diff options
| -rw-r--r-- | shared-bindings/gamepad/GamePad.c | 2 | ||||
| -rw-r--r-- | shared-module/gamepad/GamePad.c | 11 | ||||
| -rw-r--r-- | shared-module/gamepad/GamePad.h | 3 | ||||
| -rw-r--r-- | shared-module/gamepad/__init__.c | 11 |
4 files changed, 18 insertions, 9 deletions
diff --git a/shared-bindings/gamepad/GamePad.c b/shared-bindings/gamepad/GamePad.c index d80d1fcf6..43efc3b18 100644 --- a/shared-bindings/gamepad/GamePad.c +++ b/shared-bindings/gamepad/GamePad.c @@ -31,7 +31,7 @@ #include "GamePad.h" -gamepad_obj_t* gamepad_singleton = NULL; +gamepad_obj_t* volatile gamepad_singleton = NULL; //| .. currentmodule:: gamepad //| diff --git a/shared-module/gamepad/GamePad.c b/shared-module/gamepad/GamePad.c index cd1df9b57..540c882da 100644 --- a/shared-module/gamepad/GamePad.c +++ b/shared-module/gamepad/GamePad.c @@ -38,14 +38,21 @@ void gamepad_init(size_t n_pins, const mp_obj_t* pins) { for (size_t i=0; i<8; ++i) { gamepad_singleton->pins[i] = NULL; } + gamepad_singleton->pulls = 0; for (size_t i=0; i<n_pins; ++i) { digitalio_digitalinout_obj_t *pin = MP_OBJ_TO_PTR(pins[i]); raise_error_if_deinited(common_hal_digitalio_digitalinout_deinited(pin)); digitalio_direction_t direction = common_hal_digitalio_digitalinout_get_direction(pin); - digitalio_pull_t pull = common_hal_digitalio_digitalinout_get_pull(pin); - if (direction != DIRECTION_INPUT || pull == PULL_NONE) { + if (direction != DIRECTION_INPUT) { common_hal_digitalio_digitalinout_switch_to_input(pin, PULL_UP); } + digitalio_pull_t pull = common_hal_digitalio_digitalinout_get_pull(pin); + if (pull == PULL_NONE) { + common_hal_digitalio_digitalinout_set_pull(pin, PULL_UP); + } + if (pull != PULL_DOWN) { + gamepad_singleton->pulls |= 1 << i; + } gamepad_singleton->pins[i] = pin; } gamepad_singleton->last = 0; diff --git a/shared-module/gamepad/GamePad.h b/shared-module/gamepad/GamePad.h index e5f709134..77fdb8b0a 100644 --- a/shared-module/gamepad/GamePad.h +++ b/shared-module/gamepad/GamePad.h @@ -36,9 +36,10 @@ typedef struct { digitalio_digitalinout_obj_t* pins[8]; volatile uint8_t last; volatile uint8_t pressed; + uint8_t pulls; } gamepad_obj_t; -extern gamepad_obj_t* gamepad_singleton; +extern gamepad_obj_t* volatile gamepad_singleton; void gamepad_init(size_t n_pins, const mp_obj_t* pins); diff --git a/shared-module/gamepad/__init__.c b/shared-module/gamepad/__init__.c index 591a2fa0a..b1cdac2a7 100644 --- a/shared-module/gamepad/__init__.c +++ b/shared-module/gamepad/__init__.c @@ -37,17 +37,18 @@ void gamepad_tick(void) { return; } uint8_t gamepad_current = 0; - for (int i=0; i<8; ++i) { + uint8_t bit = 1; + for (int i = 0; i < 8; ++i) { digitalio_digitalinout_obj_t* pin = gamepad_singleton->pins[i]; if (!pin) { break; } - digitalio_pull_t pull = common_hal_digitalio_digitalinout_get_pull(pin); - bool value = common_hal_digitalio_digitalinout_get_value(pin); - if ((pull == PULL_UP && !value) || (pull == PULL_DOWN && value)) { - gamepad_current |= 1 << i; + if (common_hal_digitalio_digitalinout_get_value(pin)) { + gamepad_current |= bit; } + bit <<= 1; } + gamepad_current ^= gamepad_singleton->pulls; gamepad_singleton->pressed |= gamepad_singleton->last & gamepad_current; gamepad_singleton->last = gamepad_current; } |
