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authorScott Shawcroft <scott@tannewt.org>2019-05-16 16:45:38 -0700
committerScott Shawcroft <scott@tannewt.org>2019-05-21 17:41:06 -0700
commit3fad7de8db7f1f317ab6d00a00a82e406ec6fb33 (patch)
treed3c50c49fdbb62c69feec210531b5b02e3e6304d /shared-module/displayio/__init__.c
parenta888fe4c8e12144141b9c0730d3d25ebea33cbc7 (diff)
Rework the pixel computation to use areas
This changes the displayio pixel computation from per-pixel to per-area. This is precursor work to updating portions of the screen (#1169). It should provide mild speedups because bounds checks are done once per area rather than once per pixel. Filling by area also allows TileGrid to maintain a row-associative fill pattern even when the display's refresh is orthogonal to it.
Diffstat (limited to 'shared-module/displayio/__init__.c')
-rw-r--r--shared-module/displayio/__init__.c225
1 files changed, 145 insertions, 80 deletions
diff --git a/shared-module/displayio/__init__.c b/shared-module/displayio/__init__.c
index 156640440..e816fefda 100644
--- a/shared-module/displayio/__init__.c
+++ b/shared-module/displayio/__init__.c
@@ -10,6 +10,7 @@
#include "shared-bindings/displayio/Display.h"
#include "shared-bindings/displayio/Group.h"
#include "shared-bindings/displayio/Palette.h"
+#include "shared-module/displayio/area.h"
#include "supervisor/shared/autoreload.h"
#include "supervisor/shared/display.h"
#include "supervisor/memory.h"
@@ -17,8 +18,8 @@
primary_display_t displays[CIRCUITPY_DISPLAY_LIMIT];
-static inline void swap(uint16_t* a, uint16_t* b) {
- uint16_t temp = *a;
+static inline void swap(int16_t* a, int16_t* b) {
+ int16_t temp = *a;
*a = *b;
*b = temp;
}
@@ -56,102 +57,112 @@ void displayio_refresh_displays(void) {
continue;
}
if (displayio_display_refresh_queued(display)) {
- // We compute the pixels. r and c are row and column to match the display memory
- // structure. x and y match location within the groups.
- uint16_t c0 = 0;
- uint16_t r0 = 0;
- uint16_t c1 = display->width;
- uint16_t r1 = display->height;
- if (display->transpose_xy) {
- swap(&c1, &r1);
- }
-
if (!displayio_display_begin_transaction(display)) {
// Can't acquire display bus; skip updating this display. Try next display.
continue;
}
- displayio_display_set_region_to_update(display, c0, r0, c1, r1);
displayio_display_end_transaction(display);
- uint16_t x0 = 0;
- uint16_t x1 = display->width - 1;
- uint16_t startx = 0;
- int8_t dx = 1;
- if (display->mirror_x) {
- dx = -1;
- startx = x1;
- }
- uint16_t y0 = 0;
- uint16_t y1 = display->height - 1;
- uint16_t starty = 0;
- int8_t dy = 1;
- if (display->mirror_y) {
- dy = -1;
- starty = y1;
- }
-
- bool transpose = false;
+ displayio_area_t whole_screen = {
+ .x1 = 0,
+ .y1 = 0,
+ .x2 = display->width - 1,
+ .y2 = display->height - 1
+ };
if (display->transpose_xy) {
- transpose = true;
- int8_t temp_dx = dx;
- dx = dy;
- dy = temp_dx;
-
- swap(&starty, &startx);
- swap(&x0, &y0);
- swap(&x1, &y1);
+ swap(&whole_screen.x2, &whole_screen.y2);
}
- size_t index = 0;
- uint16_t buffer_size = 256;
+ uint16_t buffer_size = 512;
+
+ uint16_t subrectangles = 1;
+ uint16_t rows_per_buffer = displayio_area_height(&whole_screen);
+ if (displayio_area_size(&whole_screen) > buffer_size) {
+ rows_per_buffer = buffer_size / displayio_area_width(&whole_screen);
+ subrectangles = displayio_area_height(&whole_screen) / rows_per_buffer;
+ buffer_size = rows_per_buffer * displayio_area_width(&whole_screen);
+ }
uint32_t buffer[buffer_size / 2];
- bool skip_this_display = false;
-
- for (uint16_t y = starty; y0 <= y && y <= y1; y += dy) {
- for (uint16_t x = startx; x0 <= x && x <= x1; x += dx) {
- uint16_t* pixel = &(((uint16_t*)buffer)[index]);
- *pixel = 0;
-
- if (display->current_group != NULL) {
- if (transpose) {
- displayio_group_get_pixel(display->current_group, y, x, pixel);
- } else {
- displayio_group_get_pixel(display->current_group, x, y, pixel);
- }
- }
- index += 1;
- // The buffer is full, send it.
- if (index >= buffer_size) {
- if (!displayio_display_begin_transaction(display)) {
- // Can't acquire display bus; skip the rest of the data. Try next display.
- index = 0;
- skip_this_display = true;
- break;
+ for (uint16_t j = 0; j < subrectangles; j++) {
+ displayio_area_t subrectangle = {
+ .x1 = 0,
+ .y1 = rows_per_buffer * j,
+ .x2 = displayio_area_width(&whole_screen) - 1,
+ .y2 = rows_per_buffer * (j + 1) - 1
+ };
+
+ displayio_display_begin_transaction(display);
+ displayio_display_set_region_to_update(display, subrectangle.x1, subrectangle.y1,
+ subrectangle.x2 + 1, subrectangle.y2 + 1);
+ displayio_display_end_transaction(display);
+
+ // Handle display mirroring and transpose.
