| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-07-24 | Add and correct some type hints | Taku Fukada |
| 2020-07-03 | Made every init return None | dherrada |
| 2020-07-03 | Added type hints to gamepadshift | dherrada |
| 2020-07-02 | Removed all 'self, )' | dherrada |
| 2020-05-15 | Merge pull request #2810 from dherrada/master | Scott Shawcroft |
| 2020-05-13 | Gamepad & GamepadShift: Initially allocate as long-lived | Jeff Epler |
| 2020-05-13 | Gamepad & GamepadShift: Enable ticks while object exists | Jeff Epler |
| 2020-05-12 | Swap sphinx to autoapi and the inline stubs | Scott Shawcroft |
| 2020-05-07 | Added gamepad, gamepadshift, and i2cslave | dherrada |
| 2019-06-12 | When clearing gamepad buffer, use the last button state, not 0 | Radomir Dopieralski |
| 2019-04-16 | Include cleanup and style tweaks | Scott Shawcroft |
| 2019-04-16 | Fully split gamepadshift from gamepad | Scott Shawcroft |
| 2019-04-15 | Split GamePadShift from GamePad to save space on most boards. | Scott Shawcroft |
