diff options
| author | hathach <thach@tinyusb.org> | 2018-06-07 13:50:04 +0700 |
|---|---|---|
| committer | hathach <thach@tinyusb.org> | 2018-06-07 13:50:04 +0700 |
| commit | 9bb4ded5fa4e7d4aed179037d0cbcf5986df11a8 (patch) | |
| tree | 2ad3519d31b3511db9d21a01896b4132f26be6a7 /shared-module | |
| parent | 52ebfd07a51749d996e149eccc104a2cc0fd294e (diff) | |
| parent | 44721cba3d5bb92d0226ec9451a0aaa95379b9f1 (diff) | |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'shared-module')
| -rw-r--r-- | shared-module/bitbangio/I2C.c | 15 | ||||
| -rw-r--r-- | shared-module/bitbangio/types.h | 1 | ||||
| -rw-r--r-- | shared-module/busio/I2C.c | 4 | ||||
| -rw-r--r-- | shared-module/gamepad/GamePad.c | 18 | ||||
| -rw-r--r-- | shared-module/gamepad/GamePad.h | 3 | ||||
| -rw-r--r-- | shared-module/gamepad/__init__.c | 15 |
6 files changed, 37 insertions, 19 deletions
diff --git a/shared-module/bitbangio/I2C.c b/shared-module/bitbangio/I2C.c index 7eeda0e00..47529748a 100644 --- a/shared-module/bitbangio/I2C.c +++ b/shared-module/bitbangio/I2C.c @@ -25,16 +25,15 @@ */ #include "shared-bindings/bitbangio/I2C.h" - #include "py/mperrno.h" #include "py/obj.h" +#include "py/runtime.h" #include "common-hal/microcontroller/Pin.h" #include "shared-bindings/microcontroller/__init__.h" #include "shared-bindings/digitalio/DigitalInOut.h" #include "shared-module/bitbangio/types.h" -#define I2C_STRETCH_LIMIT 255 STATIC void delay(bitbangio_i2c_obj_t *self) { // We need to use an accurate delay to get acceptable I2C @@ -48,11 +47,16 @@ STATIC void scl_low(bitbangio_i2c_obj_t *self) { STATIC void scl_release(bitbangio_i2c_obj_t *self) { common_hal_digitalio_digitalinout_set_value(&self->scl, true); + uint32_t count = self->us_timeout; delay(self); // For clock stretching, wait for the SCL pin to be released, with timeout. - for (int count = I2C_STRETCH_LIMIT; !common_hal_digitalio_digitalinout_get_value(&self->scl) && count; --count) { + for (; !common_hal_digitalio_digitalinout_get_value(&self->scl) && count; --count) { common_hal_mcu_delay_us(1); } + // raise exception on timeout + if (count == 0) { + mp_raise_msg(&mp_type_TimeoutError, "Clock stretch too long"); + } } STATIC void sda_low(bitbangio_i2c_obj_t *self) { @@ -142,7 +146,10 @@ STATIC bool read_byte(bitbangio_i2c_obj_t *self, uint8_t *val, bool ack) { void shared_module_bitbangio_i2c_construct(bitbangio_i2c_obj_t *self, const mcu_pin_obj_t * scl, const mcu_pin_obj_t * sda, - uint32_t frequency) { + uint32_t frequency, + uint32_t us_timeout) { + + self->us_timeout = us_timeout; self->us_delay = 500000 / frequency; if (self->us_delay == 0) { self->us_delay = 1; diff --git a/shared-module/bitbangio/types.h b/shared-module/bitbangio/types.h index dfe50f049..6d1723474 100644 --- a/shared-module/bitbangio/types.h +++ b/shared-module/bitbangio/types.h @@ -36,6 +36,7 @@ typedef struct { digitalio_digitalinout_obj_t scl; digitalio_digitalinout_obj_t sda; uint32_t us_delay; + uint32_t us_timeout; volatile bool locked; } bitbangio_i2c_obj_t; diff --git a/shared-module/busio/I2C.c b/shared-module/busio/I2C.c index 68d6ea22a..06e1af10a 100644 --- a/shared-module/busio/I2C.c +++ b/shared-module/busio/I2C.c @@ -30,8 +30,8 @@ #include "py/nlr.h" void common_hal_busio_i2c_construct(busio_i2c_obj_t *self, - const mcu_pin_obj_t* scl, const mcu_pin_obj_t* sda, uint32_t freq) { - shared_module_bitbangio_i2c_construct(&self->bitbang, scl, sda, freq); + const