diff options
| author | Jeff Epler <jepler@gmail.com> | 2020-05-13 10:05:48 -0500 |
|---|---|---|
| committer | Jeff Epler <jepler@gmail.com> | 2020-05-13 10:14:37 -0500 |
| commit | 23ba58bbf574d029d5b18e57c40d4257b37dfd7a (patch) | |
| tree | 6fa6439b6ed9a25f82a4c21bf1a4b3c3b20c4c27 /shared-bindings | |
| parent | fbf052bb2755b2a3afb85b94ea9625ab29da4ab0 (diff) | |
Gamepad & GamepadShift: Initially allocate as long-lived
This makes less heap churn and decreases code size a tiny bit
Diffstat (limited to 'shared-bindings')
| -rw-r--r-- | shared-bindings/gamepad/GamePad.c | 3 | ||||
| -rw-r--r-- | shared-bindings/gamepadshift/GamePadShift.c | 3 |
2 files changed, 2 insertions, 4 deletions
diff --git a/shared-bindings/gamepad/GamePad.c b/shared-bindings/gamepad/GamePad.c index 88f072f3e..d6f91c1c0 100644 --- a/shared-bindings/gamepad/GamePad.c +++ b/shared-bindings/gamepad/GamePad.c @@ -106,9 +106,8 @@ STATIC mp_obj_t gamepad_make_new(const mp_obj_type_t *type, size_t n_args, gamepad_obj_t* gamepad_singleton = MP_STATE_VM(gamepad_singleton); if (!gamepad_singleton || !MP_OBJ_IS_TYPE(MP_OBJ_FROM_PTR(gamepad_singleton), &gamepad_type)) { - gamepad_singleton = m_new_obj(gamepad_obj_t); + gamepad_singleton = m_new_ll_obj(gamepad_obj_t); gamepad_singleton->base.type = &gamepad_type; - gamepad_singleton = gc_make_long_lived(gamepad_singleton); if (!MP_STATE_VM(gamepad_singleton)) { supervisor_enable_tick(); } diff --git a/shared-bindings/gamepadshift/GamePadShift.c b/shared-bindings/gamepadshift/GamePadShift.c index 76f054aae..9586e01ed 100644 --- a/shared-bindings/gamepadshift/GamePadShift.c +++ b/shared-bindings/gamepadshift/GamePadShift.c @@ -73,9 +73,8 @@ STATIC mp_obj_t gamepadshift_make_new(const mp_obj_type_t *type, size_t n_args, if (!gamepad_singleton || !MP_OBJ_IS_TYPE(MP_OBJ_FROM_PTR(gamepad_singleton), &gamepadshift_type)) { - gamepad_singleton = m_new_obj(gamepadshift_obj_t); + gamepad_singleton = m_new_ll_obj(gamepadshift_obj_t); gamepad_singleton->base.type = &gamepadshift_type; - gamepad_singleton = gc_make_long_lived(gamepad_singleton); if (!MP_STATE_VM(gamepad_singleton)) { supervisor_enable_tick(); } |
