diff options
Diffstat (limited to 'shared-module/displayio/Display.c')
| -rw-r--r-- | shared-module/displayio/Display.c | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/shared-module/displayio/Display.c b/shared-module/displayio/Display.c index 862d2cf59..11db0f8ff 100644 --- a/shared-module/displayio/Display.c +++ b/shared-module/displayio/Display.c @@ -35,6 +35,7 @@ #include "shared-module/displayio/__init__.h" #include "shared-module/displayio/display_core.h" #include "supervisor/shared/display.h" +#include "supervisor/shared/tick.h" #include "supervisor/usb.h" #include <stdint.h> @@ -313,7 +314,7 @@ uint16_t common_hal_displayio_display_get_rotation(displayio_display_obj_t* self bool common_hal_displayio_display_refresh(displayio_display_obj_t* self, uint32_t target_ms_per_frame, uint32_t maximum_ms_per_real_frame) { if (!self->auto_refresh && !self->first_manual_refresh) { - uint64_t current_time = ticks_ms; + uint64_t current_time = supervisor_ticks_ms64(); uint32_t current_ms_since_real_refresh = current_time - self->core.last_refresh; // Test to see if the real frame time is below our minimum. if (current_ms_since_real_refresh > maximum_ms_per_real_frame) { @@ -327,7 +328,7 @@ bool common_hal_displayio_display_refresh(displayio_display_obj_t* self, uint32_ } uint32_t remaining_time = target_ms_per_frame - (current_ms_since_real_refresh % target_ms_per_frame); // We're ahead of the game so wait until we align with the frame rate. - while (ticks_ms - self->last_refresh_call < remaining_time) { + while (supervisor_ticks_ms64() - self->last_refresh_call < remaining_time) { RUN_BACKGROUND_TASKS; } } @@ -350,20 +351,20 @@ STATIC void _update_backlight(displayio_display_obj_t* self) { if (!self->auto_brightness || self->updating_backlight) { return; } - if (ticks_ms - self->last_backlight_refresh < 100) { + if (supervisor_ticks_ms64() - self->last_backlight_refresh < 100) { return; } // TODO(tannewt): Fade the backlight based on it's existing value and a target value. The target // should account for ambient light when possible. common_hal_displayio_display_set_brightness(self, 1.0); - self->last_backlight_refresh = ticks_ms; + self->last_backlight_refresh = supervisor_ticks_ms64(); } void displayio_display_background(displayio_display_obj_t* self) { _update_backlight(self); - if (self->auto_refresh && (ticks_ms - self->core.last_refresh) > self->native_ms_per_frame) { + if (self->auto_refresh && (supervisor_ticks_ms64() - self->core.last_refresh) > self->native_ms_per_frame) { _refresh_display(self); } } |
