diff options
Diffstat (limited to 'shared-module/vectorio/VectorShape.c')
| -rw-r--r-- | shared-module/vectorio/VectorShape.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/shared-module/vectorio/VectorShape.c b/shared-module/vectorio/VectorShape.c index b5d36339e..c6524af9d 100644 --- a/shared-module/vectorio/VectorShape.c +++ b/shared-module/vectorio/VectorShape.c @@ -38,16 +38,16 @@ static void _get_screen_area(vectorio_vector_shape_t *self, displayio_area_t *ou VECTORIO_SHAPE_DEBUG("%p get_screen_area tform:{x:%d y:%d dx:%d dy:%d scl:%d w:%d h:%d mx:%d my:%d tr:%d}", self, self->absolute_transform->x, self->absolute_transform->y, self->absolute_transform->dx, self->absolute_transform->dy, self->absolute_transform->scale, self->absolute_transform->width, self->absolute_transform->height, self->absolute_transform->mirror_x, self->absolute_transform->mirror_y, self->absolute_transform->transpose_xy - ); + ); self->ishape.get_area(self->ishape.shape, out_area); VECTORIO_SHAPE_DEBUG(" in:{(%5d,%5d), (%5d,%5d)}", out_area->x1, out_area->y1, out_area->x2, out_area->y2); if (self->absolute_transform->transpose_xy) { int16_t swap = out_area->x1; out_area->x1 = (out_area->y1 + self->y) * self->absolute_transform->dx + self->absolute_transform->x; - out_area->y1 = (swap + self->x) * self->absolute_transform->dy + self->absolute_transform->y; + out_area->y1 = (swap + self->x) * self->absolute_transform->dy + self->absolute_transform->y; swap = out_area->x2; out_area->x2 = (out_area->y2 + self->y) * self->absolute_transform->dx + self->absolute_transform->x; - out_area->y2 = (swap + self->x) * self->absolute_transform->dy + self->absolute_transform->y; + out_area->y2 = (swap + self->x) * self->absolute_transform->dy + self->absolute_transform->y; } else { out_area->x1 = (out_area->x1 + self->x) * self->absolute_transform->dx + self->absolute_transform->x; out_area->y1 = (out_area->y1 + self->y) * self->absolute_transform->dy + self->absolute_transform->y; @@ -94,8 +94,8 @@ void common_hal_vectorio_vector_shape_set_dirty(void *vector_shape) { void common_hal_vectorio_vector_shape_construct(vectorio_vector_shape_t *self, - vectorio_ishape_t ishape, - mp_obj_t pixel_shader, uint16_t x, uint16_t y) { + vectorio_ishape_t ishape, + mp_obj_t pixel_shader, uint16_t x, uint16_t y) { VECTORIO_SHAPE_DEBUG("%p vector_shape_construct x:%3d, y:%3d\n", self, x, y); self->x = x; self->y = y; @@ -152,22 +152,22 @@ void common_hal_vectorio_vector_shape_set_pixel_shader(vectorio_vector_shape_t * } -bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displayio_colorspace_t* colorspace, const displayio_area_t* area, uint32_t* mask, uint32_t *buffer) { +bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displayio_colorspace_t *colorspace, const displayio_area_t *area, uint32_t *mask, uint32_t *buffer) { // Shape areas are relative to 0,0. This will allow rotation about a known axis. // The consequence is that the area reported by the shape itself is _relative_ to 0,0. // To make it relative to the VectorShape position, we must shift it. // Pixels are drawn on the screen_area (shifted) coordinate space, while pixels are _determined_ from // the shape_area (unshifted) space. -#ifdef VECTORIO_PERF + #ifdef VECTORIO_PERF uint64_t start = common_hal_time_monotonic_ns(); uint64_t pixel_time = 0; -#endif + #endif displayio_area_t overlap; VECTORIO_SHAPE_DEBUG("%p fill_area dirty:%d fill: {(%5d,%5d), (%5d,%5d)} dirty: {(%5d,%5d), (%5d,%5d)}", self, self->dirty, area->x1, area->y1, area->x2, area->y2, self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2 - ); + ); if (!displayio_area_compute_overlap(area, &self->ephemeral_dirty_area, &overlap)) { VECTORIO_SHAPE_DEBUG(" no overlap\n"); return false; @@ -194,7 +194,7 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ // Check the mask first to see if the pixel has already been set. uint32_t pixel_index = mask_start_px + (input_pixel.x - overlap.x1); uint32_t *mask_doubleword = &(mask[pixel_index / 32]); - uint8_t mask_bit = pixel_index % 32; + uint8_t mask_bit = pixel_index % 32; VECTORIO_SHAPE_PIXEL_DEBUG("%p pixel_index: %5u mask_bit: %2u", self, pixel_index, mask_bit); if ((*mask_doubleword & (1u << mask_bit)) != 0) { VECTORIO_SHAPE_PIXEL_DEBUG(" masked\n"); @@ -213,14 +213,14 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ pixel_to_get_y = (input_pixel.y - self->absolute_transform->dy * self->y - self->absolute_transform->y) / self->absolute_transform->dy; } VECTORIO_SHAPE_PIXEL_DEBUG(" get_pixel %p (%3d, %3d) -> ( %3d, %3d )", self->ishape.shape, input_pixel.x, input_pixel.y, pixel_to_get_x, pixel_to_get_y); -#ifdef VECTORIO_PERF + #ifdef VECTORIO_PERF uint64_t pre_pixel = common_hal_time_monotonic_ns(); -#endif + #endif input_pixel.pixel = self->ishape.get_pixel(self->ishape.shape, pixel_to_get_x, pixel_to_get_y); -#ifdef VECTORIO_PERF + #ifdef VECTORIO_PERF uint64_t post_pixel = common_hal_time_monotonic_ns(); pixel_time += post_pixel - pre_pixel; -#endif + #endif VECTORIO_SHAPE_PIXEL_DEBUG(" -> %d", input_pixel.pixel); output_pixel.opaque = true; @@ -238,10 +238,10 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ *mask_doubleword |= 1u << mask_bit; if (colorspace->depth == 16) { VECTORIO_SHAPE_PIXEL_DEBUG(" buffer = %04x 16\n", output_pixel.pixel); - *(((uint16_t*) buffer) + pixel_index) = output_pixel.pixel; + *(((uint16_t *)buffer) + pixel_index) = output_pixel.pixel; } else if (colorspace->depth == 8) { VECTORIO_SHAPE_PIXEL_DEBUG(" buffer = %02x 8\n", output_pixel.pixel); - *(((uint8_t*) buffer) + pixel_index) = output_pixel.pixel; + *(((uint8_t *)buffer) + pixel_index) = output_pixel.pixel; } else if (colorspace->depth < 8) { // Reorder the offsets to pack multiple rows into a byte (meaning they share a column). if (!colorspace->pixels_in_byte_share_row) { @@ -256,13 +256,13 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ shift = (pixels_per_byte - 1) * colorspace->depth - shift; } VECTORIO_SHAPE_PIXEL_DEBUG(" buffer = %2d %d\n", output_pixel.pixel, colorspace->depth); - ((uint8_t*)buffer)[pixel_index / pixels_per_byte] |= output_pixel.pixel << shift; + ((uint8_t *)buffer)[pixel_index / pixels_per_byte] |= output_pixel.pixel << shift; } } } mask_start_px += linestride_px - column_dirty_offset_px; } -#ifdef VECTORIO_PERF + #ifdef VECTORIO_PERF uint64_t end = common_hal_time_monotonic_ns(); uint32_t pixels = (overlap.x2 - overlap.x1) * (overlap.y2 - overlap.y1); VECTORIO_PERF("draw %16s -> shape:{%4dpx, %4.1fms,%9.1fpps fill} shape_pixels:{%6.1fus total, %4.1fus/px}\n", @@ -272,15 +272,15 @@ bool vectorio_vector_shape_fill_area(vectorio_vector_shape_t *self, const _displ (double)(max(1, pixels * (1000000000.0 / (end - start)))), (double)(pixel_time / 1000.0), (double)(pixel_time / 1000.0 / pixels) - ); -#endif + ); + #endif VECTORIO_SHAPE_DEBUG(" -> pixels:%4d\n"); return full_coverage; } void vectorio_vector_shape_finish_refresh(vectorio_vector_shape_t *self) { - if ( !self->dirty ) { + if (!self->dirty) { return; } VECTORIO_SHAPE_DEBUG("%p finish_refresh was:{(%3d,%3d), (%3d,%3d)}\n", self, self->ephemeral_dirty_area.x1, self->ephemeral_dirty_area.y1, self->ephemeral_dirty_area.x2, self->ephemeral_dirty_area.y2); @@ -299,7 +299,7 @@ void vectorio_vector_shape_finish_refresh(vectorio_vector_shape_t *self) { // Assembles a singly linked list of dirty areas from all components on the display. -displayio_area_t* vectorio_vector_shape_get_refresh_areas(vectorio_vector_shape_t *self, displayio_area_t* tail) { +displayio_area_t *vectorio_vector_shape_get_refresh_areas(vectorio_vector_shape_t *self, displayio_area_t *tail) { if (self->dirty || (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_palette_type) && displayio_palette_needs_refresh(self->pixel_shader)) || (MP_OBJ_IS_TYPE(self->pixel_shader, &displayio_colorconverter_type) && displayio_colorconverter_needs_refresh(self->pixel_shader)) |
