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authorBenjamin Shockley <benjaminshockley@hotmail.com>2020-08-20 13:48:15 -0500
committerGitHub <noreply@github.com>2020-08-20 13:48:15 -0500
commit0084f0af24e4e219bc040c52ee723959423de6e2 (patch)
tree1aebdb362f08bf6417caa87836e3e4e739afc964 /shared-module/gamepadshift/__init__.c
parent9aebe2f1efc99871fcf283c304e3a8700050d736 (diff)
parent4d7b9cde33934a44c4c905a49d2f831339fc8bd2 (diff)
Merge pull request #2 from adafruit/master
Master
Diffstat (limited to 'shared-module/gamepadshift/__init__.c')
-rw-r--r--shared-module/gamepadshift/__init__.c57
1 files changed, 57 insertions, 0 deletions
diff --git a/shared-module/gamepadshift/__init__.c b/shared-module/gamepadshift/__init__.c
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+++ b/shared-module/gamepadshift/__init__.c
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+/*
+ * This file is part of the MicroPython project, http://micropython.org/
+ *
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2019 Scott Shawcroft
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include "shared-module/gamepadshift/__init__.h"
+
+#include "py/mpstate.h"
+#include "shared-bindings/gamepadshift/GamePadShift.h"
+
+void gamepadshift_tick(void) {
+ void* singleton = MP_STATE_VM(gamepad_singleton);
+ if (singleton == NULL || !MP_OBJ_IS_TYPE(MP_OBJ_FROM_PTR(singleton), &gamepadshift_type)) {
+ return;
+ }
+
+ gamepadshift_obj_t *self = MP_OBJ_TO_PTR(singleton);
+ uint8_t current = 0;
+ uint8_t bit = 1;
+ common_hal_digitalio_digitalinout_set_value(self->latch_pin, 1);
+ for (int i = 0; i < 8; ++i) {
+ common_hal_digitalio_digitalinout_set_value(self->clock_pin, 0);
+ if (common_hal_digitalio_digitalinout_get_value(self->data_pin)) {
+ current |= bit;
+ }
+ common_hal_digitalio_digitalinout_set_value(self->clock_pin, 1);
+ bit <<= 1;
+ }
+ common_hal_digitalio_digitalinout_set_value(self->latch_pin, 0);
+ self->pressed |= self->last & current;
+ self->last = current;
+}
+
+void gamepadshift_reset(void) {
+ MP_STATE_VM(gamepad_singleton) = NULL;
+}