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suspect-devices/circuitpython
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CircuitPython - a Python implementation for teaching coding with microcontrollers
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shared-module
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gamepad
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Author
2019-04-16
Simplify type check in tick and init last
Scott Shawcroft
2019-04-16
Include cleanup and style tweaks
Scott Shawcroft
2019-04-16
Fully split gamepadshift from gamepad
Scott Shawcroft
2019-04-15
Split GamePadShift from GamePad to save space on most boards.
Scott Shawcroft
2019-04-12
Reorganize the gamepad code
Radomir Dopieralski
2019-04-12
More refactoring
Radomir Dopieralski
2019-04-12
Optimize the size of code for gamepad
Radomir Dopieralski
2019-04-12
Add debouncing to GamePadShift
Radomir Dopieralski
2019-04-12
Go back to simple bit-banging in GamePadShift, fix problems
Radomir Dopieralski
2019-04-12
Read one bit per system clock tick in GamePadShift
Radomir Dopieralski
2019-04-12
Add GamePadShift for handling shift-register-based buttons
Radomir Dopieralski
2018-05-30
Add gamepad_singleton to root pointers
Radomir Dopieralski
2018-05-23
Remove volatile from the gamepad struct
Radomir Dopieralski
2018-05-23
Avoid uninitialized gamepad on exception
Radomir Dopieralski
2018-05-23
Cache pullup state in gamepad
Radomir Dopieralski
2018-03-31
Respect pin's pull in gamepad
Radomir Dopieralski
2017-10-22
Gracefully reset the gamepad module
Radomir Dopieralski
2017-10-03
Add a `gamepad` module for handling buttons in the background. (#295)
Radomir Dopieralski