diff options
Diffstat (limited to 'shared-module/displayio/ColorConverter.c')
| -rw-r--r-- | shared-module/displayio/ColorConverter.c | 178 |
1 files changed, 166 insertions, 12 deletions
diff --git a/shared-module/displayio/ColorConverter.c b/shared-module/displayio/ColorConverter.c index d20b24c01..c2c3214aa 100644 --- a/shared-module/displayio/ColorConverter.c +++ b/shared-module/displayio/ColorConverter.c @@ -26,16 +26,170 @@ #include "shared-bindings/displayio/ColorConverter.h" -void common_hal_displayio_colorconverter_construct(displayio_colorconverter_t* self) { -} - -bool common_hal_displayio_colorconverter_convert(displayio_colorconverter_t *self, uint32_t input_color, uint16_t* output_color) { - // TODO(tannewt): Validate the color input against the input format. - uint32_t r5 = (input_color >> 19); - uint32_t g6 = (input_color >> 10) & 0x3f; - uint32_t b5 = (input_color >> 3) & 0x1f; - uint32_t packed = r5 << 11 | g6 << 5 | b5; - // swap bytes - *output_color = __builtin_bswap16(packed); - return true; +#include "py/misc.h" + +uint32_t displayio_colorconverter_dither_noise_1 (uint32_t n) +{ + n = (n >> 13) ^ n; + int nn = (n * (n * n * 60493 + 19990303) + 1376312589) & 0x7fffffff; + return (uint32_t) (((float)nn / (1073741824.0f*2)) * 255); +} + +uint32_t displayio_colorconverter_dither_noise_2(uint32_t x, uint32_t y) { + return displayio_colorconverter_dither_noise_1(x + y * 0xFFFF); +} + +void common_hal_displayio_colorconverter_construct(displayio_colorconverter_t* self, bool dither) { + self->dither = dither; +} + +uint16_t displayio_colorconverter_compute_rgb565(uint32_t color_rgb888) { + uint32_t r5 = (color_rgb888 >> 19); + uint32_t g6 = (color_rgb888 >> 10) & 0x3f; + uint32_t b5 = (color_rgb888 >> 3) & 0x1f; + return r5 << 11 | g6 << 5 | b5; +} + +uint8_t displayio_colorconverter_compute_luma(uint32_t color_rgb888) { + uint32_t r8 = (color_rgb888 >> 16); + uint32_t g8 = (color_rgb888 >> 8) & 0xff; + uint32_t b8 = color_rgb888 & 0xff; + return (r8 * 19) / 255 + (g8 * 182) / 255 + (b8 + 54) / 255; +} + +uint8_t displayio_colorconverter_compute_chroma(uint32_t color_rgb888) { + uint32_t r8 = (color_rgb888 >> 16); + uint32_t g8 = (color_rgb888 >> 8) & 0xff; + uint32_t b8 = color_rgb888 & 0xff; + uint8_t max = MAX(r8, MAX(g8, b8)); + uint8_t min = MIN(r8, MIN(g8, b8)); + return max - min; +} + +uint8_t displayio_colorconverter_compute_hue(uint32_t color_rgb888) { + uint32_t r8 = (color_rgb888 >> 16); + uint32_t g8 = (color_rgb888 >> 8) & 0xff; + uint32_t b8 = color_rgb888 & 0xff; + uint8_t max = MAX(r8, MAX(g8, b8)); + uint8_t min = MIN(r8, MIN(g8, b8)); + uint8_t c = max - min; + if (c == 0) { + return 0; + } + + int32_t hue = 0; + if (max == r8) { + hue = (((int32_t) (g8 - b8) * 40) / c) % 240; + } else if (max == g8) { + hue = (((int32_t) (b8 - r8) + (2 * c)) * 40) / c; + } else if (max == b8) { + hue = (((int32_t) (r8 - g8) + (4 * c)) * 40) / c; + } + if (hue < 0) { + hue += 240; + } + + return hue; +} + +void displayio_colorconverter_compute_tricolor(const _displayio_colorspace_t* colorspace, uint8_t pixel_hue, uint8_t pixel_luma, uint32_t* color) { + + int16_t hue_diff = colorspace->tricolor_hue - pixel_hue; + if ((-10 <= hue_diff && hue_diff <= 10) || hue_diff <= -220 || hue_diff >= 220) { + if (colorspace->grayscale) { + *color = 0; + } else { + *color = 1; + } + } else if (!colorspace->grayscale) { + *color = 0; + } +} + +void common_hal_displayio_colorconverter_convert(displayio_colorconverter_t *self, const _displayio_colorspace_t* colorspace, uint32_t input_color, uint32_t* output_color) { + displayio_input_pixel_t input_pixel; + input_pixel.pixel = input_color; + input_pixel.x = input_pixel.y = input_pixel.tile = input_pixel.tile_x = input_pixel.tile_y = 0; + + displayio_output_pixel_t output_pixel; + output_pixel.pixel = 0; + output_pixel.opaque = false; + + displayio_colorconverter_convert(self, colorspace, &input_pixel, &output_pixel); + + (*output_color) = output_pixel.pixel; +} + +void common_hal_displayio_colorconverter_set_dither(displayio_colorconverter_t* self, bool dither) { + self->dither = dither; +} + +bool common_hal_displayio_colorconverter_get_dither(displayio_colorconverter_t* self) { + return self->dither; +} + +void displayio_colorconverter_convert(displayio_colorconverter_t *self, const _displayio_colorspace_t* colorspace, const displayio_input_pixel_t *input_pixel, displayio_output_pixel_t *output_color) { + uint32_t pixel = input_pixel->pixel; + + if (self->dither){ + uint8_t randr = (displayio_colorconverter_dither_noise_2(input_pixel->tile_x,input_pixel->tile_y)); + uint8_t randg = (displayio_colorconverter_dither_noise_2(input_pixel->tile_x+33,input_pixel->tile_y)); + uint8_t randb = (displayio_colorconverter_dither_noise_2(input_pixel->tile_x,input_pixel->tile_y+33)); + + uint32_t r8 = (pixel >> 16); + uint32_t g8 = (pixel >> 8) & 0xff; + uint32_t b8 = pixel & 0xff; + + if (colorspace->depth == 16) { + b8 = MIN(255,b8 + (randb&0x07)); + r8 = MIN(255,r8 + (randr&0x07)); + g8 = MIN(255,g8 + (randg&0x03)); + } else { + int bitmask = 0xFF >> colorspace->depth; + b8 = MIN(255,b8 + (randb&bitmask)); + r8 = MIN(255,r8 + (randr&bitmask)); + g8 = MIN(255,g8 + (randg&bitmask)); + } + pixel = r8 << 16 | g8 << 8 | b8; + } + + if (colorspace->depth == 16) { + uint16_t packed = displayio_colorconverter_compute_rgb565(pixel); + if (colorspace->reverse_bytes_in_word) { + // swap bytes + packed = __builtin_bswap16(packed); + } + output_color->pixel = packed; + output_color->opaque = true; + return; + } else if (colorspace->tricolor) { + uint8_t luma = displayio_colorconverter_compute_luma(pixel); + output_color->pixel = luma >> (8 - colorspace->depth); + if (displayio_colorconverter_compute_chroma(pixel) <= 16) { + if (!colorspace->grayscale) { + output_color->pixel = 0; + } + output_color->opaque = true; + return; + } + uint8_t pixel_hue = displayio_colorconverter_compute_hue(pixel); + displayio_colorconverter_compute_tricolor(colorspace, pixel_hue, luma, &output_color->pixel); + return; + } else if (colorspace->grayscale && colorspace->depth <= 8) { + uint8_t luma = displayio_colorconverter_compute_luma(pixel); + output_color->pixel = luma >> (8 - colorspace->depth); + output_color->opaque = true; + return; + } + output_color->opaque = false; +} + + + +// Currently no refresh logic is needed for a ColorConverter. +bool displayio_colorconverter_needs_refresh(displayio_colorconverter_t *self) { + return false; +} + +void displayio_colorconverter_finish_refresh(displayio_colorconverter_t *self) { } |
