset) Scaler n */ +#define AC_SCALER_RESETVALUE _U(0x00) /**< \brief (AC_SCALER reset_value) Scaler n */ + +#define AC_SCALER_VALUE_Pos 0 /**< \brief (AC_SCALER) Scaler Value */ +#define AC_SCALER_VALUE_Msk (_U(0x3F) << AC_SCALER_VALUE_Pos) +#define AC_SCALER_VALUE(value) (AC_SCALER_VALUE_Msk & ((value) << AC_SCALER_VALUE_Pos)) +#define AC_SCALER_MASK _U(0x3F) /**< \brief (AC_SCALER) MASK Register */ + +/** \brief AC hardware registers */ +#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) +typedef struct { + __IO AC_CTRLA_Type CTRLA; /**< \brief Offset: 0x00 (R/W 8) Control A */ + __O AC_CTRLB_Type CTRLB; /**< \brief Offset: 0x01 ( /W 8) Control B */ + __IO AC_EVCTRL_Type EVCTRL; /**< \brief Offset: 0x02 (R/W 16) Event Control */ + __IO AC_INTENCLR_Type INTENCLR; /**< \brief Offset: 0x04 (R/W 8) Interrupt Enable Clear */ + __IO AC_INTENSET_Type INTENSET; /**< \brief Offset: 0x05 (R/W 8) Interrupt Enable Set */ + __IO AC_INTFLAG_Type INTFLAG; /**< \brief Offset: 0x06 (R/W 8) Interrupt Flag Status and Clear */ + RoReg8 Reserved1[0x1]; + __I AC_STATUSA_Type STATUSA; /**< \brief Offset: 0x08 (R/ 8) Status A */ + __I AC_STATUSB_Type STATUSB; /**< \brief Offset: 0x09 (R/ 8) Status B */ + __I AC_STATUSC_Type STATUSC; /**< \brief Offset: 0x0A (R/ 8) Status C */ + RoReg8 Reserved2[0x1]; + __IO AC_WINCTRL_Type WINCTRL; /**< \brief Offset: 0x0C (R/W 8) Window Control */ + RoReg8 Reserved3[0x3]; + __IO AC_COMPCTRL_Type COMPCTRL[2]; /**< \brief Offset: 0x10 (R/W 32) Comparator Control n */ + RoReg8 Reserved4[0x8]; + __IO AC_SCALER_Type SCALER[2]; /**< \brief Offset: 0x20 (R/W 8) Scaler n */ +} Ac; +#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */ + +/*@}*/ + +#endif /* _SAMD21_AC_COMPONENT_ */ |
