diff options
Diffstat (limited to 'shared-module/displayio/Sprite.c')
| -rw-r--r-- | shared-module/displayio/Sprite.c | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/shared-module/displayio/Sprite.c b/shared-module/displayio/Sprite.c deleted file mode 100644 index 87600f721..000000000 --- a/shared-module/displayio/Sprite.c +++ /dev/null @@ -1,99 +0,0 @@ -/* - * This file is part of the Micro Python project, http://micropython.org/ - * - * The MIT License (MIT) - * - * Copyright (c) 2018 Scott Shawcroft for Adafruit Industries - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN - * THE SOFTWARE. - */ - -#include "shared-bindings/displayio/Sprite.h" - -#include "shared-bindings/displayio/Bitmap.h" -#include "shared-bindings/displayio/ColorConverter.h" -#include "shared-bindings/displayio/OnDiskBitmap.h" -#include "shared-bindings/displayio/Palette.h" - -void common_hal_displayio_sprite_construct(displayio_sprite_t *self, mp_obj_t bitmap, - mp_obj_t pixel_shader, uint16_t width, uint16_t height, uint16_t x, uint16_t y) { - self->width = width; - self->height = height; - self->bitmap = bitmap; - self->pixel_shader = pixel_shader; - self->x = x; - self->y = y; -} - -void common_hal_displayio_sprite_get_position(displayio_sprite_t *self, int16_t* x, int16_t* y) { - *x = self->x; - *y = self->y; -} - -void common_hal_displayio_sprite_set_position(displayio_sprite_t *self, int16_t x, int16_t y) { - self->x = x; - self->y = y; - self->needs_refresh = true; -} - - -mp_obj_t common_hal_displayio_sprite_get_pixel_shader(displayio_sprite_t *self) { - return self->pixel_shader; -} - -void common_hal_displayio_sprite_set_pixel_shader(displayio_sprite_t *self, mp_obj_t pixel_shader) { - self->pixel_shader = pixel_shader; - self->needs_refresh = true; -} - -bool displayio_sprite_get_pixel(displayio_sprite_t *self, int16_t x, int16_t y, uint16_t* pixel) { - x -= self->x; - y -= self->y; - if (y < 0 || y >= self->height || x >= self->width || x < 0) { - return false; - } - uint32_t value = 0; - if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_bitmap_type)) { - value = common_hal_displayio_bitmap_get_pixel(self->bitmap, x, y); - } else if (MP_OBJ_IS_TYPE(self->bitmap, &displayio_ondiskbitmap_type)) { - value = common_hal_displayio_ondiskbitmap_get_pixel(self->bitmap, x, y); - } - - if (self->pixel_shader == mp_const_none) { - *pixel = value; - return true; - } else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_palette_type) && displayio_palette_get_color(self->pixel_shader, value, pixel)) { - return true; - } else if (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_colorconverter_type) && common_hal_displayio_colorconverter_convert(self->pixel_shader, value, pixel)) { - return true; - } - - return false; -} - -bool displayio_sprite_needs_refresh(displayio_sprite_t *self) { - return self->needs_refresh || displayio_palette_needs_refresh(self->pixel_shader); -} - -void displayio_sprite_finish_refresh(displayio_sprite_t *self) { - self->needs_refresh = false; - displayio_palette_finish_refresh(self->pixel_shader); - // TODO(tannewt): We could double buffer changes to position and move them over here. - // That way they won't change during a refresh and tear. -} |
