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-rw-r--r--shared-module/bitops/__init__.c151
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diff --git a/shared-module/bitops/__init__.c b/shared-module/bitops/__init__.c
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+/*
+ * This file is part of the Circuit Python project, https://github.com/adafruit/circuitpython
+ *
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2021 Jeff Epler for Adafruit Industries
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include "shared-bindings/bitops/__init__.h"
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifdef __GNUC__
+#define FALLTHROUGH __attribute__((fallthrough))
+#else
+#define FALLTHROUGH ((void)0) /* FALLTHROUGH */
+#endif
+
+// adapted from "Hacker's Delight" - Figure 7-2 Transposing an 8x8-bit matrix
+// basic idea is:
+// > First, treat the 8x8-bit matrix as 16 2x2-bit matrices, and transpose each
+// > of the 16 2x2-bit matrices. Second, treat the matrix as four 2x2 submatrices
+// > whose elements are 2x2-bit matrices and transpose each of the four 2x2
+// > submatrices. Finally, treat the matrix as a 2x2 matrix whose elements are
+// > 4x4-bit matrices, and transpose the 2x2 matrix. These transformations are
+// > illustrated below.
+// We want a different definition of bit/byte order, deal with strides differently, etc.
+// so the code is heavily re-worked compared to the original.
+static void transpose_var(uint32_t *result, const uint8_t *src, int src_stride, int num_strands) {
+ uint32_t x = 0, y = 0, t;
+
+ src += (num_strands-1) * src_stride;
+
+ switch(num_strands) {
+ case 7:
+ x |= *src << 16;
+ src -= src_stride;
+ FALLTHROUGH;
+ case 6:
+ x |= *src << 8;
+ src -= src_stride;
+ FALLTHROUGH;
+ case 5:
+ x |= *src;
+ src -= src_stride;
+ FALLTHROUGH;
+ case 4:
+ y |= *src << 24;
+ src -= src_stride;
+ FALLTHROUGH;
+ case 3:
+ y |= *src << 16;
+ src -= src_stride;
+ FALLTHROUGH;
+ case 2:
+ y |= *src << 8;
+ src -= src_stride;
+ y |= *src;
+ }
+
+ t = (x ^ (x >> 7)) & 0x00AA00AA; x = x ^ t ^ (t << 7);
+ t = (y ^ (y >> 7)) & 0x00AA00AA; y = y ^ t ^ (t << 7);
+
+ t = (x ^ (x >>14)) & 0x0000CCCC; x = x ^ t ^ (t <<14);
+ t = (y ^ (y >>14)) & 0x0000CCCC; y = y ^ t ^ (t <<14);
+
+ t = (x & 0xF0F0F0F0) | ((y >> 4) & 0x0F0F0F0F);
+ y = ((x << 4) & 0xF0F0F0F0) | (y & 0x0F0F0F0F);
+ x = t;
+
+#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
+ x = __builtin_bswap32(x);
+ y = __builtin_bswap32(y);
+#endif
+ result[0] = x;
+ result[1] = y;
+}
+
+static void transpose_8(uint32_t *result, const uint8_t *src, int src_stride) {
+ uint32_t x, y, t;
+
+ y = *src; src += src_stride;
+ y |= (*src << 8); src += src_stride;
+ y |= (*src << 16); src += src_stride;
+ y |= (*src << 24); src += src_stride;
+ x = *src; src += src_stride;
+ x |= (*src << 8); src += src_stride;
+ x |= (*src << 16); src += src_stride;
+ x |= (*src << 24); src += src_stride;
+
+ t = (x ^ (x >> 7)) & 0x00AA00AA; x = x ^ t ^ (t << 7);
+ t = (y ^ (y >> 7)) & 0x00AA00AA; y = y ^ t ^ (t << 7);
+
+ t = (x ^ (x >>14)) & 0x0000CCCC; x = x ^ t ^ (t <<14);
+ t = (y ^ (y >>14)) & 0x0000CCCC; y = y ^ t ^ (t <<14);
+
+ t = (x & 0xF0F0F0F0) | ((y >> 4) & 0x0F0F0F0F);
+ y = ((x << 4) & 0xF0F0F0F0) | (y & 0x0F0F0F0F);
+ x = t;
+
+#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
+ x = __builtin_bswap32(x);
+ y = __builtin_bswap32(y);
+#endif
+ result[0] = x;
+ result[1] = y;
+}
+
+static void bit_transpose_8(uint32_t *result, const uint8_t *src, size_t src_stride, size_t n) {
+ for(size_t i=0; i<n; i++) {
+ transpose_8(result, src, src_stride);
+ result += 2;
+ src += 1;
+ }
+}
+
+static void bit_transpose_var(uint32_t *result, const uint8_t *src, size_t src_stride, size_t n, int num_strands) {
+ for(size_t i=0; i<n; i++) {
+ transpose_var(result, src, src_stride, num_strands);
+ result += 2;
+ src += 1;
+ }
+}
+
+void common_hal_bitops_bit_transpose(uint8_t *result, const uint8_t *src, size_t inlen, size_t num_strands) {
+ if(num_strands == 8) {
+ bit_transpose_8((uint32_t*)(void*)result, src, inlen/8, inlen/8);
+ } else {
+ bit_transpose_var((uint32_t*)(void*)result, src, inlen/num_strands, inlen/num_strands, num_strands);
+ }
+}