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authorRadomir Dopieralski <openstack@sheep.art.pl>2019-06-12 10:06:39 +0200
committerScott Shawcroft <scott@tannewt.org>2019-06-12 11:42:41 -0700
commit5e265f4fbd11e1bc099f2a0860aac2ac72eaf854 (patch)
tree62897a448735898fe0a688f4c10885383bf40714 /docs
parent036e7a332baea537d1a0b28854393fe1790b0991 (diff)
When clearing gamepad buffer, use the last button state, not 0
When reading the accumulated button presses in gamepad and gamepadshift, don't clear the buffer to "no buttons pressed", but instead set it to the current (last checked) state. This clears the accumulated presses, but retains any ongoing ones. This fixes #1935
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