mcu_pin_obj_t* scl, const mcu_pin_obj_t* sda, uint32_t freq, uint32_t timeout) { + shared_module_bitbangio_i2c_construct(&self->bitbang, scl, sda, freq, timeout); } bool common_hal_busio_i2c_deinited(busio_i2c_obj_t *self) { diff --git a/shared-module/gamepad/GamePad.c b/shared-module/gamepad/GamePad.c index cd1df9b57..2c14fa02a 100644 --- a/shared-module/gamepad/GamePad.c +++ b/shared-module/gamepad/GamePad.c @@ -26,6 +26,7 @@ #include <stdbool.h> +#include "py/mpstate.h" #include "__init__.h" #include "GamePad.h" @@ -35,17 +36,24 @@ void gamepad_init(size_t n_pins, const mp_obj_t* pins) { - for (size_t i=0; i<8; ++i) { + gamepad_obj_t* gamepad_singleton = MP_STATE_VM(gamepad_singleton); + for (size_t i = 0; i < 8; ++i) { gamepad_singleton->pins[i] = NULL; } - for (size_t i=0; i<n_pins; ++i) { + gamepad_singleton->pulls = 0; + for (size_t i = 0; i < n_pins; ++i) { digitalio_digitalinout_obj_t *pin = MP_OBJ_TO_PTR(pins[i]); - raise_error_if_deinited(common_hal_digitalio_digitalinout_deinited(pin)); digitalio_direction_t direction = common_hal_digitalio_digitalinout_get_direction(pin); - digitalio_pull_t pull = common_hal_digitalio_digitalinout_get_pull(pin); - if (direction != DIRECTION_INPUT || pull == PULL_NONE) { + if (direction != DIRECTION_INPUT) { common_hal_digitalio_digitalinout_switch_to_input(pin, PULL_UP); } + digitalio_pull_t pull = common_hal_digitalio_digitalinout_get_pull(pin); + if (pull == PULL_NONE) { + common_hal_digitalio_digitalinout_set_pull(pin, PULL_UP); + } + if (pull != PULL_DOWN) { + gamepad_singleton->pulls |= 1 << i; + } gamepad_singleton->pins[i] = pin; } gamepad_singleton->last = 0; diff --git a/shared-module/gamepad/GamePad.h b/shared-module/gamepad/GamePad.h index e5f709134..9fd5c9626 100644 --- a/shared-module/gamepad/GamePad.h +++ b/shared-module/gamepad/GamePad.h @@ -36,10 +36,9 @@ typedef struct { digitalio_digitalinout_obj_t* pins[8]; volatile uint8_t last; volatile uint8_t pressed; + uint8_t pulls; } gamepad_obj_t; -extern gamepad_obj_t* gamepad_singleton; - void gamepad_init(size_t n_pins, const mp_obj_t* pins); #endif // MICROPY_INCLUDED_GAMEPAD_GAMEPAD_H diff --git a/shared-module/gamepad/__init__.c b/shared-module/gamepad/__init__.c index 591a2fa0a..8414ddfbe 100644 --- a/shared-module/gamepad/__init__.c +++ b/shared-module/gamepad/__init__.c @@ -26,6 +26,7 @@ #include <stdbool.h> +#include "py/mpstate.h" #include "__init__.h" #include "GamePad.h" @@ -33,25 +34,27 @@ void gamepad_tick(void) { + gamepad_obj_t* gamepad_singleton = MP_STATE_VM(gamepad_singleton); if (!gamepad_singleton) { return; } uint8_t gamepad_current = 0; - for (int i=0; i<8; ++i) { + uint8_t bit = 1; + for (int i = 0; i < 8; ++i) { digitalio_digitalinout_obj_t* pin = gamepad_singleton->pins[i]; if (!pin) { break; } - digitalio_pull_t pull = common_hal_digitalio_digitalinout_get_pull(pin); - bool value = common_hal_digitalio_digitalinout_get_value(pin); - if ((pull == PULL_UP && !value) || (pull == PULL_DOWN && value)) { - gamepad_current |= 1 << i; + if (common_hal_digitalio_digitalinout_get_value(pin)) { + gamepad_current |= bit; } + bit <<= 1; } + gamepad_current ^= gamepad_singleton->pulls; gamepad_singleton->pressed |= gamepad_singleton->last & gamepad_current; gamepad_singleton->last = gamepad_current; } void gamepad_reset(void) { - gamepad_singleton = NULL; + MP_STATE_VM(gamepad_singleton) = NULL; } |
