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authorBenjamin Shockley <benjaminshockley@hotmail.com>2020-08-20 13:48:15 -0500
committerGitHub <noreply@github.com>2020-08-20 13:48:15 -0500
commit0084f0af24e4e219bc040c52ee723959423de6e2 (patch)
tree1aebdb362f08bf6417caa87836e3e4e739afc964 /shared-module/gamepad/__init__.c
parent9aebe2f1efc99871fcf283c304e3a8700050d736 (diff)
parent4d7b9cde33934a44c4c905a49d2f831339fc8bd2 (diff)
Merge pull request #2 from adafruit/master
Master
Diffstat (limited to 'shared-module/gamepad/__init__.c')
-rw-r--r--shared-module/gamepad/__init__.c29
1 files changed, 18 insertions, 11 deletions
diff --git a/shared-module/gamepad/__init__.c b/shared-module/gamepad/__init__.c
index 8414ddfbe..9874b2752 100644
--- a/shared-module/gamepad/__init__.c
+++ b/shared-module/gamepad/__init__.c
@@ -27,34 +27,41 @@
#include <stdbool.h>
#include "py/mpstate.h"
-#include "__init__.h"
-#include "GamePad.h"
+#include "shared-bindings/gamepad/__init__.h"
+#include "shared-bindings/gamepad/GamePad.h"
+#include "supervisor/shared/tick.h"
#include "shared-bindings/digitalio/DigitalInOut.h"
void gamepad_tick(void) {
- gamepad_obj_t* gamepad_singleton = MP_STATE_VM(gamepad_singleton);
- if (!gamepad_singleton) {
+ uint8_t current = 0;
+ uint8_t bit = 1;
+
+ void* singleton = MP_STATE_VM(gamepad_singleton);
+ if (singleton == NULL || !MP_OBJ_IS_TYPE(MP_OBJ_FROM_PTR(singleton), &gamepad_type)) {
return;
}
- uint8_t gamepad_current = 0;
- uint8_t bit = 1;
+
+ gamepad_obj_t *self = MP_OBJ_TO_PTR(singleton);
for (int i = 0; i < 8; ++i) {
- digitalio_digitalinout_obj_t* pin = gamepad_singleton->pins[i];
+ digitalio_digitalinout_obj_t* pin = self->pins[i];
if (!pin) {
break;
}
if (common_hal_digitalio_digitalinout_get_value(pin)) {
- gamepad_current |= bit;
+ current |= bit;
}
bit <<= 1;
}
- gamepad_current ^= gamepad_singleton->pulls;
- gamepad_singleton->pressed |= gamepad_singleton->last & gamepad_current;
- gamepad_singleton->last = gamepad_current;
+ current ^= self->pulls;
+ self->pressed |= self->last & current;
+ self->last = current;
}
void gamepad_reset(void) {
+ if (MP_STATE_VM(gamepad_singleton)) {
+ supervisor_disable_tick();
+ }
MP_STATE_VM(gamepad_singleton) = NULL;
}