+ displayio_area_t transformed_subrectangle;
+ displayio_buffer_transform_t transform;
+ if (display->mirror_x) {
+ uint16_t width = displayio_area_width(&whole_screen);
+ transformed_subrectangle.x1 = width - subrectangle.x2 - 1;
+ transformed_subrectangle.x2 = width - subrectangle.x1 - 1;
+ } else {
+ transformed_subrectangle.x1 = subrectangle.x1;
+ transformed_subrectangle.x2 = subrectangle.x2;
+ }
+ if (display->mirror_y != display->transpose_xy) {
+ uint16_t height = displayio_area_height(&whole_screen);
+ transformed_subrectangle.y1 = height - subrectangle.y2 - 1;
+ transformed_subrectangle.y2 = height - subrectangle.y1 - 1;
+ } else {
+ transformed_subrectangle.y1 = subrectangle.y1;
+ transformed_subrectangle.y2 = subrectangle.y2;
+ }
+ transform.width = transformed_subrectangle.x2 - transformed_subrectangle.x1 + 1;
+ transform.height = transformed_subrectangle.y2 - transformed_subrectangle.y1 + 1;
+ if (display->transpose_xy) {
+ int16_t y1 = transformed_subrectangle.y1;
+ int16_t y2 = transformed_subrectangle.y2;
+ transformed_subrectangle.y1 = transformed_subrectangle.x1;
+ transformed_subrectangle.y2 = transformed_subrectangle.x2;
+ transformed_subrectangle.x1 = y1;
+ transformed_subrectangle.x2 = y2;
+ }
+ transform.transpose_xy = display->transpose_xy;
+ transform.mirror_x = display->mirror_x;
+ transform.mirror_y = display->mirror_y;
+ transform.scale = 1;
+
+ uint32_t mask[(buffer_size / 32) + 1];
+ for (uint16_t k = 0; k < (buffer_size / 32) + 1; k++) {
+ mask[k] = 0x00000000;
+ }
+ bool full_coverage = displayio_group_get_area(display->current_group, &transform, &transformed_subrectangle, mask, buffer);
+ if (!full_coverage) {
+ uint32_t index = 0;
+ uint32_t current_mask = 0;
+ for (int16_t y = subrectangle.y1; y <= subrectangle.y2; y++) {
+ for (int16_t x = subrectangle.x1; x <= subrectangle.x2; x++) {
+ if (index % 32 == 0) {
+ current_mask = mask[index / 32];
+ }
+ if ((current_mask & (1 << (index % 32))) == 0) {
+ ((uint16_t*) buffer)[index] = 0x0000;
+ }
+ index++;
}
- displayio_display_send_pixels(display, buffer, buffer_size / 2);
- displayio_display_end_transaction(display);
- // TODO(tannewt): Make refresh displays faster so we don't starve other
- // background tasks.
- usb_background();
- index = 0;
}
}
- }
- if (skip_this_display) {
- // Go on to next display.
- continue;
- }
- // Send the remaining data.
- if (index) {
if (!displayio_display_begin_transaction(display)) {
- // Can't get display bus. Skip the rest of the data. Try next display.
- continue;
+ // Can't acquire display bus; skip the rest of the data. Try next display.
+ break;
}
- displayio_display_send_pixels(display, buffer, index * 2);
+ displayio_display_send_pixels(display, buffer, buffer_size / 2);
+ displayio_display_end_transaction(display);
+
+ // TODO(tannewt): Make refresh displays faster so we don't starve other
+ // background tasks.
+ usb_background();
}
- displayio_display_end_transaction(display);
}
displayio_display_finish_refresh(display);
}
@@ -220,3 +231,57 @@ void reset_displays(void) {
}
#endif
}
+
+void displayio_area_shift(displayio_area_t* area, int16_t dx, int16_t dy) {
+ area->x1 += dx;
+ area->y1 += dy;
+ area->x2 += dx;
+ area->y2 += dy;
+}
+
+bool displayio_area_compute_overlap(const displayio_area_t* a,
+ const displayio_area_t* b,
+ displayio_area_t* overlap) {
+ overlap->x1 = a->x1;
+ if (b->x1 > overlap->x1) {
+ overlap->x1 = b->x1;
+ }
+ overlap->x2 = a->x2;
+ if (b->x2 < overlap->x2) {
+ overlap->x2 = b->x2;
+ }
+ if (overlap->x1 > overlap->x2) {
+ return false;
+ }
+ overlap->y1 = a->y1;
+ if (b->y1 > overlap->y1) {
+ overlap->y1 = b->y1;
+ }
+ overlap->y2 = a->y2;
+ if (b->y2 < overlap->y2) {
+ overlap->y2 = b->y2;
+ }
+ if (overlap->y1 > overlap->y2) {
+ return false;
+ }
+ return true;
+}
+
+uint16_t displayio_area_width(const displayio_area_t* area) {
+ return area->x2 - area->x1 + 1;
+}
+
+uint16_t displayio_area_height(const displayio_area_t* area) {
+ return area->y2 - area->y1 + 1;
+}
+
+uint32_t displayio_area_size(const displayio_area_t* area) {
+ return displayio_area_width(area) * displayio_area_height(area);
+}
+
+bool displayio_area_equal(const displayio_area_t* a, const displayio_area_t* b) {
+ return a->x1 == b->x1 &&
+ a->y1 == b->y1 &&
+ a->x2 == b->x2 &&
+ a->y2 == b->y2;
+}