| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-05-30 | Add gamepad_singleton to root pointers | Radomir Dopieralski |
| 2018-05-30 | Make the gamepad singleton long-lived | Radomir Dopieralski |
| 2018-05-23 | Remove volatile from the gamepad struct | Radomir Dopieralski |
| 2018-05-23 | Raise an error if more than 8 buttons passed to gamepad | Radomir Dopieralski |
| 2018-05-23 | Avoid uninitialized gamepad on exception | Radomir Dopieralski |
| 2018-05-23 | Make gamepad.get_pressed work when gamepad was created from frozen code | Radomir Dopieralski |
| 2018-05-23 | Cache pullup state in gamepad | Radomir Dopieralski |
| 2018-03-31 | Add a type check to the gamepad module | Radomir Dopieralski |
| 2018-01-11 | Fix example for gamepad | Radomir Dopieralski |
| 2017-10-03 | Add a `gamepad` module for handling buttons in the background. (#295) | Radomir Dopieralski |
